Added OwnerLostAction
Allows customisation of what will happen to an actor when its owner loses.
This commit is contained in:
committed by
Paul Chote
parent
0d23070c8e
commit
367a7f617c
@@ -343,6 +343,7 @@
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<Compile Include="Traits\Crates\RevealMapCrateAction.cs" />
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<Compile Include="Traits\Crates\SupportPowerCrateAction.cs" />
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<Compile Include="Traits\Crushable.cs" />
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<Compile Include="Traits\OwnerLostAction.cs" />
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<Compile Include="Traits\CustomSellValue.cs" />
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<Compile Include="Traits\DamagedByTerrain.cs" />
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<Compile Include="Traits\DeliversCash.cs" />
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@@ -879,6 +880,7 @@
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<Compile Include="Traits\Player\PlayerResources.cs" />
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<Compile Include="UtilityCommands\DumpSequenceSheetsCommand.cs" />
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<Compile Include="UpdateRules\Rules\DefineLocomotors.cs" />
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<Compile Include="UpdateRules\Rules\DefineOwnerLostAction.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Target Name="AfterBuild">
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