fix units being visible under fog

This commit is contained in:
Chris Forbes
2010-04-02 17:09:20 +13:00
parent ca0d993c1a
commit 37fd8f7c28
6 changed files with 44 additions and 16 deletions

View File

@@ -10,6 +10,7 @@
Chronoshiftable:
Passenger:
IronCurtainable:
HiddenUnderFog:
^Infantry:
Category: Infantry
@@ -23,6 +24,7 @@
SquishByTank:
AutoTarget:
Passenger:
HiddenUnderFog:
^Ship:
Category: Ship
@@ -30,11 +32,13 @@
Mobile:
MovementType: Float
Selectable:
HiddenUnderFog:
^Plane:
Category: Plane
Unit:
Selectable:
HiddenUnderFog:
^Building:
Category: Building
@@ -48,6 +52,7 @@
DamagedSound: xplos.aud
DestroyedSound: xplobig4.aud
RenderBuilding:
^Tree:
Category: Building
RenderBuilding:
@@ -55,6 +60,7 @@
Building:
Footprint: __ x_
Dimensions: 2,2
^Wall:
Category: Building
Building:

View File

@@ -10,6 +10,7 @@
Chronoshiftable:
Passenger:
IronCurtainable:
HiddenUnderFog:
^Infantry:
Category: Infantry
@@ -23,6 +24,7 @@
SquishByTank:
AutoTarget:
Passenger:
HiddenUnderFog:
^Ship:
Category: Ship
@@ -30,12 +32,14 @@
Mobile:
MovementType: Float
Selectable:
HiddenUnderFog:
^Plane:
Category: Plane
Unit:
TargetType: Air
Selectable:
HiddenUnderFog:
^Building:
Category: Building