Remove PPos overload of FindUnits.

This commit is contained in:
Paul Chote
2013-07-20 14:02:44 +12:00
parent 800acdbdf2
commit 37c02fea79
7 changed files with 11 additions and 13 deletions

View File

@@ -118,7 +118,7 @@ namespace OpenRA.Mods.RA
case DamageModel.PerCell:
{
foreach (var t in world.FindTilesInCircle(targetTile, warhead.Size[0]))
foreach (var unit in world.FindUnits(t.ToPPos(), (t + new CVec(1,1)).ToPPos()))
foreach (var unit in world.FindUnits(t, t))
unit.InflictDamage(args.firedBy,
(int)(warhead.Damage * warhead.EffectivenessAgainst(unit)), warhead);
} break;