Remove PPos overload of FindUnits.

This commit is contained in:
Paul Chote
2013-07-20 14:02:44 +12:00
parent 800acdbdf2
commit 37c02fea79
7 changed files with 11 additions and 13 deletions

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.RA.Activities
{
if (!limitedAmmo.GiveAmmo()) return NextActivity;
var hostBuilding = self.World.FindUnits(self.CenterLocation, self.CenterLocation)
var hostBuilding = self.World.FindUnits(self.CenterPosition, self.CenterPosition)
.FirstOrDefault(a => a.HasTrait<RenderBuilding>());
if (hostBuilding != null)