Added OwnerLostAction

Allows customisation of what will happen to an actor when its owner
loses.
This commit is contained in:
Mustafa Alperen Seki
2018-03-23 11:49:20 +03:00
committed by Paul Chote
parent 0d23070c8e
commit 367a7f617c
7 changed files with 106 additions and 5 deletions

View File

@@ -343,6 +343,7 @@
<Compile Include="Traits\Crates\RevealMapCrateAction.cs" />
<Compile Include="Traits\Crates\SupportPowerCrateAction.cs" />
<Compile Include="Traits\Crushable.cs" />
<Compile Include="Traits\OwnerLostAction.cs" />
<Compile Include="Traits\CustomSellValue.cs" />
<Compile Include="Traits\DamagedByTerrain.cs" />
<Compile Include="Traits\DeliversCash.cs" />
@@ -879,6 +880,7 @@
<Compile Include="Traits\Player\PlayerResources.cs" />
<Compile Include="UtilityCommands\DumpSequenceSheetsCommand.cs" />
<Compile Include="UpdateRules\Rules\DefineLocomotors.cs" />
<Compile Include="UpdateRules\Rules\DefineOwnerLostAction.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="AfterBuild">