Restored faulty left-click logic for now.
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@@ -96,7 +96,7 @@ namespace OpenRA.Orders
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if (self.Destroyed || !target.IsValidFor(self))
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return null;
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if (mi.Button == MouseButton.Right)
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if (mi.Button == Game.mouseButtonPreference.Action)
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{
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foreach (var o in self.TraitsImplementing<IIssueOrder>()
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.SelectMany(trait => trait.Orders
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