Restore cursor doubling for "default" cursor.

This commit is contained in:
Paul Chote
2020-01-19 00:18:04 +00:00
committed by Matthias Mailänder
parent f7e5111123
commit 370f7a44fa
3 changed files with 16 additions and 16 deletions

View File

@@ -188,7 +188,7 @@ namespace OpenRA.Graphics
return;
// Render cursor in software
var doubleCursor = graphicSettings.CursorDouble && cursor.Name != "default";
var doubleCursor = graphicSettings.CursorDouble;
var cursorSprite = cursor.Sprites[frame % cursor.Length];
var cursorSize = doubleCursor ? 2.0f * cursorSprite.Size : cursorSprite.Size;
var mousePos = isLocked ? lockedPosition : Viewport.LastMousePos;
@@ -266,7 +266,7 @@ namespace OpenRA.Graphics
}
}
return Game.Renderer.Window.CreateHardwareCursor(name, new Size(newWidth, newHeight), rgbaData, hotspot, graphicSettings.CursorDouble && cursor.Name != "default");
return Game.Renderer.Window.CreateHardwareCursor(name, new Size(newWidth, newHeight), rgbaData, hotspot, graphicSettings.CursorDouble);
}
void ClearHardwareCursors()