Adds defenses and advanced Nod power plant, fixes GDI radar dish animation
Additionally tweaks offsets for deployed artillery and tick tank.
This commit is contained in:
@@ -212,6 +212,34 @@ NAPOWR:
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|||||||
WithIdleOverlay@LIGHTS:
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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Sequence: idle-lights
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NAAPWR:
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Inherits: ^Building
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Buildable:
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Queue: Building
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BuildPaletteOrder: 5
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Prerequisites: factory
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Owner: nod
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Hotkey: p
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Valued:
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Cost: 600
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Tooltip:
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Name: Advanced Power Plant
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Description: Provides more power for structures
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ProvidesCustomPrerequisite:
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Prerequisite: anypower
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Building:
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Power: 200
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Footprint: xxx xxx
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Dimensions: 2,3
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Health:
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HP: 900
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 4c0
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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NAHAND:
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NAHAND:
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Inherits: ^Building
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Inherits: ^Building
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Buildable:
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Buildable:
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@@ -380,23 +408,29 @@ GATICK:
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Turreted:
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Turreted:
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ROT: 6
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ROT: 6
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InitialFacing: 128
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InitialFacing: 128
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Offset: 170,0,213
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Armament:
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Armament:
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Weapon: 90mm
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Weapon: 90mm
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LocalOffset: 384,0,128
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MuzzleSequence: muzzle
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AttackTurreted:
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AttackTurreted:
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BodyOrientation:
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QuantizedFacings: 32
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AutoTarget:
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AutoTarget:
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RenderRangeCircle:
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RenderRangeCircle:
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DrawLineToTarget:
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DrawLineToTarget:
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RenderBuilding:
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RenderBuilding:
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RenderVoxels:
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RenderVoxels:
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Image: ttnk
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WithVoxelBarrel:
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WithVoxelBarrel:
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LocalOffset: 170,0,0
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WithVoxelTurret:
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WithVoxelTurret:
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Transforms:
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Transforms:
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IntoActor: ttnk
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IntoActor: ttnk
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Offset: 1,1
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Offset: 1,1
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Facing: 96
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Facing: 96
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TransformSounds:
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TransformSounds: place2.aud
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NoTransformSounds:
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NoTransformSounds:
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WithMuzzleFlash:
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GAICBM:
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GAICBM:
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Inherits: ^Building
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Inherits: ^Building
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@@ -419,7 +453,7 @@ GAICBM:
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IntoActor: icbm
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IntoActor: icbm
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Offset: 1,1
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Offset: 1,1
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Facing: 96
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Facing: 96
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TransformSounds:
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TransformSounds: place2.aud
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NoTransformSounds:
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NoTransformSounds:
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GADPSA:
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GADPSA:
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@@ -443,7 +477,7 @@ GADPSA:
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IntoActor: lpst
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IntoActor: lpst
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Offset: 1,1
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Offset: 1,1
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Facing: 96
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Facing: 96
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TransformSounds:
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TransformSounds: place2.aud
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NoTransformSounds:
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NoTransformSounds:
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RenderDetectionCircle:
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RenderDetectionCircle:
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DetectCloaked:
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DetectCloaked:
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@@ -471,23 +505,29 @@ GAARTY:
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Turreted:
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Turreted:
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ROT: 5
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ROT: 5
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InitialFacing: 128
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InitialFacing: 128
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Offset: 0,0,171
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Armament:
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Armament:
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Weapon: 155mm
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Weapon: 155mm
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LocalOffset: 811,0,0
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MuzzleSequence: muzzle
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AttackTurreted:
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AttackTurreted:
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BodyOrientation:
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QuantizedFacings: 32
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AutoTarget:
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AutoTarget:
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RenderRangeCircle:
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RenderRangeCircle:
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DrawLineToTarget:
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DrawLineToTarget:
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RenderBuilding:
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RenderBuilding:
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RenderVoxels:
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RenderVoxels:
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Image: art2
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WithVoxelBarrel:
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WithVoxelBarrel:
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LocalOffset: 0,0,-512
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WithVoxelTurret:
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WithVoxelTurret:
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Transforms:
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Transforms:
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IntoActor: art2
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IntoActor: art2
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Offset: 1,1
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Offset: 1,1
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Facing: 96
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Facing: 96
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TransformSounds:
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TransformSounds: place2.aud
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NoTransformSounds:
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NoTransformSounds:
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WithMuzzleFlash:
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GASPOT:
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GASPOT:
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Inherits: ^Building
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Inherits: ^Building
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@@ -769,6 +809,260 @@ GADEPT:
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WithRepairOverlay@PLATFORM:
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WithRepairOverlay@PLATFORM:
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Sequence: platform
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Sequence: platform
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GAVULC:
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Inherits: ^Building
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Valued:
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Cost: 600
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Tooltip:
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Name: Vulcan Tower
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Description: Basic base defense. \nRequires no power to operate.\n Strong vs infantry and light armor\n Cannot target Aircraft
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 30
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Owner: gdi
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Building:
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Power: -20
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DisabledOverlay:
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-GivesBuildableArea:
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Health:
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HP: 500
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Armor:
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Type: Light
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RevealsShroud:
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Range: 6c0
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BodyOrientation:
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QuantizedFacings: 32
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RenderRangeCircle:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 5
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AutoTarget:
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Turreted:
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ROT: 10
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InitialFacing: 50
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AttackTurreted:
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WithTurret:
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Recoils: no
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Armament@PRIMARY:
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Weapon: VulcanTower
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LocalOffset: 768,85,512
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Recoil: 0
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MuzzleSequence: muzzle
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MuzzleSplitFacings: 8
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Armament@SECONDARY:
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Name: secondary
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Weapon: VulcanTower
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LocalOffset: 768,-85,512
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Recoil: 0
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MuzzleSequence: muzzle
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MuzzleSplitFacings: 8
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WithMuzzleFlash:
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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GAROCK:
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Inherits: ^Building
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Valued:
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Cost: 1000
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Tooltip:
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Name: RPG Tower
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Description: GDI Advanced base defense.\nRequires power to operate.\n Strong vs armored ground units\n Cannot target Aircraft
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 40
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Owner: gdi
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Building:
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Power: -50
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RequiresPower:
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DisabledOverlay:
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-GivesBuildableArea:
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Health:
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HP: 500
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Armor:
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Type: Light
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RevealsShroud:
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Range: 6c0
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BodyOrientation:
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QuantizedFacings: 32
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RenderRangeCircle:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 5
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AutoTarget:
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Turreted:
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ROT: 10
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InitialFacing: 50
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AttackTurreted:
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WithTurret:
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Recoils: no
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Armament:
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Weapon: RPGTower
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LocalOffset: 512,-128,512
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Recoil: 0
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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GACSAM:
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Inherits: ^Building
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Valued:
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Cost: 600
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Tooltip:
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Name: S.A.M. Tower
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Description: GDI Anti-Air base defense. \nRequires power to operate.\n Strong vs all Aircraft\n Cannot target ground units
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 60
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Owner: gdi
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Building:
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Power: -30
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RequiresPower:
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DisabledOverlay:
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-GivesBuildableArea:
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Health:
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HP: 500
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Armor:
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Type: Light
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RevealsShroud:
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Range: 6c0
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BodyOrientation:
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QuantizedFacings: 32
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RenderRangeCircle:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 5
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AutoTarget:
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Turreted:
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ROT: 10
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InitialFacing: 50
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AttackTurreted:
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WithTurret:
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Recoils: no
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Armament:
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Weapon: SAMTower
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LocalOffset: 512,0,512
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Recoil: 0
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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NASAM:
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Inherits: ^Building
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Valued:
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Cost: 600
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Tooltip:
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Name: S.A.M. Site
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Description: Nod Anti-Air base defense. \nRequires power to operate.\n Strong vs all Aircraft\n Cannot target ground units
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 60
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Owner: nod
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Building:
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Power: -30
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RequiresPower:
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DisabledOverlay:
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-GivesBuildableArea:
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Health:
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HP: 500
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Armor:
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Type: Light
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RevealsShroud:
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Range: 6c0
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BodyOrientation:
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QuantizedFacings: 32
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RenderRangeCircle:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 5
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AutoTarget:
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Turreted:
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ROT: 10
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InitialFacing: 50
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AttackTurreted:
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WithTurret:
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Recoils: no
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Armament:
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Weapon: SAMTower
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LocalOffset: 512,0,512
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Recoil: 0
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NALASR:
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Inherits: ^Building
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Valued:
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Cost: 500
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Tooltip:
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Name: Laser Turret
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Description: Basic base defense. \nRequires power to operate.\n Strong vs all ground units\n Cannot target Aircraft
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Buildable:
|
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Queue: Defense
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BuildPaletteOrder: 50
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||||||
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Owner: nod
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||||||
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Building:
|
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Power: -40
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RequiresPower:
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DisabledOverlay:
|
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-GivesBuildableArea:
|
||||||
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Health:
|
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HP: 400
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Armor:
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Type: Light
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RevealsShroud:
|
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Range: 5c0
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RenderRangeCircle:
|
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RenderDetectionCircle:
|
||||||
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DetectCloaked:
|
||||||
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Range: 3
|
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Turreted:
|
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ROT: 10
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InitialFacing: 300
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Offset: 298,-171,256
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AttackTurreted:
|
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Armament:
|
||||||
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Weapon: TurretLaser
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RenderVoxels:
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WithVoxelTurret:
|
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AutoTarget:
|
||||||
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|
||||||
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NAOBEL:
|
||||||
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Inherits: ^Building
|
||||||
|
Valued:
|
||||||
|
Cost: 1500
|
||||||
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Tooltip:
|
||||||
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Name: Obelisk of Light
|
||||||
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Description: Advanced base defense. \nRequires power to operate.\n Strong vs all ground units\n Cannot target Aircraft
|
||||||
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Buildable:
|
||||||
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Queue: Defense
|
||||||
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BuildPaletteOrder: 90
|
||||||
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Prerequisites: tech
|
||||||
|
Owner: nod
|
||||||
|
Building:
|
||||||
|
Power: -150
|
||||||
|
Footprint: xx xx
|
||||||
|
Dimensions: 2,2
|
||||||
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RequiresPower:
|
||||||
|
DisabledOverlay:
|
||||||
|
-GivesBuildableArea:
|
||||||
|
Health:
|
||||||
|
HP: 600
|
||||||
|
Armor:
|
||||||
|
Type: Heavy
|
||||||
|
RevealsShroud:
|
||||||
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Range: 8c0
|
||||||
|
RenderBuildingCharge:
|
||||||
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ChargeAudio: obelpowr.aud
|
||||||
|
Armament:
|
||||||
|
Weapon: ObeliskLaser
|
||||||
|
LocalOffset: 0,0,725
|
||||||
|
AttackCharge:
|
||||||
|
ReloadTime: 50
|
||||||
|
InitialChargeDelay: 50
|
||||||
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AutoTarget:
|
||||||
|
-RenderBuilding:
|
||||||
|
RenderRangeCircle:
|
||||||
|
RenderDetectionCircle:
|
||||||
|
DetectCloaked:
|
||||||
|
Range: 5
|
||||||
|
WithIdleOverlay@LIGHTS:
|
||||||
|
Sequence: idle-lights
|
||||||
|
|
||||||
ANYPOWER:
|
ANYPOWER:
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Power Plant
|
Name: Power Plant
|
||||||
|
|||||||
@@ -222,6 +222,35 @@ napowr:
|
|||||||
icon: npwricon
|
icon: npwricon
|
||||||
Start: 0
|
Start: 0
|
||||||
|
|
||||||
|
naapwr:
|
||||||
|
idle: ntapwr
|
||||||
|
Start: 0
|
||||||
|
ShadowStart: 3
|
||||||
|
damaged-idle: ntapwr
|
||||||
|
Start: 1
|
||||||
|
ShadowStart: 4
|
||||||
|
critical-idle: ntapwr
|
||||||
|
Start: 2
|
||||||
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ShadowStart: 5
|
||||||
|
idle-lights: ntapwr_a
|
||||||
|
Start: 0
|
||||||
|
Length: 9
|
||||||
|
Tick: 200
|
||||||
|
damaged-idle-lights: ntapwr_a
|
||||||
|
Start: 9
|
||||||
|
Length: 9
|
||||||
|
Tick: 200
|
||||||
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critical-idle-lights: ntapwr_a
|
||||||
|
Start: 9
|
||||||
|
Length: 9
|
||||||
|
Tick: 200
|
||||||
|
make: ntapwrmk
|
||||||
|
Start: 0
|
||||||
|
Length: 19
|
||||||
|
ShadowStart: 19
|
||||||
|
icon: apwricon
|
||||||
|
Start: 0
|
||||||
|
|
||||||
nahand:
|
nahand:
|
||||||
idle: nthand
|
idle: nthand
|
||||||
Start: 0
|
Start: 0
|
||||||
@@ -303,9 +332,9 @@ naradr:
|
|||||||
damaged-idle: ntradr
|
damaged-idle: ntradr
|
||||||
Start: 1
|
Start: 1
|
||||||
ShadowStart: 4
|
ShadowStart: 4
|
||||||
critical-idle: ntradr
|
# critical-idle: ntradr #shows a destroyed dish
|
||||||
Start: 2
|
# Start: 2
|
||||||
ShadowStart: 5
|
# ShadowStart: 5
|
||||||
idle-dish: ntradr_a
|
idle-dish: ntradr_a
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: 24
|
Length: 24
|
||||||
@@ -357,17 +386,17 @@ garadr:
|
|||||||
damaged-idle: gtradr
|
damaged-idle: gtradr
|
||||||
Start: 1
|
Start: 1
|
||||||
ShadowStart: 4
|
ShadowStart: 4
|
||||||
critical-idle: gtradr
|
# critical-idle: gtradr #shows a destroyed radar dish
|
||||||
Start: 2
|
# Start: 2
|
||||||
ShadowStart: 5
|
# ShadowStart: 5
|
||||||
idle-dish: gtradr_a # TODO: needs to ping-pong
|
idle-dish: gtradr_a
|
||||||
Start: 0
|
Frames: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1
|
||||||
Length: 15
|
Length: 28
|
||||||
Tick: 120
|
Tick: 200
|
||||||
damaged-idle-dish: gtradr_a # TODO: needs to ping-pong
|
damaged-idle-dish: gtradr_a
|
||||||
Start: 15
|
Frames: 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16
|
||||||
Length: 15
|
Length: 28
|
||||||
Tick: 160
|
Tick: 240
|
||||||
make: gtradrmk
|
make: gtradrmk
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: 20
|
Length: 20
|
||||||
@@ -453,14 +482,20 @@ gatick:
|
|||||||
Start: 0
|
Start: 0
|
||||||
Facings: 1
|
Facings: 1
|
||||||
ShadowStart: 3
|
ShadowStart: 3
|
||||||
|
Offset: 0,-13
|
||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
Facings: 1
|
Facings: 1
|
||||||
ShadowStart: 4
|
ShadowStart: 4
|
||||||
|
Offset: 0,-13
|
||||||
|
muzzle: gunfire
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
make: gatickmk
|
make: gatickmk
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: 24
|
Length: 24
|
||||||
ShadowStart: 24
|
ShadowStart: 24
|
||||||
|
Offset: 0,-13
|
||||||
|
|
||||||
gaicbm:
|
gaicbm:
|
||||||
idle:
|
idle:
|
||||||
@@ -495,14 +530,207 @@ gaarty:
|
|||||||
Start: 0
|
Start: 0
|
||||||
Facings: 1
|
Facings: 1
|
||||||
ShadowStart: 3
|
ShadowStart: 3
|
||||||
|
Offset: 0,-12
|
||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
Facings: 1
|
Facings: 1
|
||||||
ShadowStart: 4
|
ShadowStart: 4
|
||||||
|
Offset: 0,-12
|
||||||
|
muzzle: gunfire
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
make: gaartymk
|
make: gaartymk
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: 16
|
Length: 16
|
||||||
ShadowStart: 16
|
ShadowStart: 16
|
||||||
|
Offset: 0,-12
|
||||||
|
|
||||||
|
naobel:
|
||||||
|
idle: ntobel
|
||||||
|
Start: 0
|
||||||
|
ShadowStart: 3
|
||||||
|
damaged-idle: ntobel
|
||||||
|
Start: 1
|
||||||
|
ShadowStart: 4
|
||||||
|
critical-idle: ntobel
|
||||||
|
Start: 2
|
||||||
|
ShadowStart: 5
|
||||||
|
active: ntobel #placeholder until Charge supports overlays
|
||||||
|
Start: 0
|
||||||
|
Length: 1
|
||||||
|
ShadowStart: 3
|
||||||
|
# active: ntobel_b
|
||||||
|
# Start: 0
|
||||||
|
# Length: 12
|
||||||
|
# Tick: 240
|
||||||
|
idle-lights: ntobel_a
|
||||||
|
Start: 0
|
||||||
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
|
make: ntobelmk
|
||||||
|
Start: 0
|
||||||
|
Length: 19
|
||||||
|
ShadowStart: 19
|
||||||
|
icon: obliicon
|
||||||
|
Start: 0
|
||||||
|
|
||||||
|
nalasr:
|
||||||
|
idle: ntlasr
|
||||||
|
Start: 0
|
||||||
|
ShadowStart: 3
|
||||||
|
damaged-idle: ntlasr
|
||||||
|
Start: 1
|
||||||
|
ShadowStart: 4
|
||||||
|
critical-idle: ntlasr
|
||||||
|
Start: 2
|
||||||
|
ShadowStart: 5
|
||||||
|
make: ntlasrmk
|
||||||
|
Start: 0
|
||||||
|
Length: 21
|
||||||
|
ShadowStart: 21
|
||||||
|
icon: plticon
|
||||||
|
Start: 0
|
||||||
|
|
||||||
|
nasam:
|
||||||
|
idle: ntsam
|
||||||
|
Start: 0
|
||||||
|
ShadowStart: 3
|
||||||
|
damaged-idle: ntsam
|
||||||
|
Start: 1
|
||||||
|
ShadowStart: 4
|
||||||
|
critical-idle: ntsam
|
||||||
|
Start: 2
|
||||||
|
ShadowStart: 5
|
||||||
|
turret: gtctwr_d
|
||||||
|
Start: 0
|
||||||
|
Facings: 32
|
||||||
|
Offset: 0,20
|
||||||
|
make: ntsammk
|
||||||
|
Start: 0
|
||||||
|
Length: 8
|
||||||
|
ShadowStart: 8
|
||||||
|
icon: samicon
|
||||||
|
Start: 0
|
||||||
|
|
||||||
|
gavulc:
|
||||||
|
idle: gtctwr
|
||||||
|
Start: 0
|
||||||
|
ShadowStart: 3
|
||||||
|
damaged-idle: gtctwr
|
||||||
|
Start: 1
|
||||||
|
ShadowStart: 4
|
||||||
|
critical-idle: gtctwr
|
||||||
|
Start: 2
|
||||||
|
ShadowStart: 5
|
||||||
|
turret: gtctwr_b
|
||||||
|
Start: 0
|
||||||
|
Facings: 32
|
||||||
|
muzzle0: mgun-n
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle1: mgun-nw
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle2: mgun-w
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle3: mgun-sw
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle4: mgun-s
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle5: mgun-se
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle6: mgun-e
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle7: mgun-ne
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
idle-lights: gtctwr_a
|
||||||
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
damaged-idle-lights: gtctwr_a
|
||||||
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
critical-idle-lights: gtctwr_a
|
||||||
|
Start: 6
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
make: gtctwrmk
|
||||||
|
Start: 0
|
||||||
|
Length: 11
|
||||||
|
ShadowStart: 11
|
||||||
|
icon: twr1icon
|
||||||
|
Start: 0
|
||||||
|
|
||||||
|
garock:
|
||||||
|
idle: gtctwr
|
||||||
|
Start: 0
|
||||||
|
ShadowStart: 3
|
||||||
|
damaged-idle: gtctwr
|
||||||
|
Start: 1
|
||||||
|
ShadowStart: 4
|
||||||
|
critical-idle: gtctwr
|
||||||
|
Start: 2
|
||||||
|
ShadowStart: 5
|
||||||
|
turret: gtctwr_c
|
||||||
|
Start: 0
|
||||||
|
Facings: 32
|
||||||
|
idle-lights: gtctwr_a
|
||||||
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
damaged-idle-lights: gtctwr_a
|
||||||
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
critical-idle-lights: gtctwr_a
|
||||||
|
Start: 6
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
make: gtctwrmk
|
||||||
|
Start: 0
|
||||||
|
Length: 11
|
||||||
|
ShadowStart: 11
|
||||||
|
icon: twr2icon
|
||||||
|
Start: 0
|
||||||
|
|
||||||
|
gacsam:
|
||||||
|
idle: gtctwr
|
||||||
|
Start: 0
|
||||||
|
ShadowStart: 3
|
||||||
|
damaged-idle: gtctwr
|
||||||
|
Start: 1
|
||||||
|
ShadowStart: 4
|
||||||
|
critical-idle: gtctwr
|
||||||
|
Start: 2
|
||||||
|
ShadowStart: 5
|
||||||
|
turret: gtctwr_d
|
||||||
|
Start: 0
|
||||||
|
Facings: 32
|
||||||
|
idle-lights: gtctwr_a
|
||||||
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
damaged-idle-lights: gtctwr_a
|
||||||
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
critical-idle-lights: gtctwr_a
|
||||||
|
Start: 6
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
make: gtctwrmk
|
||||||
|
Start: 0
|
||||||
|
Length: 11
|
||||||
|
ShadowStart: 11
|
||||||
|
icon: twr3icon
|
||||||
|
Start: 0
|
||||||
|
|
||||||
gaspot:
|
gaspot:
|
||||||
idle:
|
idle:
|
||||||
@@ -660,6 +888,7 @@ galite:
|
|||||||
# BlendMode: Alpha
|
# BlendMode: Alpha
|
||||||
icon: liteicon
|
icon: liteicon
|
||||||
Start: 0
|
Start: 0
|
||||||
|
|
||||||
gadept:
|
gadept:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
|
|||||||
@@ -12,6 +12,8 @@ apc: # TODO apcw in water
|
|||||||
|
|
||||||
art2:
|
art2:
|
||||||
idle:
|
idle:
|
||||||
|
|
||||||
|
gaarty:
|
||||||
turret: art2tur
|
turret: art2tur
|
||||||
barrel: art2barl
|
barrel: art2barl
|
||||||
|
|
||||||
@@ -20,7 +22,9 @@ subtank:
|
|||||||
|
|
||||||
bggy:
|
bggy:
|
||||||
idle:
|
idle:
|
||||||
# muzzle: # TODO: use MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
|
|
||||||
|
nalasr:
|
||||||
|
turret: laser
|
||||||
|
|
||||||
sapc:
|
sapc:
|
||||||
idle:
|
idle:
|
||||||
@@ -30,6 +34,8 @@ bike:
|
|||||||
|
|
||||||
ttnk:
|
ttnk:
|
||||||
idle:
|
idle:
|
||||||
|
|
||||||
|
gatick:
|
||||||
turret: ttnktur
|
turret: ttnktur
|
||||||
barrel: ttnkbarl
|
barrel: ttnkbarl
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user