Restore cursor doubling for "default" cursor.
This commit is contained in:
committed by
Matthias Mailänder
parent
f7e5111123
commit
370f7a44fa
@@ -188,7 +188,7 @@ namespace OpenRA.Graphics
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return;
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// Render cursor in software
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var doubleCursor = graphicSettings.CursorDouble && cursor.Name != "default";
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var doubleCursor = graphicSettings.CursorDouble;
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var cursorSprite = cursor.Sprites[frame % cursor.Length];
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var cursorSize = doubleCursor ? 2.0f * cursorSprite.Size : cursorSprite.Size;
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var mousePos = isLocked ? lockedPosition : Viewport.LastMousePos;
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@@ -266,7 +266,7 @@ namespace OpenRA.Graphics
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}
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}
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return Game.Renderer.Window.CreateHardwareCursor(name, new Size(newWidth, newHeight), rgbaData, hotspot, graphicSettings.CursorDouble && cursor.Name != "default");
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return Game.Renderer.Window.CreateHardwareCursor(name, new Size(newWidth, newHeight), rgbaData, hotspot, graphicSettings.CursorDouble);
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}
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void ClearHardwareCursors()
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