git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1199 993157c7-ee19-0410-b2c4-bb4e9862e678
This commit is contained in:
@@ -1,20 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Drawing;
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namespace OpenRa.FileFormats
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{
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public static class BitmapBuilder
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{
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public static Bitmap FromBytes(byte[] imageBytes, Size size, Palette pal)
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{
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Bitmap bitmap = new Bitmap(size.Width, size.Height);
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for (int x = 0; x < size.Width; x++)
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for (int y = 0; y < size.Height; y++)
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bitmap.SetPixel(x, y, pal.GetColor(imageBytes[x + size.Width * y]));
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return bitmap;
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}
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}
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}
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@@ -19,65 +19,69 @@ namespace OpenRa.FileFormats
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public readonly TileReference[ , ] MapTiles = new TileReference[ 128, 128 ];
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public readonly TileReference[ , ] MapTiles = new TileReference[ 128, 128 ];
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public readonly List<TreeReference> Trees = new List<TreeReference>();
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public readonly List<TreeReference> Trees = new List<TreeReference>();
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public Map( IniFile file )
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static string Truncate( string s, int maxLength )
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{
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{
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IniSection basic = file.GetSection( "Basic" );
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return s.Length <= maxLength ? s : s.Substring(0,maxLength );
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Title = basic.GetValue( "Name", "(null)" );
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IniSection map = file.GetSection( "Map" );
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Theater = map.GetValue( "Theater", "TEMPERATE" );
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XOffset = int.Parse( map.GetValue( "X", "0" ) );
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YOffset = int.Parse( map.GetValue( "Y", "0" ) );
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Width = int.Parse( map.GetValue( "Width", "0" ) );
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Height = int.Parse( map.GetValue( "Height", "0" ) );
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MemoryStream ms = ReadMapPack( file );
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UnpackTileData( ms );
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ReadTrees( file );
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}
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}
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static MemoryStream ReadMapPack( IniFile file )
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public string TileSuffix { get { return "." + Truncate(Theater, 3); } }
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public Map(IniFile file)
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{
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{
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IniSection mapPackSection = file.GetSection( "MapPack" );
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IniSection basic = file.GetSection("Basic");
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Title = basic.GetValue("Name", "(null)");
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IniSection map = file.GetSection("Map");
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Theater = Truncate(map.GetValue("Theater", "TEMPERATE"), 8);
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XOffset = int.Parse(map.GetValue("X", "0"));
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YOffset = int.Parse(map.GetValue("Y", "0"));
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Width = int.Parse(map.GetValue("Width", "0"));
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Height = int.Parse(map.GetValue("Height", "0"));
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UnpackTileData(ReadMapPack(file));
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ReadTrees(file);
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}
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static MemoryStream ReadMapPack(IniFile file)
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{
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IniSection mapPackSection = file.GetSection("MapPack");
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StringBuilder sb = new StringBuilder();
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StringBuilder sb = new StringBuilder();
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for( int i = 1 ; ; i++ )
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for (int i = 1; ; i++)
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{
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{
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string line = mapPackSection.GetValue( i.ToString(), null );
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string line = mapPackSection.GetValue(i.ToString(), null);
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if( line == null )
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if (line == null)
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break;
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break;
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sb.Append( line.Trim() );
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sb.Append(line.Trim());
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}
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}
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byte[] data = Convert.FromBase64String( sb.ToString() );
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byte[] data = Convert.FromBase64String(sb.ToString());
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List<byte[]> chunks = new List<byte[]>();
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List<byte[]> chunks = new List<byte[]>();
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BinaryReader reader = new BinaryReader( new MemoryStream( data ) );
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BinaryReader reader = new BinaryReader(new MemoryStream(data));
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try
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try
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{
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{
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while( true )
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while (true)
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{
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{
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uint length = reader.ReadUInt32() & 0xdfffffff;
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uint length = reader.ReadUInt32() & 0xdfffffff;
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byte[] dest = new byte[ 8192 ];
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byte[] dest = new byte[8192];
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byte[] src = reader.ReadBytes( (int)length );
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byte[] src = reader.ReadBytes((int)length);
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int actualLength = Format80.DecodeInto( new MemoryStream( src ), dest );
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int actualLength = Format80.DecodeInto(new MemoryStream(src), dest);
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chunks.Add( dest );
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chunks.Add(dest);
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}
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}
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}
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}
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catch( EndOfStreamException ) { }
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catch (EndOfStreamException) { }
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MemoryStream ms = new MemoryStream();
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MemoryStream ms = new MemoryStream();
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foreach( byte[] chunk in chunks )
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foreach (byte[] chunk in chunks)
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ms.Write( chunk, 0, chunk.Length );
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ms.Write(chunk, 0, chunk.Length);
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ms.Position = 0;
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ms.Position = 0;
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@@ -95,33 +99,26 @@ namespace OpenRa.FileFormats
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void UnpackTileData( MemoryStream ms )
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void UnpackTileData( MemoryStream ms )
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{
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{
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for( int i = 0 ; i < 128 ; i++ )
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for( int i = 0 ; i < 128 ; i++ )
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{
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for( int j = 0 ; j < 128 ; j++ )
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for( int j = 0 ; j < 128 ; j++ )
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{
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{
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MapTiles[ j, i ].tile = ReadByte( ms );
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MapTiles[ j, i ].tile = ReadByte( ms );
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MapTiles[ j, i ].tile |= (ushort)( ReadByte( ms ) << 8 );
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MapTiles[ j, i ].tile |= (ushort)( ReadByte( ms ) << 8 );
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}
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}
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}
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for( int i = 0 ; i < 128 ; i++ )
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for( int i = 0 ; i < 128 ; i++ )
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{
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for( int j = 0 ; j < 128 ; j++ )
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for( int j = 0 ; j < 128 ; j++ )
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{
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{
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MapTiles[ j, i ].image = ReadByte( ms );
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MapTiles[ j, i ].image = ReadByte( ms );
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if( MapTiles[ j, i ].tile == 0xff || MapTiles[ j, i ].tile == 0xffff )
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if( MapTiles[ j, i ].tile == 0xff || MapTiles[ j, i ].tile == 0xffff )
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MapTiles[ j, i ].image = (byte)( i % 4 + ( j % 4 ) * 4 );
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MapTiles[ j, i ].image = (byte)( i % 4 + ( j % 4 ) * 4 );
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}
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}
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}
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}
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}
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void ReadTrees( IniFile file )
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void ReadTrees( IniFile file )
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{
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{
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IniSection terrain = file.GetSection( "TERRAIN" );
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IniSection terrain = file.GetSection( "TERRAIN" );
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foreach( KeyValuePair<string, string> kv in terrain )
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foreach( KeyValuePair<string, string> kv in terrain )
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{
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Trees.Add( new TreeReference( int.Parse( kv.Key ), kv.Value ) );
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int xy = int.Parse( kv.Key );
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Trees.Add( new TreeReference( xy % 128, xy / 128, kv.Value ) );
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}
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}
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}
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}
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}
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@@ -130,10 +127,7 @@ namespace OpenRa.FileFormats
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public ushort tile;
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public ushort tile;
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public byte image;
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public byte image;
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public override int GetHashCode()
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public override int GetHashCode() { return tile.GetHashCode() ^ image.GetHashCode(); }
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{
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return tile.GetHashCode() ^ image.GetHashCode();
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}
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public override bool Equals(object obj)
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public override bool Equals(object obj)
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{
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{
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@@ -144,15 +138,8 @@ namespace OpenRa.FileFormats
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return (r.image == image && r.tile == tile);
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return (r.image == image && r.tile == tile);
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}
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}
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public static bool operator ==(TileReference a, TileReference b)
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public static bool operator ==(TileReference a, TileReference b) { return a.Equals(b); }
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{
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public static bool operator !=(TileReference a, TileReference b) { return !a.Equals(b); }
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return a.Equals(b);
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}
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public static bool operator !=(TileReference a, TileReference b)
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{
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return !a.Equals(b);
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}
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}
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}
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public struct TreeReference
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public struct TreeReference
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@@ -161,10 +148,10 @@ namespace OpenRa.FileFormats
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public readonly int Y;
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public readonly int Y;
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public readonly string Image;
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public readonly string Image;
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public TreeReference( int x, int y, string image )
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public TreeReference(int xy, string image)
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{
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{
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X = x;
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X = xy % 128;
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Y = y;
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Y = xy / 128;
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Image = image;
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Image = image;
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}
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}
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}
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}
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@@ -35,7 +35,6 @@
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<Reference Include="System.Xml" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="BitmapBuilder.cs" />
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<Compile Include="Blowfish.cs" />
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<Compile Include="Blowfish.cs" />
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<Compile Include="Format40.cs" />
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<Compile Include="Format40.cs" />
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<Compile Include="Format80.cs" />
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<Compile Include="Format80.cs" />
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@@ -10,7 +10,7 @@ namespace OpenRa.FileFormats
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{
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{
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public readonly List<byte[]> TileBitmapBytes = new List<byte[]>();
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public readonly List<byte[]> TileBitmapBytes = new List<byte[]>();
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public Terrain( Stream stream, Palette pal )
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public Terrain( Stream stream )
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{
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{
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int Width, Height, XDim, YDim, NumTiles;
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int Width, Height, XDim, YDim, NumTiles;
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@@ -11,7 +11,7 @@ namespace OpenRa.FileFormats
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public readonly Dictionary<ushort, Terrain> tiles = new Dictionary<ushort, Terrain>();
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public readonly Dictionary<ushort, Terrain> tiles = new Dictionary<ushort, Terrain>();
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public readonly Package MixFile;
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public readonly Package MixFile;
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public TileSet( Package mixFile, string suffix, Palette pal )
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public TileSet( Package mixFile, string suffix )
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{
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{
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MixFile = mixFile;
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MixFile = mixFile;
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StreamReader tileIdFile = File.OpenText( "../../../tileSet.til" );
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StreamReader tileIdFile = File.OpenText( "../../../tileSet.til" );
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@@ -32,7 +32,7 @@ namespace OpenRa.FileFormats
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{
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{
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Stream s = mixFile.GetContent(string.Format(pattern, i + 1));
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Stream s = mixFile.GetContent(string.Format(pattern, i + 1));
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if (!tiles.ContainsKey((ushort)(start + i)))
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if (!tiles.ContainsKey((ushort)(start + i)))
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tiles.Add((ushort)(start + i), new Terrain(s, pal));
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tiles.Add((ushort)(start + i), new Terrain(s));
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}
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}
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catch { }
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catch { }
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}
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}
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@@ -19,9 +19,16 @@ namespace OpenRa.Game
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Texture paletteTexture;
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Texture paletteTexture;
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public HardwarePalette(GraphicsDevice device)
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public HardwarePalette(GraphicsDevice device, Map map)
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{
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{
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this.device = device;
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this.device = device;
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Palette pal = new Palette(File.OpenRead("../../../" + map.Theater + ".pal"));
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AddPalette(pal);
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foreach (string remap in new string[] { "blue", "red", "orange", "teal", "salmon", "green", "gray" })
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AddPalette(new Palette(pal, new PaletteRemap(
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File.OpenRead("../../../" + remap + ".rem"))));
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}
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}
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void Resolve()
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void Resolve()
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@@ -44,7 +51,7 @@ namespace OpenRa.Game
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}
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}
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}
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}
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public int AddPalette(Palette p)
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int AddPalette(Palette p)
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{
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{
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for (int i = 0; i < 256; i++)
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for (int i = 0; i < 256; i++)
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bitmap.SetPixel(i, allocated, p.GetColor(i));
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bitmap.SetPixel(i, allocated, p.GetColor(i));
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@@ -13,36 +13,37 @@ namespace OpenRa.Game
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class MainWindow : Form
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class MainWindow : Form
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{
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{
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readonly Renderer renderer;
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readonly Renderer renderer;
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readonly Map map;
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readonly Map map;
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readonly TileSet tileSet;
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Palette pal, playerPal;
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Package TileMix;
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Package TileMix;
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string TileSuffix;
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Dictionary<TileReference, SheetRectangle<Sheet>> tileMapping =
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new Dictionary<TileReference, SheetRectangle<Sheet>>();
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FvfVertexBuffer<Vertex> vertexBuffer;
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Dictionary<Sheet, IndexBuffer> drawBatches = new Dictionary<Sheet, IndexBuffer>();
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World world;
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World world;
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TreeCache treeCache;
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TreeCache treeCache;
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TerrainRenderer terrain;
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void LoadTextures()
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static Size GetResolution(Settings settings)
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{
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{
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Size tileSize = new Size(24, 24);
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Size desktopResolution = Screen.PrimaryScreen.Bounds.Size;
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for (int i = 0; i < map.Width; i++)
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return new Size(settings.GetValue("width", desktopResolution.Width),
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for (int j = 0; j < map.Height; j++)
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settings.GetValue("height", desktopResolution.Height));
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{
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}
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TileReference tileRef = map.MapTiles[i + map.XOffset, j + map.YOffset];
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if (!tileMapping.ContainsKey(tileRef))
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public MainWindow( Settings settings )
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tileMapping.Add(tileRef, CoreSheetBuilder.Add(tileSet.GetBytes(tileRef), tileSize));
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{
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}
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FormBorderStyle = FormBorderStyle.None;
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BackColor = Color.Black;
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renderer = new Renderer(this, GetResolution(settings), false);
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Visible = true;
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CoreSheetBuilder.Initialize(renderer.Device);
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map = new Map(new IniFile(File.OpenRead("../../../" + settings.GetValue("map", "scm12ea.ini"))));
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TileMix = new Package("../../../" + map.Theater + ".mix");
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renderer.SetPalette(new HardwarePalette(renderer.Device, map));
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terrain = new TerrainRenderer(renderer, map, TileMix);
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world = new World(renderer.Device);
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world = new World(renderer.Device);
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treeCache = new TreeCache(renderer.Device, map, TileMix);
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treeCache = new TreeCache(renderer.Device, map, TileMix);
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@@ -60,63 +61,6 @@ namespace OpenRa.Game
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|||||||
world.Add(new Mcv(new PointF(24 * 9, 24 * 5), 1));
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world.Add(new Mcv(new PointF(24 * 9, 24 * 5), 1));
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}
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}
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||||||
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||||||
void LoadVertexBuffer()
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|
||||||
{
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||||||
Dictionary<Sheet, List<ushort>> indexMap = new Dictionary<Sheet, List<ushort>>();
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|
||||||
List<Vertex> vertices = new List<Vertex>();
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||||||
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|
||||||
for (int j = 0; j < map.Height; j++)
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for (int i = 0; i < map.Width; i++)
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|
||||||
{
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SheetRectangle<Sheet> tile = tileMapping[map.MapTiles[i + map.XOffset, j + map.YOffset]];
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||||||
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|
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List<ushort> indexList;
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if (!indexMap.TryGetValue(tile.sheet, out indexList))
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indexMap.Add(tile.sheet, indexList = new List<ushort>());
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Util.CreateQuad(vertices, indexList, new PointF(24 * i, 24 * j), tile, 0);
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}
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||||||
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vertexBuffer = new FvfVertexBuffer<Vertex>(renderer.Device, vertices.Count, Vertex.Format);
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|
||||||
vertexBuffer.SetData(vertices.ToArray());
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||||||
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|
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foreach (KeyValuePair<Sheet, List<ushort>> p in indexMap)
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|
||||||
{
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|
||||||
IndexBuffer indexBuffer = new IndexBuffer(renderer.Device, p.Value.Count);
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|
||||||
indexBuffer.SetData(p.Value.ToArray());
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|
||||||
drawBatches.Add(p.Key, indexBuffer);
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|
||||||
}
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|
||||||
}
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|
||||||
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|
||||||
static Size GetResolution(Settings settings)
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|
||||||
{
|
|
||||||
Size desktopResolution = Screen.PrimaryScreen.Bounds.Size;
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|
||||||
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|
||||||
return new Size(settings.GetValue("width", desktopResolution.Width),
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|
||||||
settings.GetValue("height", desktopResolution.Height));
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|
||||||
}
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|
||||||
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|
||||||
public MainWindow( Settings settings )
|
|
||||||
{
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|
||||||
FormBorderStyle = FormBorderStyle.None;
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|
||||||
renderer = new Renderer(this, GetResolution(settings), false);
|
|
||||||
Visible = true;
|
|
||||||
|
|
||||||
CoreSheetBuilder.Initialize(renderer.Device);
|
|
||||||
|
|
||||||
string mapName = settings.GetValue("map", "scm12ea.ini");
|
|
||||||
|
|
||||||
IniFile mapFile = new IniFile(File.OpenRead("../../../" + mapName));
|
|
||||||
map = new Map(mapFile);
|
|
||||||
|
|
||||||
Text = string.Format("OpenRA - {0} - {1}", map.Title, mapName);
|
|
||||||
|
|
||||||
tileSet = LoadTileSet(map);
|
|
||||||
|
|
||||||
LoadTextures();
|
|
||||||
LoadVertexBuffer();
|
|
||||||
}
|
|
||||||
|
|
||||||
internal void Run()
|
internal void Run()
|
||||||
{
|
{
|
||||||
while (Created && Visible)
|
while (Created && Visible)
|
||||||
@@ -126,8 +70,7 @@ namespace OpenRa.Game
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
PointF scrollPos = new PointF(1, 5);
|
PointF scrollPos, oldPos;
|
||||||
PointF oldPos;
|
|
||||||
int x1,y1;
|
int x1,y1;
|
||||||
|
|
||||||
protected override void OnMouseDown(MouseEventArgs e)
|
protected override void OnMouseDown(MouseEventArgs e)
|
||||||
@@ -158,8 +101,7 @@ namespace OpenRa.Game
|
|||||||
|
|
||||||
renderer.BeginFrame(r1, r2, scrollPos);
|
renderer.BeginFrame(r1, r2, scrollPos);
|
||||||
|
|
||||||
foreach (KeyValuePair<Sheet, IndexBuffer> batch in drawBatches)
|
terrain.Draw( ClientSize, scrollPos );
|
||||||
DrawTerrainBatch(batch);
|
|
||||||
|
|
||||||
world.Draw(renderer,
|
world.Draw(renderer,
|
||||||
new Range<float>(scrollPos.X, scrollPos.X + ClientSize.Width),
|
new Range<float>(scrollPos.X, scrollPos.X + ClientSize.Width),
|
||||||
@@ -167,54 +109,5 @@ namespace OpenRa.Game
|
|||||||
|
|
||||||
renderer.EndFrame();
|
renderer.EndFrame();
|
||||||
}
|
}
|
||||||
|
|
||||||
void DrawTerrainBatch(KeyValuePair<Sheet, IndexBuffer> batch)
|
|
||||||
{
|
|
||||||
int indicesPerRow = map.Width * 6;
|
|
||||||
int verticesPerRow = map.Width * 4;
|
|
||||||
|
|
||||||
int visibleRows = (int)(ClientSize.Height / 24.0f + 2);
|
|
||||||
|
|
||||||
int firstRow = (int)(scrollPos.Y / 24.0f);
|
|
||||||
int lastRow = firstRow + visibleRows;
|
|
||||||
|
|
||||||
if (lastRow < 0 || firstRow > map.Height)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (firstRow < 0) firstRow = 0;
|
|
||||||
if (lastRow > map.Height) lastRow = map.Height;
|
|
||||||
|
|
||||||
renderer.DrawWithShader(ShaderQuality.Low, delegate
|
|
||||||
{
|
|
||||||
renderer.DrawBatch(vertexBuffer, batch.Value,
|
|
||||||
new Range<int>(verticesPerRow * firstRow, verticesPerRow * lastRow),
|
|
||||||
new Range<int>(indicesPerRow * firstRow, indicesPerRow * lastRow),
|
|
||||||
batch.Key.Texture);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
TileSet LoadTileSet(Map currentMap)
|
|
||||||
{
|
|
||||||
string theaterName = currentMap.Theater;
|
|
||||||
if (theaterName.Length > 8)
|
|
||||||
theaterName = theaterName.Substring(0, 8);
|
|
||||||
|
|
||||||
pal = new Palette(File.OpenRead("../../../" + theaterName + ".pal"));
|
|
||||||
TileMix = new Package("../../../" + theaterName + ".mix");
|
|
||||||
TileSuffix = "." + theaterName.Substring(0, 3);
|
|
||||||
|
|
||||||
playerPal = new Palette(pal, new PaletteRemap(File.OpenRead("../../../red.rem")));
|
|
||||||
|
|
||||||
HardwarePalette hardwarePalette = new HardwarePalette(renderer.Device);
|
|
||||||
hardwarePalette.AddPalette(pal);
|
|
||||||
|
|
||||||
foreach (string remap in new string[] { "blue", "red", "orange", "teal", "salmon", "green", "gray" })
|
|
||||||
hardwarePalette.AddPalette(new Palette(pal, new PaletteRemap(
|
|
||||||
File.OpenRead("../../../" + remap + ".rem"))));
|
|
||||||
|
|
||||||
renderer.SetPalette(hardwarePalette);
|
|
||||||
|
|
||||||
return new TileSet(TileMix, TileSuffix, pal);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -23,7 +23,7 @@ namespace OpenRa.Game
|
|||||||
|
|
||||||
public override SheetRectangle<Sheet>[] CurrentImages
|
public override SheetRectangle<Sheet>[] CurrentImages
|
||||||
{
|
{
|
||||||
get { return new SheetRectangle<Sheet>[] { UnitSheetBuilder.McvSheet[ GetFacing() ] }; }
|
get { return new SheetRectangle<Sheet>[] { UnitSheetBuilder.McvSheet[GetFacing()] }; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -54,6 +54,7 @@
|
|||||||
<Compile Include="Settings.cs" />
|
<Compile Include="Settings.cs" />
|
||||||
<Compile Include="Sheet.cs" />
|
<Compile Include="Sheet.cs" />
|
||||||
<Compile Include="Sidebar.cs" />
|
<Compile Include="Sidebar.cs" />
|
||||||
|
<Compile Include="TerrainRenderer.cs" />
|
||||||
<Compile Include="Tree.cs" />
|
<Compile Include="Tree.cs" />
|
||||||
<Compile Include="TreeCache.cs" />
|
<Compile Include="TreeCache.cs" />
|
||||||
<Compile Include="UnitSheetBuilder.cs" />
|
<Compile Include="UnitSheetBuilder.cs" />
|
||||||
|
|||||||
82
OpenRa.Game/TerrainRenderer.cs
Normal file
82
OpenRa.Game/TerrainRenderer.cs
Normal file
@@ -0,0 +1,82 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
using OpenRa.FileFormats;
|
||||||
|
using BluntDirectX.Direct3D;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.IO;
|
||||||
|
|
||||||
|
namespace OpenRa.Game
|
||||||
|
{
|
||||||
|
class TerrainRenderer
|
||||||
|
{
|
||||||
|
FvfVertexBuffer<Vertex> vertexBuffer;
|
||||||
|
IndexBuffer indexBuffer;
|
||||||
|
Sheet terrainSheet;
|
||||||
|
TileSet tileSet;
|
||||||
|
|
||||||
|
Renderer renderer;
|
||||||
|
Map map;
|
||||||
|
|
||||||
|
public TerrainRenderer(Renderer renderer, Map map, Package tilePackage)
|
||||||
|
{
|
||||||
|
this.renderer = renderer;
|
||||||
|
this.map = map;
|
||||||
|
|
||||||
|
tileSet = new TileSet(tilePackage, map.TileSuffix);
|
||||||
|
|
||||||
|
Dictionary<TileReference, SheetRectangle<Sheet>> tileMapping =
|
||||||
|
new Dictionary<TileReference, SheetRectangle<Sheet>>();
|
||||||
|
|
||||||
|
Size tileSize = new Size(24, 24);
|
||||||
|
|
||||||
|
List<Vertex> vertices = new List<Vertex>();
|
||||||
|
List<ushort> indices = new List<ushort>();
|
||||||
|
|
||||||
|
for (int j = 0; j < map.Height; j++)
|
||||||
|
for (int i = 0; i < map.Width; i++)
|
||||||
|
{
|
||||||
|
TileReference tileRef = map.MapTiles[i + map.XOffset, j + map.YOffset];
|
||||||
|
SheetRectangle<Sheet> tile;
|
||||||
|
|
||||||
|
if (!tileMapping.TryGetValue(tileRef, out tile))
|
||||||
|
tileMapping.Add(tileRef, tile = CoreSheetBuilder.Add(tileSet.GetBytes(tileRef), tileSize));
|
||||||
|
|
||||||
|
terrainSheet = tile.sheet;
|
||||||
|
|
||||||
|
Util.CreateQuad(vertices, indices, new PointF(24 * i, 24 * j), tile, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
vertexBuffer = new FvfVertexBuffer<Vertex>(renderer.Device, vertices.Count, Vertex.Format);
|
||||||
|
vertexBuffer.SetData(vertices.ToArray());
|
||||||
|
|
||||||
|
indexBuffer = new IndexBuffer(renderer.Device, indices.Count);
|
||||||
|
indexBuffer.SetData(indices.ToArray());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Draw( Size screenSize, PointF scrollPos )
|
||||||
|
{
|
||||||
|
int indicesPerRow = map.Width * 6;
|
||||||
|
int verticesPerRow = map.Width * 4;
|
||||||
|
|
||||||
|
int visibleRows = (int)(screenSize.Height / 24.0f + 2);
|
||||||
|
|
||||||
|
int firstRow = (int)(scrollPos.Y / 24.0f);
|
||||||
|
int lastRow = firstRow + visibleRows;
|
||||||
|
|
||||||
|
if (lastRow < 0 || firstRow > map.Height)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (firstRow < 0) firstRow = 0;
|
||||||
|
if (lastRow > map.Height) lastRow = map.Height;
|
||||||
|
|
||||||
|
renderer.DrawWithShader(ShaderQuality.Low, delegate
|
||||||
|
{
|
||||||
|
renderer.DrawBatch(vertexBuffer, indexBuffer,
|
||||||
|
new Range<int>(verticesPerRow * firstRow, verticesPerRow * lastRow),
|
||||||
|
new Range<int>(indicesPerRow * firstRow, indicesPerRow * lastRow),
|
||||||
|
terrainSheet.Texture);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -124,38 +124,6 @@ namespace OpenRa.TechTree
|
|||||||
|
|
||||||
bool canBuild;
|
bool canBuild;
|
||||||
public bool CanBuild { get { return canBuild; } }
|
public bool CanBuild { get { return canBuild; } }
|
||||||
|
public string Tooltip { get { return string.Format("{0} ({1})\n{2}", friendlyName, tag, owner); } }
|
||||||
Bitmap icon;
|
|
||||||
public Bitmap Icon
|
|
||||||
{
|
|
||||||
get { return icon ?? (icon = LoadIcon(tag)); }
|
|
||||||
}
|
|
||||||
|
|
||||||
static Package package = new Package("../../../hires.mix");
|
|
||||||
static Palette palette = new Palette(File.OpenRead("../../../temperat.pal"));
|
|
||||||
|
|
||||||
static Bitmap LoadIcon(string tag)
|
|
||||||
{
|
|
||||||
string filename = tag + "icon.shp";
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
Stream s = package.GetContent(filename);
|
|
||||||
ShpReader reader = new ShpReader(s);
|
|
||||||
foreach (ImageHeader h in reader)
|
|
||||||
return BitmapBuilder.FromBytes(h.Image, reader.Size, palette);
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
catch (FileNotFoundException) { return LoadIcon("dog"); }
|
|
||||||
}
|
|
||||||
|
|
||||||
public string Tooltip
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return string.Format("{0} ({1})\n{2}", friendlyName, tag, owner);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user