FIX works
This commit is contained in:
@@ -16,13 +16,13 @@ namespace OpenRa.Game.Traits
|
||||
|
||||
// todo: other bits
|
||||
|
||||
return new Order(underCursor.Health <= EngineerDamage ? "Capture" : "Enter",
|
||||
return new Order(underCursor.Health <= EngineerDamage ? "Capture" : "Infiltrate",
|
||||
self, underCursor, int2.Zero, null);
|
||||
}
|
||||
|
||||
public void ResolveOrder(Actor self, Order order)
|
||||
{
|
||||
if (order.OrderString == "Enter" || order.OrderString == "Capture")
|
||||
if (order.OrderString == "Infiltrate" || order.OrderString == "Capture")
|
||||
{
|
||||
self.CancelActivity();
|
||||
self.QueueActivity(new Move(order.TargetActor, 1));
|
||||
|
||||
Reference in New Issue
Block a user