Added OwnerLostAction
Allows customisation of what will happen to an actor when its owner loses.
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committed by
Paul Chote
parent
0d23070c8e
commit
367a7f617c
@@ -181,6 +181,7 @@ namespace OpenRA.Traits
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public interface INotifyActorDisposing { void Disposing(Actor self); }
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public interface INotifyOwnerChanged { void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner); }
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public interface INotifyEffectiveOwnerChanged { void OnEffectiveOwnerChanged(Actor self, Player oldEffectiveOwner, Player newEffectiveOwner); }
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public interface INotifyOwnerLost { void OnOwnerLost(Actor self); }
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[RequireExplicitImplementation]
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public interface IVoiced
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