From 37656a02d9af276b12b437545fc7e6b51ce0687e Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sun, 17 Jul 2011 11:28:40 +1200 Subject: [PATCH] have RALint check actor type in EjectOnDeath --- OpenRA.Mods.RA/Air/EjectOnDeath.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/OpenRA.Mods.RA/Air/EjectOnDeath.cs b/OpenRA.Mods.RA/Air/EjectOnDeath.cs index 33c9cf421b..dce1fc3958 100644 --- a/OpenRA.Mods.RA/Air/EjectOnDeath.cs +++ b/OpenRA.Mods.RA/Air/EjectOnDeath.cs @@ -16,6 +16,7 @@ namespace OpenRA.Mods.RA { public class EjectOnDeathInfo : TraitInfo { + [ActorReference] public readonly string PilotActor = "E1"; public readonly int SuccessRate = 50; public readonly string ChuteSound = "chute1.aud";