Add Checkbox/Dropdown to lobby options yaml fields.

This commit is contained in:
Paul Chote
2017-12-09 21:02:56 +00:00
committed by reaperrr
parent ea32c758eb
commit 36fccbc453
28 changed files with 333 additions and 226 deletions

View File

@@ -8,8 +8,8 @@ World:
BriefingVideo: generic.vqa
StartVideo: dino.vqa
MapOptions:
ShortGameLocked: True
ShortGameEnabled: False
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: Difficulty

View File

@@ -11,8 +11,8 @@ World:
WinVideo: nodlose.vqa
LossVideo: gdilose.vqa
MapOptions:
ShortGameLocked: True
ShortGameEnabled: False
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
SmudgeLayer@SCORCH:
InitialSmudges:
41,55: sc4,0

View File

@@ -30,8 +30,8 @@ World:
WinVideo: sabotage.vqa
LossVideo: gdilose.vqa
MapOptions:
ShortGameLocked: True
ShortGameEnabled: True
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: True
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: Difficulty

View File

@@ -21,10 +21,10 @@ Player:
MissionObjectives:
EarlyGameOver: true
Shroud:
FogLocked: True
FogEnabled: True
ExploredMapLocked: True
ExploredMapEnabled: False
FogCheckboxLocked: True
FogCheckboxEnabled: True
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
PlayerResources:
DefaultCashLocked: True
DefaultCash: 4000
@@ -47,14 +47,14 @@ World:
WinVideo: airstrk.vqa
LossVideo: deskill.vqa
MapCreeps:
Locked: True
Enabled: False
CheckboxLocked: True
CheckboxEnabled: False
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
MapOptions:
ShortGameLocked: True
ShortGameEnabled: False
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
^Vehicle:
Tooltip:

View File

@@ -1,7 +1,7 @@
World:
CrateSpawner:
Enabled: true
Locked: true
CheckboxEnabled: true
CheckboxLocked: true
Maximum: 4
SpawnInterval: 125
CrateActors: unitcrate
@@ -9,12 +9,12 @@ World:
-SpawnMPUnits:
-MPStartLocations:
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
BuildRadiusLocked: True
BuildRadiusEnabled: True
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
TechLevelLocked: True
TechLevelDropdownLocked: True
TechLevel: unrestricted
UNITCRATE:
@@ -48,10 +48,10 @@ APC:
Player:
Shroud:
FogLocked: True
FogEnabled: False
ExploredMapLocked: True
ExploredMapEnabled: True
FogCheckboxLocked: True
FogCheckboxEnabled: False
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: True
CrateLocked: True
CrateEnabled: True
PlayerResources:

View File

@@ -5,26 +5,26 @@ World:
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
MapCreeps:
Locked: True
Enabled: False
CheckboxLocked: True
CheckboxEnabled: False
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
BuildRadiusLocked: True
BuildRadiusEnabled: True
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
ShortGameLocked: True
ShortGameEnabled: False
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
Player:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
Shroud:
FogLocked: True
FogEnabled: True
ExploredMapLocked: True
ExploredMapEnabled: False
FogCheckboxLocked: True
FogCheckboxEnabled: True
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
PlayerResources:
DefaultCashLocked: True
DefaultCash: 5000

View File

@@ -77,7 +77,7 @@ World:
WarheadDebugOverlay:
CustomTerrainDebugOverlay:
MapCreeps:
Visible: False
CheckboxVisible: False
SpawnMapActors:
MapBuildRadius:
AllyBuildRadiusDisplayOrder: 4

View File

@@ -3,10 +3,10 @@ Player:
MissionObjectives:
EarlyGameOver: true
Shroud:
FogLocked: True
FogEnabled: True
ExploredMapLocked: True
ExploredMapEnabled: False
FogCheckboxLocked: True
FogCheckboxEnabled: True
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
PlayerResources:
DefaultCashLocked: True
@@ -20,12 +20,12 @@ World:
Minimum: 1
Maximum: 1
MapCreeps:
Locked: True
Enabled: True
CheckboxLocked: True
CheckboxEnabled: True
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
MapOptions:
TechLevelLocked: True
ShortGameLocked: True
ShortGameEnabled: False
TechLevelDropdownLocked: True
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False

View File

@@ -96,9 +96,9 @@ World:
Sequence: sandcraters
SmokePercentage: 0
MapCreeps:
Label: Worms
Description: Worms roam the map and devour unprepared forces
DisplayOrder: 5
CheckboxLabel: Worms
CheckboxDescription: Worms roam the map and devour unprepared forces
CheckboxDisplayOrder: 5
SpawnMapActors:
MapBuildRadius:
AllyBuildRadiusDisplayOrder: 4

View File

@@ -1,15 +1,15 @@
World:
CrateSpawner:
Enabled: False
Locked: True
CheckboxEnabled: False
CheckboxLocked: True
-SpawnMPUnits:
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
BuildRadiusLocked: True
BuildRadiusEnabled: True
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
TechLevelLocked: True
TechLevelDropdownLocked: True
TechLevel: unrestricted
APWR:
@@ -58,10 +58,10 @@ SILO:
Player:
Shroud:
FogLocked: True
FogEnabled: True
ExploredMapLocked: True
ExploredMapEnabled: False
FogCheckboxLocked: True
FogCheckboxEnabled: True
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
PlayerResources:
DefaultCashLocked: True
DefaultCash: 60

View File

@@ -7,12 +7,12 @@ World:
-SpawnMPUnits:
-MPStartLocations:
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
BuildRadiusLocked: True
BuildRadiusEnabled: True
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
TechLevelLocked: True
TechLevelDropdownLocked: True
TechLevel: unrestricted
UNITCRATE:
@@ -79,10 +79,10 @@ DOG:
Player:
Shroud:
FogLocked: True
FogEnabled: False
ExploredMapLocked: True
ExploredMapEnabled: True
FogCheckboxLocked: True
FogCheckboxEnabled: False
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: True
PlayerResources:
DefaultCashLocked: True
DefaultCash: 5000

View File

@@ -8,12 +8,12 @@ World:
-SpawnMPUnits:
-MPStartLocations:
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
BuildRadiusLocked: True
BuildRadiusEnabled: True
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
TechLevelLocked: True
TechLevelDropdownLocked: True
TechLevel: unrestricted
UNITCRATE:
@@ -73,10 +73,10 @@ MSUB:
Player:
Shroud:
FogLocked: True
FogEnabled: False
ExploredMapLocked: True
ExploredMapEnabled: True
FogCheckboxLocked: True
FogCheckboxEnabled: False
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: True
PlayerResources:
DefaultCashLocked: True
DefaultCash: 5000

View File

@@ -7,12 +7,12 @@ World:
-SpawnMPUnits:
-MPStartLocations:
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
BuildRadiusLocked: True
BuildRadiusEnabled: True
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
TechLevelLocked: True
TechLevelDropdownLocked: True
TechLevel: unrestricted
UNITCRATE:
@@ -79,10 +79,10 @@ DOG:
Player:
Shroud:
FogLocked: True
FogEnabled: False
ExploredMapLocked: True
ExploredMapEnabled: True
FogCheckboxLocked: True
FogCheckboxEnabled: False
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: True
PlayerResources:
DefaultCashLocked: True
DefaultCash: 5000

View File

@@ -29,17 +29,17 @@ World:
LuaScript:
Scripts: fort-lonestar.lua, fort-lonestar-AI.lua
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: True
BuildRadiusLocked: True
BuildRadiusEnabled: True
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: True
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
SpawnMPUnits:
Locked: True
DropdownLocked: True
MapOptions:
TechLevelLocked: True
TechLevelDropdownLocked: True
TechLevel: unrestricted
ShortGameLocked: True
ShortGameEnabled: False
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: Difficulty
@@ -91,10 +91,10 @@ Player:
BuildDurationModifier: 250
-EnemyWatcher:
Shroud:
FogLocked: True
FogEnabled: True
ExploredMapLocked: True
ExploredMapEnabled: False
FogCheckboxLocked: True
FogCheckboxEnabled: True
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
PlayerResources:
DefaultCashLocked: True
DefaultCash: 50

View File

@@ -3,12 +3,12 @@ World:
-SpawnMPUnits:
-MPStartLocations:
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
BuildRadiusLocked: True
BuildRadiusEnabled: True
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
TechLevelLocked: True
TechLevelDropdownLocked: True
TechLevel: unrestricted
Player:
@@ -17,10 +17,10 @@ Player:
ClassicProductionQueue@Vehicle:
BuildDurationModifier: 250
Shroud:
FogLocked: True
FogEnabled: True
ExploredMapLocked: True
ExploredMapEnabled: False
FogCheckboxLocked: True
FogCheckboxEnabled: True
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
PlayerResources:
DefaultCashLocked: True
DefaultCash: 100

View File

@@ -3,31 +3,31 @@ Player:
MissionObjectives:
EarlyGameOver: true
Shroud:
FogLocked: True
FogEnabled: True
ExploredMapLocked: True
ExploredMapEnabled: False
FogCheckboxLocked: True
FogCheckboxEnabled: True
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
PlayerResources:
DefaultCashLocked: True
DefaultCash: 0
World:
CrateSpawner:
Enabled: False
Locked: True
CheckboxEnabled: False
CheckboxLocked: True
-SpawnMPUnits:
-MPStartLocations:
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
BuildRadiusLocked: True
BuildRadiusEnabled: True
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
TechLevelLocked: True
ShortGameLocked: True
ShortGameEnabled: False
TechLevelDropdownLocked: True
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
E7:
-Crushable: