fix d2k production queues
ClassicProductionQueue gets support for new notification system d2k now uses the ClassicProductionQueue system to avoid spamming Starport has cheaper threshold prices adds a new production queue but has long delivery times also no starport price fluctuation to improve balancing
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@@ -21,14 +21,6 @@
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Value: 2500
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BaseBuilding:
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ProductionBar:
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ProductionQueue@Building:
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Type: Building
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BuildSpeed: .4
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LowPowerSlowdown: 3
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ProductionQueue@Defense:
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Type: Defense
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BuildSpeed: .4
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LowPowerSlowdown: 3
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^POWER:
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Inherits: ^Building
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@@ -86,10 +78,6 @@
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Produces: Infantry
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PrimaryBuilding:
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ProductionBar:
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ProductionQueue@Infantry:
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Type: Infantry
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BuildSpeed: .4
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LowPowerSlowdown: 3
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^HIGHTECH:
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Inherits: ^Building
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@@ -120,10 +108,6 @@
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Produces: Plane
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PrimaryBuilding:
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ProductionBar:
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ProductionQueue@Plane:
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Type: Plane
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BuildSpeed: .4
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LowPowerSlowdown: 3
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^RESEARCH:
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Inherits: ^Building
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@@ -238,7 +222,7 @@
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Cost: 1000
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Tooltip:
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Name: Light Factory
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Description: produces light vehicles.
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Description: Produces light vehicles.
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Building:
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Power: -30
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Footprint: xxx xxx
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@@ -259,10 +243,6 @@
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Produces: Vehicle
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PrimaryBuilding:
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ProductionBar:
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ProductionQueue@Vehicle:
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Type: Vehicle
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BuildSpeed: .4
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LowPowerSlowdown: 3
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^HEAVY:
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Inherits: ^Building
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@@ -273,7 +253,7 @@
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Cost: 2000
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Tooltip:
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Name: Heavy Factory
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Description: produces tanks
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Description: Produces heavy vehicles.
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Building:
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Power: -30
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Footprint: _x_ xxx xxx
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@@ -295,10 +275,6 @@
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Produces: Vehicle
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PrimaryBuilding:
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ProductionBar:
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ProductionQueue@Vehicle:
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Type: Vehicle
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BuildSpeed: .4
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LowPowerSlowdown: 3
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^RADAR:
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RequiresPower:
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@@ -331,7 +307,7 @@
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Cost: 2000
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Tooltip:
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Name: Starport
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Description: Provides a dropzone for vehicle reinforcements
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Description: Dropzone for cheap reinforcements
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Buildable:
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Queue: Building
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BuildPaletteOrder: 60
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@@ -351,13 +327,10 @@
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SpawnOffset: -24,0
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ExitCell: 3,1
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ProductionAirdrop:
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Produces: Vehicle
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Produces: Ship
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ActorType: frigate
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ProductionQueue@Vehicle:
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Type: Vehicle
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BuildSpeed: .4
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LowPowerSlowdown: 3
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ProductionBar:
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PrimaryBuilding:
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^WALL:
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Buildable:
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@@ -520,12 +493,6 @@ STARPORTC:
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Inherits: ^STARPORT
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ProductionAirdrop:
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ReadyAudio:
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ProductionQueue@Vehicle:
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QueuedAudio:
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ReadyAudio:
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OnHoldAudio:
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CancelledAudio:
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BlockedAudio:
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-Buildable:
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PALACEC:
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@@ -537,12 +504,6 @@ HEAVYC:
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-Buildable:
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RenderBuildingWarFactory:
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Image: HEAVYC
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ProductionQueue@Vehicle:
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ReadyAudio:
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QueuedAudio:
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OnHoldAudio:
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CancelledAudio:
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BlockedAudio:
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#4PLATES:
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# Inherits: ^WALL
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