Tweak some UI Yaml files
- Increase space of some elements to fit their text. - Remove editor text that aren't translation keys. The text will be set in code anyway. - Remove some unused elements. - Provide a translation key for the port separator, to avoid log warnings.
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@@ -485,7 +485,6 @@ Container@EDITOR_WORLD_ROOT:
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Width: 30
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Height: 25
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Align: Left
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Text: 85
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Label@MODE_LABEL:
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X: 6
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Y: 102
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@@ -517,7 +516,6 @@ Container@EDITOR_WORLD_ROOT:
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Width: 30
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Height: 25
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Align: Left
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Text: 2
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Visible: false
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DropDownButton@FLIP_NUM_SIDES_DROPDOWN:
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X: 129
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@@ -544,7 +542,6 @@ Container@EDITOR_WORLD_ROOT:
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Width: 30
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Height: 25
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Align: Left
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Text: 0
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Visible: false
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Container@HISTORY_WIDGETS:
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X: WINDOW_RIGHT - 320
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@@ -599,7 +596,7 @@ Container@EDITOR_WORLD_ROOT:
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Label@AREA_FILTERS_LABEL:
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X: 15
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Y: 45
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Width: 55
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Width: 150
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Height: 25
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Font: Bold
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Align: Left
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@@ -633,7 +630,7 @@ Container@EDITOR_WORLD_ROOT:
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Label@DIAGONAL_LABEL:
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X: 15
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Y: 171
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Width: 55
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Width: 120
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Height: 20
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Font: Bold
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Align: Left
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@@ -641,7 +638,7 @@ Container@EDITOR_WORLD_ROOT:
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Label@RESOURCE_LABEL:
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X: 15
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Y: 193
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Width: 55
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Width: 120
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Height: 25
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Font: Bold
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Align: Left
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@@ -32,7 +32,7 @@ Background@DIRECTCONNECT_PANEL:
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Width: 10
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Height: 25
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Align: Center
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Text: :
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Text: label-directconnect-panel-port
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TextField@PORT:
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X: 370
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Y: 60
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@@ -386,6 +386,7 @@ button-multiplayer-createserver-panel-create = Create
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## multiplayer-directconnect.yaml
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label-directconnect-panel-title = Connect to Server
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label-directconnect-panel-address = Server Address:
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label-directconnect-panel-port = :
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button-directconnect-panel-join = Join
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## playerprofile.yaml
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