fixed UPnP more crashes
proper timeout: does not crash/lag if no UPnP devices are found close all ports, sockets, responses after they have been used so it does not crash when port forwarding for the 2nd time put all exceptions logs into OpenRA sourcecode
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@@ -52,7 +52,10 @@ namespace OpenRA.Server
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XTimer gameTimeout;
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volatile bool shutdown = false;
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public void Shutdown() { shutdown = true; }
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public void Shutdown()
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{
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shutdown = true;
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}
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public Server(IPEndPoint endpoint, string[] mods, ServerSettings settings, ModData modData)
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{
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@@ -69,8 +72,43 @@ namespace OpenRA.Server
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randomSeed = (int)DateTime.Now.ToBinary();
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if (settings.AllowUPnP)
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PortForward();
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if (Settings.AllowUPnP)
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{
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try
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{
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if (UPnP.NAT.Discover())
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{
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Log.Write("server", "UPnP-enabled router discovered.");
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Log.Write("server", "Your IP is: {0}", UPnP.NAT.GetExternalIP() );
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}
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else
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{
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Log.Write("server", "No UPnP-enabled router detected.");
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Settings.AllowUPnP = false;
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}
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}
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catch (Exception e)
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{
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OpenRA.Log.Write("server", "Can't discover UPnP-enabled routers: {0}", e);
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Settings.AllowUPnP = false;
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}
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}
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if (Settings.AllowUPnP)
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{
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try
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{
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if (UPnP.NAT.ForwardPort(Port, ProtocolType.Tcp, "OpenRA"))
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Log.Write("server", "Port {0} (TCP) has been forwarded.", Port);
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else
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Settings.AllowUPnP = false;
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}
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catch (Exception e)
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{
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OpenRA.Log.Write("server", "Can not forward ports via UPnP: {0}", e);
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Settings.AllowUPnP = false;
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}
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}
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foreach (var trait in modData.Manifest.ServerTraits)
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ServerTraits.Add( modData.ObjectCreator.CreateObject<ServerTrait>(trait) );
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@@ -102,7 +140,11 @@ namespace OpenRA.Server
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Socket.Select( checkRead, null, null, timeout );
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if (shutdown)
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{
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if (Settings.AllowUPnP)
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RemovePortforward();
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break;
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}
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foreach( Socket s in checkRead )
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if( s == listener.Server ) AcceptConnection();
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@@ -117,7 +159,11 @@ namespace OpenRA.Server
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t.Tick(this);
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if (shutdown)
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{
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if (Settings.AllowUPnP)
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RemovePortforward();
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break;
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}
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}
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GameStarted = false;
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@@ -129,20 +175,20 @@ namespace OpenRA.Server
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try { listener.Stop(); }
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catch { }
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} ) { IsBackground = true }.Start();
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}
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void PortForward()
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void RemovePortforward()
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{
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if (UPnP.NAT.Discover())
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try
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{
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Log.Write("server", "UPnP-enabled router discovered.");
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UPnP.NAT.ForwardPort(Port, ProtocolType.Tcp, "OpenRA"); //might timeout after second try
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Log.Write("server", "Port {0} (TCP) has been forwarded.", Port);
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Log.Write("server", "Your IP is: {0}", UPnP.NAT.GetExternalIP() );
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if (UPnP.NAT.DeleteForwardingRule(Port, ProtocolType.Tcp))
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Log.Write("server", "Port {0} (TCP) forwarding rules has been removed.", Port);
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}
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catch (Exception e)
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{
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OpenRA.Log.Write("server", "Can not remove UPnP portforwarding rules: {0}", e);
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}
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else
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Log.Write("server", "No UPnP-enabled router detected.");
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return;
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}
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/* lobby rework todo:
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