From 3716ffb3b5f4b7df51d1b326734d2ac4cc9db1a6 Mon Sep 17 00:00:00 2001 From: RoosterDragon Date: Thu, 18 Jul 2024 18:42:36 +0100 Subject: [PATCH] Fix the remap for sprites in d2k. Follow-up from 34ff23d0305702cabc6ba24bdb8d735ea6317458, the previous `-Remap:` line was not working and has since been removed. Without the remap being unapplied, there are rendering artefacts introduced as a result. Fix this by explicitly setting the remap to something else instead. --- mods/d2k/sequences/infantry.yaml | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/mods/d2k/sequences/infantry.yaml b/mods/d2k/sequences/infantry.yaml index 3802275d29..275aabb1f7 100644 --- a/mods/d2k/sequences/infantry.yaml +++ b/mods/d2k/sequences/infantry.yaml @@ -83,6 +83,7 @@ light_inf: Filename: DATA.R16 Start: 4272 Offset: -30,-24 + Remap: 00000000 trooper: Defaults: @@ -168,6 +169,7 @@ trooper: Filename: DATA.R16 Start: 4273 Offset: -30,-24 + Remap: 00000000 engineer: Defaults: @@ -242,6 +244,7 @@ engineer: Filename: DATA.R16 Start: 4274 Offset: -30,-24 + Remap: 00000000 thumper: Defaults: @@ -301,6 +304,7 @@ thumper: Length: 5 Tick: 480 BlendMode: Multiply + Remap: 00000000 die1: Filename: DATA.R16 Frames: 1543, 1550, 1557, 1564, 1571, 1578, 1585, 1592, 1599, 1600, 1601, 1602 @@ -331,6 +335,7 @@ thumper: Filename: DATA.R16 Start: 4275 Offset: -30,-24 + Remap: 00000000 fremen: Defaults: @@ -417,6 +422,7 @@ fremen: Filename: DATA.R16 Start: 4293 Offset: -30,-24 + Remap: 00000000 saboteur: Defaults: @@ -491,6 +497,7 @@ saboteur: Filename: DATA.R16 Start: 4295 Offset: -30,-24 + Remap: 00000000 sardaukar: Defaults: @@ -579,6 +586,7 @@ sardaukar: Filename: DATA.R16 Start: 4276 Offset: -30,-24 + Remap: 00000000 grenadier: Defaults: @@ -654,6 +662,7 @@ grenadier: Filename: DATA.R16 Start: 4297 Offset: -30,-24 + Remap: 00000000 sandworm: mouth: