feat: Using a glDebugMessageCallback instead of glGetError on devices that support it
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Paul Chote
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3
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@@ -41,8 +41,9 @@ Also thanks to:
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* Brendan Gluth (Mechanical_Man)
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* Bryan Wilbur
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* Bugra Cuhadaroglu (BugraC)
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* Christer Ulfsparre (Holloweye)
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* Chris Cameron (Vesuvian)
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* Chris Grant (Unit158)
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* Christer Ulfsparre (Holloweye)
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* clem
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* Cody Brittain (Generalcamo)
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* Constantin Helmig (CH4Code)
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