read the production icons from sequences
this allows d2k to read them from DATA.R8 without trouble
This commit is contained in:
@@ -4,7 +4,6 @@ TRAN:
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Cost: 750
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Tooltip:
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Name: Chinook Transport
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Icon:tranicnh
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Description: Fast Infantry Transport Helicopter.\n Unarmed
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Buildable:
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BuildPaletteOrder: 10
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@@ -47,7 +46,6 @@ HELI:
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Cost: 1200
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Tooltip:
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Name: Apache Longbow
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Icon: heliicnh
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Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks
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Buildable:
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BuildPaletteOrder: 20
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@@ -100,7 +98,6 @@ ORCA:
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Cost: 1200
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Tooltip:
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Name: Orca
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Icon: orcaicnh
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Description: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
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Buildable:
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BuildPaletteOrder: 20
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@@ -148,7 +145,6 @@ C17:
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Tooltip:
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Name: Supply Aircraft
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Description: Drops vehicle reinforcements on Airstrips
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Icon: c17icnh
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Valued:
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Cost: 2000
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Plane:
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@@ -175,7 +171,6 @@ A10:
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Inherits: ^Plane
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Tooltip:
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Name: A10 Bomber
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Icon: a10icnh
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Description: Used to deliver Napalm strikes.
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Valued:
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Cost: 2000
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@@ -5,7 +5,6 @@ E1:
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Tooltip:
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Name: Minigunner
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Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
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Icon: e1icnh
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Buildable:
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BuildPaletteOrder: 10
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Owner: gdi, nod
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@@ -30,7 +29,6 @@ E2:
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Tooltip:
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Name: Grenadier
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Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
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Icon: e2icnh
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Buildable:
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BuildPaletteOrder: 40
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Prerequisites: anyhq
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@@ -62,7 +60,6 @@ E3:
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Tooltip:
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Name: Rocket Soldier
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Description: Anti-tank/Anti-aircraft infantry. \n Strong vs Tanks, Aircraft\n Weak vs Infantry
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Icon: e3icnh
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Buildable:
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BuildPaletteOrder: 20
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Owner: nod, gdi
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@@ -89,7 +86,6 @@ E4:
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Tooltip:
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Name: Flamethrower
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Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
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Icon: e4icnh
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Buildable:
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BuildPaletteOrder: 40
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Owner: nod
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@@ -118,7 +114,6 @@ E5:
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Tooltip:
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Name: Chem Warrior
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Description: Advanced Anti-infantry unit.\n Strong vs Infantry\n Weak vs Vehicles
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Icon: e5icnh
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Buildable:
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BuildPaletteOrder: 50
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Owner: nod
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@@ -153,7 +148,6 @@ E6:
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Tooltip:
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Name: Engineer
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Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
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Icon: e6icnh
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Buildable:
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BuildPaletteOrder: 30
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Owner: gdi,nod
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@@ -181,7 +175,6 @@ RMBO:
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Valued:
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Cost: 1000
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Tooltip:
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Icon: rmboicnh
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Name: Commando
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Description: Elite sniper infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
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Buildable:
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@@ -224,7 +217,6 @@ PVICE:
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Owner: gdi, nod
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Tooltip:
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Description: Mutated abomination that spits liquid tiberium.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
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Icon: viceicnh
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DrawLineToTarget:
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SelectionDecorations:
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ActorLostNotification:
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@@ -234,7 +226,6 @@ STEG:
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Tooltip:
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Name: Stegosaurus
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Description: A large, heavily built, herbivorous quadruped
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Icon: stegicnh
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Armament:
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Weapon: tail
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@@ -243,7 +234,6 @@ TREX:
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Tooltip:
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Name: Tyrannosaurus rex
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Description: Bipedal carnivore with a massive skull
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Icon: trexicnh
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Armament:
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Weapon: teeth
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@@ -252,7 +242,6 @@ TRIC:
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Tooltip:
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Name: Triceratops
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Description: Quadruped with large bony frill and three horns
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Icon: tricicnh
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Armament:
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Weapon: horn
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@@ -261,6 +250,5 @@ RAPT:
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Tooltip:
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Name: Velociraptor
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Description: Bipedal with enlarged sickle-shaped claw on each hindfoot
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Icon: rapticnh
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Armament:
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Weapon: claw
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@@ -4,7 +4,6 @@ BOAT:
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Cost: 300
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Tooltip:
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Name: Gunboat
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Icon: boaticnh
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Health:
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HP: 700
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Armor:
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@@ -11,7 +11,6 @@ FACT:
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Tooltip:
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Name: Construction Yard
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Description: Builds structures
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Icon: facticnh
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Building:
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Power: 15
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Footprint: xxx xxx
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@@ -55,7 +54,6 @@ NUKE:
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Cost: 300
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Tooltip:
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Name: Power Plant
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Icon: nukeicnh
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Description: Generates power
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ProvidesCustomPrerequisite:
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Prerequisite: anypower
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@@ -79,7 +77,6 @@ NUK2:
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Cost: 500
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Tooltip:
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Name: Advanced Power Plant
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Icon:nuk2icnh
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Description: Provides more power, cheaper than the \nstandard Power Plant
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ProvidesCustomPrerequisite:
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Prerequisite: anypower
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@@ -103,7 +100,6 @@ PROC:
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Cost: 1500
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Tooltip:
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Name: Tiberium Refinery
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Icon: procicnh
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Description: Processes raw Tiberium\ninto useable resources
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Buildable:
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BuildPaletteOrder: 20
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@@ -142,7 +138,6 @@ SILO:
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Cost: 300
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Tooltip:
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Name: Tiberium Silo
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Icon: siloicnh
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Description: Stores processed Tiberium
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Buildable:
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Queue: Defense
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@@ -174,7 +169,6 @@ PYLE:
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Cost: 300
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Tooltip:
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Name: Barracks
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Icon: pyleicnh
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Description: Trains infantry
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ProvidesCustomPrerequisite:
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Prerequisite: barracks
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@@ -213,7 +207,6 @@ HAND:
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Cost: 300
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Tooltip:
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Name: Hand of Nod
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Icon: handicnh
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Description: Trains infantry
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ProvidesCustomPrerequisite:
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Prerequisite: barracks
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@@ -249,7 +242,6 @@ AFLD:
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Cost: 2000
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Tooltip:
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Name: Airstrip
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Icon: afldicnh
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Description: Provides a dropzone\nfor vehicle reinforcements
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ProvidesCustomPrerequisite:
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Prerequisite: vehicleproduction
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@@ -287,7 +279,6 @@ WEAP:
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Cost: 2000
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Tooltip:
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Name: Weapons Factory
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Icon: weapicnh
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Description: Assembly point for\nvehicle reinforcements
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ProvidesCustomPrerequisite:
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Prerequisite: vehicleproduction
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@@ -326,7 +317,6 @@ HPAD:
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Cost: 1000
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Tooltip:
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Name: Helipad
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Icon:hpadicnh
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Description: Produces, rearms and\nrepairs helicopters
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Buildable:
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BuildPaletteOrder: 60
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@@ -362,7 +352,6 @@ HQ:
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Cost: 1000
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Tooltip:
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Name: Communications Center
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Icon: hqicnh
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Description: Provides an overview of the battlefield.\n Requires power to operate.
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ProvidesCustomPrerequisite:
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Prerequisite: anyhq
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@@ -399,7 +388,6 @@ FIX:
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Cost: 500
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Tooltip:
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Name: Repair Facility
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Icon: fixicnh
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Description: Repairs vehicles
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Buildable:
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BuildPaletteOrder: 80
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@@ -425,7 +413,6 @@ EYE:
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Cost: 1800
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Tooltip:
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Name: Advanced Communications Center
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Icon: eyeicnh
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Description: Provides access to the Ion Cannon.\n Requires power to operate.
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ProvidesCustomPrerequisite:
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Prerequisite: anyhq
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@@ -465,7 +452,6 @@ TMPL:
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Cost: 2000
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Tooltip:
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Name: Temple of Nod
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Icon: tmplicnh
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Description: Place of worship and secret missile silo.\n Requires power to operate.
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ProvidesCustomPrerequisite:
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Prerequisite: anyhq
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@@ -500,7 +486,6 @@ GUN:
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Cost: 600
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Tooltip:
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Name: Turret
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Icon: gunicnh
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Description: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
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Buildable:
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Queue: Defense
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@@ -538,7 +523,6 @@ SAM:
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Cost: 750
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Tooltip:
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Name: SAM Site
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Icon: samicnh
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Description: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
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Buildable:
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Queue: Defense
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@@ -575,7 +559,6 @@ OBLI:
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Cost: 1500
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Tooltip:
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Name: Obelisk of Light
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Icon:obliicnh
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Description: Advanced base defense.\n Requires power to operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft
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Buildable:
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Queue: Defense
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@@ -616,7 +599,6 @@ GTWR:
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Cost: 500
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Tooltip:
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Name: Guard Tower
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Icon: gtwricnh
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Description: Basic defensive structure.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
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Buildable:
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Queue: Defense
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@@ -652,7 +634,6 @@ ATWR:
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Cost: 1000
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Tooltip:
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Name: Advanced Guard Tower
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Icon: atwricnh
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Description: Anti-armor defensive structure.\n Strong vs Light Vehicles, Tanks\n Weak vs Infantry
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Buildable:
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Queue: Defense
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@@ -694,7 +675,6 @@ SBAG:
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Value: 0
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Tooltip:
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Name: Sandbag Barrier
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Icon:sbagicnh
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Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
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Buildable:
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Queue: Defense
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@@ -714,7 +694,6 @@ CYCL:
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Value: 0
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Tooltip:
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Name: Chain Link Barrier
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Icon:cyclicnh
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Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
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Buildable:
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Queue: Defense
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@@ -734,7 +713,6 @@ BRIK:
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Value: 0
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Tooltip:
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Name: Concrete Barrier
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Icon:brikicnh
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Description: Stop units and blocks enemy fire.
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Buildable:
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Queue: Defense
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@@ -85,7 +85,6 @@ MISS:
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Dimensions: 3,2
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Tooltip:
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Name: Tech Center
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Icon: missicnh
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Buildable:
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Queue: Building
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BuildPaletteOrder: 1000
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@@ -4,7 +4,6 @@ MCV:
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Cost: 2000
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Tooltip:
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Name: Mobile Construction Vehicle
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Icon: mcvicnh
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Description: Deploys into another Construction Yard.\n Unarmed
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Buildable:
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BuildPaletteOrder: 100
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@@ -45,7 +44,6 @@ HARV:
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Cost: 1200
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Tooltip:
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Name: Harvester
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Icon: harvicnh
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Description: Collects Tiberium for processing.\n Unarmed
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Buildable:
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BuildPaletteOrder: 10
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@@ -83,7 +81,6 @@ APC:
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Cost: 600
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Tooltip:
|
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Name: APC
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Icon: apcicnh
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Description: Armored infantry transport and mobile AA\n Strong vs Aircraft, Vehicles\n Weak vs Infantry
|
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Buildable:
|
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BuildPaletteOrder: 30
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@@ -132,7 +129,6 @@ ARTY:
|
||||
Cost: 600
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Tooltip:
|
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Name: Artillery
|
||||
Icon:artyicnh
|
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Description: Long-range artillery.\n Strong vs Infantry, Vehicles\n Weak vs Tanks, Aircraft
|
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Buildable:
|
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BuildPaletteOrder: 60
|
||||
@@ -167,7 +163,6 @@ FTNK:
|
||||
Cost: 800
|
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Tooltip:
|
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Name: Flame Tank
|
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Icon: ftnkicnh
|
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Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings, Vehicles\n Weak vs Aircraft
|
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Buildable:
|
||||
BuildPaletteOrder: 50
|
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@@ -201,7 +196,6 @@ BGGY:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Nod Buggy
|
||||
Icon: bggyicnh
|
||||
Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry, Vehicles\n Weak vs Tanks, Aircraft
|
||||
Buildable:
|
||||
BuildPaletteOrder: 20
|
||||
@@ -236,7 +230,6 @@ BIKE:
|
||||
Cost: 500
|
||||
Tooltip:
|
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Name: Recon Bike
|
||||
Icon: bikeicnh
|
||||
Description: Fast scout vehicle, armed with \nrockets.\n Strong vs Vehicles, Aircraft\n Weak vs Infantry
|
||||
Buildable:
|
||||
BuildPaletteOrder: 30
|
||||
@@ -274,7 +267,6 @@ JEEP:
|
||||
Cost: 400
|
||||
Tooltip:
|
||||
Name: Hum-Vee
|
||||
Icon: jeepicnh
|
||||
Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry, Vehicles\n Weak vs Tanks, Aircraft
|
||||
Buildable:
|
||||
BuildPaletteOrder: 20
|
||||
@@ -309,7 +301,6 @@ LTNK:
|
||||
Cost: 600
|
||||
Tooltip:
|
||||
Name: Light Tank
|
||||
Icon: ltnkicnh
|
||||
Description: Fast, light tank.\n Strong vs Vehicles, Tanks\n Weak vs Infantry, Aircraft
|
||||
Buildable:
|
||||
BuildPaletteOrder: 40
|
||||
@@ -348,7 +339,6 @@ MTNK:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Med. Tank
|
||||
Icon: mtnkicnh
|
||||
Description: General-Purpose GDI Tank.\n Strong vs Tanks, Vehicles\n Weak vs Infantry, Aircraft
|
||||
Buildable:
|
||||
BuildPaletteOrder: 40
|
||||
@@ -388,7 +378,6 @@ HTNK:
|
||||
Cost: 1500
|
||||
Tooltip:
|
||||
Name: Mammoth Tank
|
||||
Icon: htnkicnh
|
||||
Description: Heavily armored GDI Tank.\n Strong vs Everything
|
||||
Buildable:
|
||||
BuildPaletteOrder: 60
|
||||
@@ -440,7 +429,6 @@ MSAM:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: MLRS
|
||||
Icon: msamicnh
|
||||
Description: Long range rocket artillery.\n Strong vs all ground units.
|
||||
Buildable:
|
||||
BuildPaletteOrder: 50
|
||||
@@ -475,7 +463,6 @@ MLRS:
|
||||
Cost: 600
|
||||
Tooltip:
|
||||
Name: Mobile S.A.M.
|
||||
Icon: mlrsicnh
|
||||
Description: Powerful anti-air unit.\nCannot attack ground units.
|
||||
Buildable:
|
||||
BuildPaletteOrder: 70
|
||||
@@ -516,7 +503,6 @@ STNK:
|
||||
Cost: 900
|
||||
Tooltip:
|
||||
Name: Stealth Tank
|
||||
Icon: stnkicnh
|
||||
Description: Long-range missile tank that can cloak.\nHas weak armor. Can be spotted by infantry.\n Strong vs Vehicles, Tanks, Aircraft\n Weak vs Infantry.
|
||||
Buildable:
|
||||
BuildPaletteOrder: 90
|
||||
@@ -554,7 +540,6 @@ MHQ:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Mobile HQ
|
||||
Icon: mhqicnh
|
||||
Description: Base of operations
|
||||
Health:
|
||||
HP: 200
|
||||
|
||||
@@ -2,6 +2,8 @@ c17:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
icon: c17iconh
|
||||
Start: 0
|
||||
|
||||
tran:
|
||||
idle:
|
||||
@@ -24,6 +26,8 @@ tran:
|
||||
Length: 4
|
||||
unload:
|
||||
Start: 35
|
||||
icon: tranicnh
|
||||
Start: 0
|
||||
|
||||
heli:
|
||||
idle:
|
||||
@@ -39,6 +43,9 @@ heli:
|
||||
Start: 0
|
||||
Length: 6
|
||||
Facings: 8
|
||||
icon: heliicnh
|
||||
Start: 0
|
||||
|
||||
orca:
|
||||
idle:
|
||||
Start: 0
|
||||
@@ -46,8 +53,12 @@ orca:
|
||||
damaged-idle:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
icon: orcaicnh
|
||||
Start: 0
|
||||
|
||||
a10:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
Facings: 32
|
||||
icon: a10icnh
|
||||
Start: 0
|
||||
@@ -34,4 +34,6 @@ boat:
|
||||
wake-right: wake
|
||||
Start: 0
|
||||
Length: 6
|
||||
Offset: -1,2
|
||||
Offset: -1,2
|
||||
icon: boaticnh
|
||||
Start: 0
|
||||
@@ -31,6 +31,8 @@ steg:
|
||||
die6:
|
||||
Start: 176
|
||||
Length: 22
|
||||
icon: stegicnh
|
||||
Start: 0
|
||||
|
||||
trex:
|
||||
stand:
|
||||
@@ -65,6 +67,8 @@ trex:
|
||||
die6:
|
||||
Start: 144
|
||||
Length: 40
|
||||
icon: trexicnh
|
||||
Start: 0
|
||||
|
||||
tric:
|
||||
stand:
|
||||
@@ -99,6 +103,8 @@ tric:
|
||||
die6:
|
||||
Start: 176
|
||||
Length: 20
|
||||
icon: tricicnh
|
||||
Start: 0
|
||||
|
||||
rapt:
|
||||
stand:
|
||||
@@ -132,4 +138,6 @@ rapt:
|
||||
Length: 40
|
||||
die6:
|
||||
Start: 144
|
||||
Length: 40
|
||||
Length: 40
|
||||
icon: rapticnh
|
||||
Start: 0
|
||||
@@ -6,6 +6,9 @@ vice:
|
||||
Start: 0
|
||||
Length: 13
|
||||
Facings: 8
|
||||
icon: viceicnh
|
||||
Start: 0
|
||||
|
||||
pvice:
|
||||
idle:
|
||||
Start: 0
|
||||
@@ -14,6 +17,9 @@ pvice:
|
||||
Start: 0
|
||||
Length: 13
|
||||
Facings: 8
|
||||
icon: viceicnh
|
||||
Start: 0
|
||||
|
||||
e1:
|
||||
stand:
|
||||
Start: 0
|
||||
@@ -109,6 +115,8 @@ e1:
|
||||
Start: 16
|
||||
Length: 4
|
||||
Tick: 1600
|
||||
icon: e1icnh
|
||||
Start: 0
|
||||
|
||||
e2:
|
||||
stand:
|
||||
@@ -196,6 +204,8 @@ e2:
|
||||
Start: 16
|
||||
Length: 4
|
||||
Tick: 1600
|
||||
icon: e2icnh
|
||||
Start: 0
|
||||
|
||||
e3:
|
||||
stand:
|
||||
@@ -283,6 +293,8 @@ e3:
|
||||
Start: 16
|
||||
Length: 4
|
||||
Tick: 1600
|
||||
icon: e3icnh
|
||||
Start: 0
|
||||
|
||||
e4:
|
||||
stand:
|
||||
@@ -374,6 +386,9 @@ e4:
|
||||
Start: 0
|
||||
Length: 13
|
||||
Facings: 8
|
||||
icon: e4icnh
|
||||
Start: 0
|
||||
|
||||
e5:
|
||||
stand:
|
||||
Start: 0
|
||||
@@ -464,6 +479,9 @@ e5:
|
||||
Start: 0
|
||||
Length: 13
|
||||
Facings: 8
|
||||
icon: e5icnh
|
||||
Start: 0
|
||||
|
||||
e6:
|
||||
stand:
|
||||
Start: 0
|
||||
@@ -542,6 +560,9 @@ e6:
|
||||
Start: 16
|
||||
Length: 4
|
||||
Tick: 1600
|
||||
icon: e6icnh
|
||||
Start: 0
|
||||
|
||||
rmbo:
|
||||
stand:
|
||||
Start: 0
|
||||
@@ -632,3 +653,5 @@ rmbo:
|
||||
Start: 16
|
||||
Length: 4
|
||||
Tick: 1600
|
||||
icon: rmboicnh
|
||||
Start: 0
|
||||
@@ -734,6 +734,8 @@ miss:
|
||||
Start: 0
|
||||
Length: *
|
||||
Tick: 80
|
||||
icon: missicnh
|
||||
Start: 0
|
||||
|
||||
miss.husk:
|
||||
idle: miss
|
||||
|
||||
@@ -24,6 +24,8 @@ fact:
|
||||
bib: bib2
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: facticnh
|
||||
Start: 0
|
||||
|
||||
nuke:
|
||||
idle:
|
||||
@@ -44,6 +46,8 @@ nuke:
|
||||
bib: bib3
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: nukeicnh
|
||||
Start: 0
|
||||
|
||||
proc:
|
||||
idle:
|
||||
@@ -71,6 +75,8 @@ proc:
|
||||
bib: bib2
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: procicnh
|
||||
Start: 0
|
||||
|
||||
silo:
|
||||
idle:
|
||||
@@ -88,6 +94,8 @@ silo:
|
||||
bib: bib3
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: siloicnh
|
||||
Start: 0
|
||||
|
||||
hand:
|
||||
idle:
|
||||
@@ -103,6 +111,8 @@ hand:
|
||||
bib: bib3
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: handicnh
|
||||
Start: 0
|
||||
|
||||
pyle:
|
||||
idle:
|
||||
@@ -123,6 +133,8 @@ pyle:
|
||||
bib: bib3
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: pyleicnh
|
||||
Start: 0
|
||||
|
||||
weap:
|
||||
idle:
|
||||
@@ -148,6 +160,8 @@ weap:
|
||||
bib: bib2
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: weapicnh
|
||||
Start: 0
|
||||
|
||||
afld:
|
||||
idle:
|
||||
@@ -178,6 +192,8 @@ afld:
|
||||
bib: bib1
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: afldicnh
|
||||
Start: 0
|
||||
|
||||
hq:
|
||||
idle:
|
||||
@@ -197,6 +213,8 @@ hq:
|
||||
bib: bib3
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: hqicnh
|
||||
Start: 0
|
||||
|
||||
nuk2:
|
||||
idle:
|
||||
@@ -216,6 +234,8 @@ nuk2:
|
||||
bib: bib3
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: nuk2icnh
|
||||
Start: 0
|
||||
|
||||
hpad:
|
||||
idle:
|
||||
@@ -241,6 +261,8 @@ hpad:
|
||||
Start: 0
|
||||
Length: *
|
||||
Tick: 80
|
||||
icon: hpadicnh
|
||||
Start: 0
|
||||
|
||||
fix:
|
||||
idle:
|
||||
@@ -263,6 +285,8 @@ fix:
|
||||
Start: 0
|
||||
Length: 14
|
||||
Tick: 60
|
||||
icon: fixicnh
|
||||
Start: 0
|
||||
|
||||
eye:
|
||||
idle:
|
||||
@@ -282,6 +306,8 @@ eye:
|
||||
bib: bib3
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: eyeicnh
|
||||
Start: 0
|
||||
|
||||
tmpl:
|
||||
idle:
|
||||
@@ -303,6 +329,8 @@ tmpl:
|
||||
bib: bib2
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: tmplicnh
|
||||
Start: 0
|
||||
|
||||
obli:
|
||||
idle:
|
||||
@@ -321,6 +349,8 @@ obli:
|
||||
Start: 0
|
||||
Length: 13
|
||||
Tick: 80
|
||||
icon: obliicnh
|
||||
Start: 0
|
||||
|
||||
brik:
|
||||
idle:
|
||||
@@ -335,6 +365,8 @@ brik:
|
||||
critical-idle:
|
||||
Start: 48
|
||||
Length: 16
|
||||
icon: brikicnh
|
||||
Start: 0
|
||||
|
||||
sbag:
|
||||
idle:
|
||||
@@ -343,6 +375,8 @@ sbag:
|
||||
damaged-idle:
|
||||
Start: 16
|
||||
Length: 16
|
||||
icon: sbagicnh
|
||||
Start: 0
|
||||
|
||||
cycl:
|
||||
idle:
|
||||
@@ -354,6 +388,8 @@ cycl:
|
||||
critical-idle:
|
||||
Start: 32
|
||||
Length: 16
|
||||
icon: cyclicnh
|
||||
Start: 0
|
||||
|
||||
barb:
|
||||
idle:
|
||||
@@ -391,6 +427,8 @@ gun:
|
||||
muzzle: gunfire2
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: gunicnh
|
||||
Start: 0
|
||||
|
||||
sam:
|
||||
closed-idle:
|
||||
@@ -429,6 +467,9 @@ sam:
|
||||
Start: 0
|
||||
Length: 18
|
||||
Facings: 8
|
||||
icon: samicnh
|
||||
Start: 0
|
||||
|
||||
gtwr:
|
||||
idle:
|
||||
Start: 0
|
||||
@@ -444,6 +485,8 @@ gtwr:
|
||||
Start: 0
|
||||
Length: 6
|
||||
Facings: 8
|
||||
icon: gtwricnh
|
||||
Start: 0
|
||||
|
||||
atwr:
|
||||
idle:
|
||||
@@ -459,4 +502,5 @@ atwr:
|
||||
muzzle: gunfire2
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
icon: atwricnh
|
||||
Start: 0
|
||||
@@ -2,6 +2,8 @@ mcv:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
icon: mcvicnh
|
||||
Start: 0
|
||||
|
||||
harv:
|
||||
idle:
|
||||
@@ -18,6 +20,8 @@ harv:
|
||||
dock-loop: harvdump
|
||||
Start: 7
|
||||
Length: 1
|
||||
icon: harvicnh
|
||||
Start: 0
|
||||
|
||||
bggy:
|
||||
idle:
|
||||
@@ -30,6 +34,8 @@ bggy:
|
||||
Start: 0
|
||||
Length: 6
|
||||
Facings: 8
|
||||
icon: bggyicnh
|
||||
Start: 0
|
||||
|
||||
mtnk:
|
||||
idle:
|
||||
@@ -41,6 +47,8 @@ mtnk:
|
||||
muzzle: gunfire2
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: mtnkicnh
|
||||
Start: 0
|
||||
|
||||
ltnk:
|
||||
idle:
|
||||
@@ -52,6 +60,8 @@ ltnk:
|
||||
muzzle: gunfire2
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: ltnkicnh
|
||||
Start: 0
|
||||
|
||||
htnk:
|
||||
idle:
|
||||
@@ -63,6 +73,8 @@ htnk:
|
||||
muzzle: gunfire2
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: htnkicnh
|
||||
Start: 0
|
||||
|
||||
jeep:
|
||||
idle:
|
||||
@@ -75,11 +87,15 @@ jeep:
|
||||
Start: 0
|
||||
Length: 6
|
||||
Facings: 8
|
||||
icon: jeepicnh
|
||||
Start: 0
|
||||
|
||||
bike:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
icon: bikeicnh
|
||||
Start: 0
|
||||
|
||||
ftnk:
|
||||
idle:
|
||||
@@ -89,6 +105,8 @@ ftnk:
|
||||
Start: 0
|
||||
Length: 13
|
||||
Facings: 8
|
||||
icon: ftnkicnh
|
||||
Start: 0
|
||||
|
||||
mhq:
|
||||
idle:
|
||||
@@ -97,6 +115,8 @@ mhq:
|
||||
spinner:
|
||||
Start: 32
|
||||
Length: 32
|
||||
icon: mhqicnh
|
||||
Start: 0
|
||||
|
||||
msam:
|
||||
idle:
|
||||
@@ -111,6 +131,8 @@ msam:
|
||||
turret-3:
|
||||
Start: 64
|
||||
Facings: 32
|
||||
icon: msamicnh
|
||||
Start: 0
|
||||
|
||||
mlrs:
|
||||
idle:
|
||||
@@ -125,11 +147,15 @@ mlrs:
|
||||
turret-3:
|
||||
Start: 96
|
||||
Facings: 32
|
||||
icon: mlrsicnh
|
||||
Start: 0
|
||||
|
||||
stnk:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
icon: stnkicnh
|
||||
Start: 0
|
||||
|
||||
arty:
|
||||
idle:
|
||||
@@ -138,6 +164,8 @@ arty:
|
||||
muzzle: gunfire2
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: artyicnh
|
||||
Start: 0
|
||||
|
||||
apc:
|
||||
idle:
|
||||
@@ -155,4 +183,6 @@ apc:
|
||||
Start: 32
|
||||
Length: 3
|
||||
unload:
|
||||
Start: 32
|
||||
Start: 32
|
||||
icon: apcicnh
|
||||
Start: 0
|
||||
Reference in New Issue
Block a user