diff --git a/mods/ra/weapons/missiles.yaml b/mods/ra/weapons/missiles.yaml index a91bb0768e..e02484455a 100644 --- a/mods/ra/weapons/missiles.yaml +++ b/mods/ra/weapons/missiles.yaml @@ -1,53 +1,12 @@ -Maverick: - ReloadDelay: 30 - Range: 9c0 - MinRange: 3c0 - Report: missile7.aud - Burst: 2 - BurstDelay: 7 - ValidTargets: Ground, Water - Projectile: Missile - Speed: 256 - Arm: 2 - Blockable: false - ContrailLength: 10 - Inaccuracy: 512 - Image: DRAGON - HorizontalRateOfTurn: 5 - CruiseAltitude: 2c0 - RangeLimit: 14c410 - Warhead@1Dam: SpreadDamage - Spread: 128 - Damage: 70 - ValidTargets: Ground, Water - Versus: - None: 30 - Wood: 90 - Light: 90 - DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees - Warhead@3Eff: CreateEffect - Explosions: med_explosion - ImpactSounds: kaboom25.aud - InvalidImpactTypes: Water - Warhead@4EffWater: CreateEffect - Explosions: med_splash - ImpactSounds: splash9.aud - ValidImpactTypes: Water - -Dragon: +^AntiGroundMissile: ReloadDelay: 50 Range: 5c0 MinRange: 0c512 Report: missile6.aud - ValidTargets: Ground, Water Projectile: Missile Speed: 213 Arm: 2 Blockable: false - TrailImage: smokey ContrailLength: 10 Inaccuracy: 128 Image: DRAGON @@ -56,11 +15,12 @@ Dragon: Warhead@1Dam: SpreadDamage Spread: 128 Damage: 50 - ValidTargets: Ground, Water + ValidTargets: Ground, Water, Air Versus: None: 10 Wood: 75 Light: 35 + Heavy: 100 Concrete: 50 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge @@ -75,93 +35,81 @@ Dragon: ImpactSounds: splash9.aud ValidImpactTypes: Water -HellfireAG: - ReloadDelay: 60 - Range: 5c0 - MinRange: 1c256 - Report: missile6.aud - Burst: 4 - BurstDelay: 14 - ValidTargets: Ground, Water +^AntiAirMissile: + Inherits: ^AntiGroundMissile + ValidTargets: Air + +Maverick: + Inherits: ^AntiGroundMissile + ReloadDelay: 30 + Range: 9c0 + MinRange: 3c0 + Report: missile7.aud + Burst: 2 + BurstDelay: 7 Projectile: Missile Speed: 256 - Arm: 2 - Blockable: false - ContrailLength: 10 - Inaccuracy: 128 - Image: DRAGON - HorizontalRateOfTurn: 10 - RangeLimit: 8c512 + Inaccuracy: 512 + CruiseAltitude: 2c0 + RangeLimit: 14c410 Warhead@1Dam: SpreadDamage - Spread: 128 - Damage: 60 - ValidTargets: Ground, Water + Damage: 70 Versus: None: 30 Wood: 90 Light: 90 - DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees - Warhead@3Eff: CreateEffect - Explosions: med_explosion - ImpactSounds: kaboom25.aud - InvalidImpactTypes: Water - Warhead@4EffWater: CreateEffect - Explosions: med_splash - ImpactSounds: splash9.aud - ValidImpactTypes: Water + Concrete: 100 + +Dragon: + Inherits: ^AntiGroundMissile + Projectile: Missile + TrailImage: smokey + +HellfireAG: + Inherits: ^AntiGroundMissile + ReloadDelay: 60 + MinRange: 1c256 + Burst: 4 + BurstDelay: 14 + Projectile: Missile + Speed: 256 + HorizontalRateOfTurn: 10 + RangeLimit: 8c512 + Warhead@1Dam: SpreadDamage + Damage: 60 + Versus: + None: 30 + Wood: 90 + Light: 90 + Concrete: 100 HellfireAA: + Inherits: ^AntiAirMissile ReloadDelay: 60 - Range: 5c0 MinRange: 1c256 - Report: missile6.aud Burst: 2 BurstDelay: 10 - ValidTargets: Air Projectile: Missile Speed: 384 - Arm: 2 - Blockable: false - ContrailLength: 10 Inaccuracy: 128 - Image: DRAGON HorizontalRateOfTurn: 10 RangeLimit: 7c0 Warhead@1Dam: SpreadDamage - Spread: 128 Damage: 40 ValidTargets: Air Versus: - None: 30 - Wood: 75 Light: 75 - Concrete: 50 - DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@3Eff: CreateEffect Explosions: med_explosion_air - ImpactSounds: kaboom25.aud - InvalidImpactTypes: Water - Warhead@4EffWater: CreateEffect - Explosions: med_splash - ImpactSounds: splash9.aud - ValidImpactTypes: Water MammothTusk: + Inherits: ^AntiGroundMissile ReloadDelay: 60 Range: 8c0 - Report: missile6.aud Burst: 2 ValidTargets: Air, Infantry Projectile: Missile Speed: 341 - Arm: 2 - Blockable: false - ContrailLength: 10 - Inaccuracy: 128 - Image: DRAGON HorizontalRateOfTurn: 15 RangeLimit: 9c614 Warhead@1Dam: SpreadDamage @@ -170,196 +118,104 @@ MammothTusk: ValidTargets: Air, Infantry Versus: None: 100 - Wood: 75 Light: 60 Heavy: 25 + Concrete: 50 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees Warhead@3Eff: CreateEffect - Explosions: med_explosion ImpactSounds: kaboom12.aud InvalidImpactTypes: Water, Air, AirHit - Warhead@4EffWater: CreateEffect - Explosions: small_splash - ImpactSounds: splash9.aud - ValidImpactTypes: Water Warhead@5EffAir: CreateEffect Explosions: med_explosion_air ImpactSounds: kaboom25.aud ValidImpactTypes: Air, AirHit Nike: + Inherits: ^AntiAirMissile ReloadDelay: 15 Range: 7c512 Report: missile1.aud - ValidTargets: Air Projectile: Missile Arm: 3 - Blockable: false - ContrailLength: 10 + Inaccuracy: 0 Image: MISSILE HorizontalRateOfTurn: 25 RangeLimit: 9c0 Speed: 341 Warhead@1Dam: SpreadDamage - Spread: 128 Damage: 50 ValidTargets: Air Versus: None: 90 Light: 90 Heavy: 50 - DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@3Eff: CreateEffect Explosions: med_explosion_air ImpactSounds: kaboom25.aud RedEye: + Inherits: Nike ReloadDelay: 50 - Range: 7c512 - MinRange: 0c512 - Report: missile1.aud - ValidTargets: Air Projectile: Missile - Arm: 3 - Blockable: false - ContrailLength: 10 - Image: MISSILE + Inaccuracy: 0 HorizontalRateOfTurn: 20 - RangeLimit: 9c0 Speed: 298 Warhead@1Dam: SpreadDamage - Spread: 128 Damage: 40 ValidTargets: Air Versus: - None: 90 Wood: 75 Light: 60 Heavy: 25 - DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath - Warhead@3Eff: CreateEffect - Explosions: med_explosion_air - ImpactSounds: kaboom25.aud Stinger: + Inherits: ^AntiGroundMissile ReloadDelay: 60 Range: 9c0 - Report: missile6.aud Burst: 2 BurstDelay: 0 - ValidTargets: Ground, Water Projectile: Missile Arm: 3 - Blockable: false - ContrailLength: 10 - Image: DRAGON + Inaccuracy: 0 HorizontalRateOfTurn: 20 RangeLimit: 10c819 Speed: 170 CloseEnough: 149 Warhead@1Dam: SpreadDamage - Spread: 128 Damage: 30 - ValidTargets: Air, Ground, Water Versus: None: 30 - Wood: 75 Light: 75 Concrete: 50 - DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees Warhead@3Eff: CreateEffect - Explosions: med_explosion - ImpactSounds: kaboom25.aud InvalidImpactTypes: Water, Air, AirHit Warhead@5EffAir: CreateEffect Explosions: med_explosion_air ImpactSounds: kaboom25.aud ValidImpactTypes: Air, AirHit - Warhead@4EffWater: CreateEffect - Explosions: med_splash - ImpactSounds: splash9.aud - ValidImpactTypes: Water StingerAA: - ReloadDelay: 60 - Range: 9c0 - Report: missile6.aud - Burst: 2 - BurstDelay: 0 + Inherits: Stinger ValidTargets: Air Projectile: Missile - Arm: 3 - Blockable: false - ContrailLength: 10 - Image: DRAGON - HorizontalRateOfTurn: 20 - RangeLimit: 10c819 Speed: 255 - Warhead@1Dam: SpreadDamage - Spread: 128 - Damage: 30 - ValidTargets: Air, Ground, Water - Versus: - None: 30 - Wood: 75 - Light: 75 - Concrete: 50 - DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@3Eff: CreateEffect - Explosions: med_explosion - ImpactSounds: kaboom25.aud - InvalidImpactTypes: Water, Air, AirHit - Warhead@5EffAir: CreateEffect - Explosions: med_explosion_air - ImpactSounds: kaboom25.aud - ValidImpactTypes: Air, AirHit - Warhead@4EffWater: CreateEffect - Explosions: med_splash - ImpactSounds: splash9.aud - ValidImpactTypes: Water + CloseEnough: 298 APTusk: + Inherits: ^AntiGroundMissile ReloadDelay: 60 Range: 6c0 - Report: missile6.aud - ValidTargets: Ground, Water Projectile: Missile Speed: 298 - Arm: 2 - Blockable: false TrailImage: smokey - ContrailLength: 10 - Inaccuracy: 128 - Image: DRAGON HorizontalRateOfTurn: 10 RangeLimit: 7c204 Warhead@1Dam: SpreadDamage - Spread: 128 Damage: 30 - ValidTargets: Ground, Water Versus: None: 25 - Wood: 75 Light: 75 Concrete: 50 - DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees - Warhead@3Eff: CreateEffect - Explosions: med_explosion - ImpactSounds: kaboom25.aud - InvalidImpactTypes: Water - Warhead@4EffWater: CreateEffect - Explosions: med_splash - ImpactSounds: splash9.aud - ValidImpactTypes: Water TorpTube: ReloadDelay: 100 @@ -385,6 +241,7 @@ TorpTube: None: 30 Wood: 75 Light: 75 + Heavy: 100 Concrete: 500 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@3Eff: CreateEffect @@ -400,16 +257,17 @@ TorpTube: ImpactSounds: splash9.aud ValidImpactTypes: Water -SubMissile: +^SubMissileDefault: + Inherits: ^AntiGroundMissile ReloadDelay: 300 - Range: 16c0 + Range: 8c0 Burst: 2 - Report: missile6.aud - Projectile: Bullet - Speed: 162 - Blockable: false + Projectile: Missile + Speed: 234 + Inaccuracy: 0c614 + HorizontalRateOfTurn: 15 + RangeLimit: 9c0 LaunchAngle: 120 - Inaccuracy: 2c938 Image: MISSILE TrailImage: smokey ContrailLength: 30 @@ -419,12 +277,11 @@ SubMissile: Falloff: 1000, 368, 135, 50, 18, 7, 0 Versus: None: 40 + Wood: 100 Light: 30 Heavy: 30 + Concrete: 100 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees Warhead@3Eff: CreateEffect Explosions: artillery_explosion ImpactSounds: kaboom15.aud @@ -434,24 +291,32 @@ SubMissile: ImpactSounds: splash9.aud ValidImpactTypes: Water +SubMissile: + Inherits: ^SubMissileDefault + Range: 16c0 + -Projectile: + Projectile: Bullet + Speed: 162 + Blockable: false + LaunchAngle: 120 + Inaccuracy: 2c938 + Image: MISSILE + TrailImage: smokey + ContrailLength: 30 + SubMissileAA: - Inherits: SubMissile - Range: 8c0 + Inherits: ^SubMissileDefault ValidTargets: Air - Projectile: Missile - Speed: 234 - Inaccuracy: 0c614 - HorizontalRateOfTurn: 15 - RangeLimit: 9c0 Warhead@1Dam: SpreadDamage Damage: 15 - ValidTargets: Air, Ground, Water SCUD: + Inherits: ^AntiGroundMissile ReloadDelay: 240 Range: 10c0 MinRange: 3c0 Report: missile1.aud + -Projectile: Projectile: Bullet Speed: 170 Blockable: false @@ -465,21 +330,15 @@ SCUD: Spread: 341 Damage: 45 Falloff: 1000, 368, 135, 50, 18, 7, 0 - ValidTargets: Ground, Trees + ValidTargets: Ground, Water, Trees Versus: None: 90 - Wood: 75 Light: 70 Heavy: 40 + Concrete: 100 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath, Incendiary - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees Warhead@3Eff: CreateEffect Explosions: napalm ImpactSounds: firebl3.aud - InvalidImpactTypes: Water Warhead@4EffWater: CreateEffect Explosions: large_splash - ImpactSounds: splash9.aud - ValidImpactTypes: Water