diff --git a/OpenRA.Mods.Common/UtilityCommands/ExtractLuaDocsCommand.cs b/OpenRA.Mods.Common/UtilityCommands/ExtractLuaDocsCommand.cs index 35d5b57979..bb795edf8c 100644 --- a/OpenRA.Mods.Common/UtilityCommands/ExtractLuaDocsCommand.cs +++ b/OpenRA.Mods.Common/UtilityCommands/ExtractLuaDocsCommand.cs @@ -53,6 +53,8 @@ namespace OpenRA.Mods.Common.UtilityCommands "* Individual players expose a collection of properties and commands that query information or modify their state.\n" + "The properties and commands available on each actor depends on the traits that the actor specifies in its rule definitions.\n"); Console.WriteLine(); + Console.WriteLine("For a basic guide about map scripts see the [`Map Scripting` wiki page](https://github.com/OpenRA/OpenRA/wiki/Map-scripting)."); + Console.WriteLine(); var tables = Game.ModData.ObjectCreator.GetTypesImplementing() .OrderBy(t => t.Name);