Move Utils.Seconds and .Minutes into DateTime global

Also renames Date.IsHalloween to DateTime.IsHalloween
This commit is contained in:
Oliver Brakmann
2014-10-19 16:30:03 +02:00
parent 6a44c265e2
commit 37c5d51f19
15 changed files with 127 additions and 134 deletions

View File

@@ -37,7 +37,7 @@ WorldLoaded = function()
Trigger.OnPlayerLost(nod, function()
Media.PlaySpeechNotification(nod, "Lose")
Trigger.AfterDelay(Utils.Seconds(1), function()
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("nodlose.vqa")
end)
end)
@@ -49,13 +49,13 @@ WorldLoaded = function()
Trigger.OnKilled(Nikoomba, function()
nod.MarkCompletedObjective(NodObjective1)
Trigger.AfterDelay(Utils.Seconds(1), function()
Trigger.AfterDelay(DateTime.Seconds(1), function()
SendLastInfantryReinforcements()
end)
end)
Trigger.AfterDelay(Utils.Seconds(30), SendFirstInfantryReinforcements)
Trigger.AfterDelay(Utils.Seconds(60), SendSecondInfantryReinforcements)
Trigger.AfterDelay(DateTime.Seconds(30), SendFirstInfantryReinforcements)
Trigger.AfterDelay(DateTime.Seconds(60), SendSecondInfantryReinforcements)
end
Tick = function()