Merge pull request #8661 from penev92/bleed_renameCountry
Rename the Country trait to Faction
This commit is contained in:
@@ -80,7 +80,7 @@ namespace OpenRA.Mods.Common.Traits
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isPrimary = true;
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", "PrimaryBuildingSelected", self.Owner.Country.Race);
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", "PrimaryBuildingSelected", self.Owner.Country.InternalName);
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}
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}
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}
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@@ -63,7 +63,7 @@ namespace OpenRA.Mods.Common.Traits
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if (!Repairers.Remove(player) && Repairers.Count < Info.RepairBonuses.Length)
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{
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Repairers.Add(player);
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Sound.PlayNotification(self.World.Map.Rules, player, "Speech", "Repairing", player.Country.Race);
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Sound.PlayNotification(self.World.Map.Rules, player, "Speech", "Repairing", player.Country.InternalName);
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self.World.AddFrameEndTask(w =>
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{
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@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Traits
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if (captor.World.LocalPlayer != captor.Owner)
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return;
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var race = info.NewOwnerVoice ? newOwner.Country.Race : oldOwner.Country.Race;
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var race = info.NewOwnerVoice ? newOwner.Country.InternalName : oldOwner.Country.InternalName;
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Sound.PlayNotification(self.World.Map.Rules, captor.World.LocalPlayer, "Speech", info.Notification, race);
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}
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}
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@@ -54,7 +54,7 @@ namespace OpenRA.Mods.Common.Traits
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public bool CanGiveTo(Actor collector)
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{
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if (info.ValidRaces.Any() && !info.ValidRaces.Contains(collector.Owner.Country.Race))
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if (info.ValidRaces.Any() && !info.ValidRaces.Contains(collector.Owner.Country.InternalName))
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return false;
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var targetable = collector.Info.Traits.GetOrDefault<ITargetableInfo>();
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@@ -48,7 +48,7 @@ namespace OpenRA.Mods.Common.Traits
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public bool CanGiveTo(Actor collector)
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{
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if (info.ValidRaces.Any() && !info.ValidRaces.Contains(collector.Owner.Country.Race))
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if (info.ValidRaces.Any() && !info.ValidRaces.Contains(collector.Owner.Country.InternalName))
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return false;
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foreach (string unit in info.Units)
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@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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this.info = info;
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var raceList = info.Races;
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correctRace = raceList.Length == 0 || raceList.Contains(self.Owner.Country.Race);
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correctRace = raceList.Length == 0 || raceList.Contains(self.Owner.Country.InternalName);
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}
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public void Selling(Actor self) { }
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@@ -99,7 +99,7 @@ namespace OpenRA.Mods.Common.Traits
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if (!silent)
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{
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Sounds", "LevelUp", self.Owner.Country.Race);
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Sounds", "LevelUp", self.Owner.Country.InternalName);
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self.World.AddFrameEndTask(w => w.Add(new CrateEffect(self, "levelup", info.LevelUpPalette)));
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}
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}
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@@ -65,7 +65,7 @@ namespace OpenRA.Mods.Common.Traits
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if (self.World.WorldTick - lastAttackTime > info.NotifyInterval * 25)
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{
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.Notification, self.Owner.Country.Race);
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.Notification, self.Owner.Country.InternalName);
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if (radarPings != null)
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radarPings.Add(() => self.Owner == self.World.LocalPlayer, self.CenterPosition, info.RadarPingColor, info.RadarPingDuration);
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@@ -67,7 +67,7 @@ namespace OpenRA.Mods.Common.Traits
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Game.RunAfterDelay(info.NotificationDelay, () =>
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{
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if (Game.IsCurrentWorld(player.World))
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Sound.PlayNotification(player.World.Map.Rules, player, "Speech", "Lose", player.Country.Race);
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Sound.PlayNotification(player.World.Map.Rules, player, "Speech", "Lose", player.Country.InternalName);
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});
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}
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}
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@@ -77,7 +77,7 @@ namespace OpenRA.Mods.Common.Traits
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Game.Debug("{0} is victorious.", player.PlayerName);
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if (player == player.World.LocalPlayer)
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Game.RunAfterDelay(info.NotificationDelay, () => Sound.PlayNotification(player.World.Map.Rules, player, "Speech", "Win", player.Country.Race));
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Game.RunAfterDelay(info.NotificationDelay, () => Sound.PlayNotification(player.World.Map.Rules, player, "Speech", "Win", player.Country.InternalName));
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}
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public void OnObjectiveAdded(Player player, int id) { }
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@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.Traits
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if (self.World.WorldTick - lastAttackTime > info.NotifyInterval * 25)
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{
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.Notification, self.Owner.Country.Race);
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.Notification, self.Owner.Country.InternalName);
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if (radarPings != null)
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radarPings.Add(() => self.Owner == self.World.LocalPlayer, self.CenterPosition, info.RadarPingColor, info.RadarPingDuration);
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@@ -54,7 +54,7 @@ namespace OpenRA.Mods.Common.Traits
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if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
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Sound.PlayNotification(self.World.Map.Rules, null, info.NotificationType, info.Notification,
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self.World.RenderPlayer != null ? self.World.RenderPlayer.Country.Race : null);
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self.World.RenderPlayer != null ? self.World.RenderPlayer.Country.InternalName : null);
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if (radarPings != null)
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{
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@@ -62,7 +62,7 @@ namespace OpenRA.Mods.Common.Traits
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return;
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var producer = queue.MostLikelyProducer();
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var race = producer.Trait != null ? producer.Trait.Race : self.Owner.Country.Race;
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var race = producer.Trait != null ? producer.Trait.Race : self.Owner.Country.InternalName;
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var buildingInfo = unit.Traits.Get<BuildingInfo>();
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var buildableInfo = unit.Traits.GetOrDefault<BuildableInfo>();
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@@ -143,7 +143,7 @@ namespace OpenRA.Mods.Common.Traits
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if (GetNumBuildables(self.Owner) > prevItems)
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w.Add(new DelayedAction(info.NewOptionsNotificationDelay,
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() => Sound.PlayNotification(self.World.Map.Rules, order.Player, "Speech", info.NewOptionsNotification, order.Player.Country.Race)));
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() => Sound.PlayNotification(self.World.Map.Rules, order.Player, "Speech", info.NewOptionsNotification, order.Player.Country.InternalName)));
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});
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}
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@@ -97,7 +97,7 @@ namespace OpenRA.Mods.Common.Traits
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playerPower = playerActor.Trait<PowerManager>();
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developerMode = playerActor.Trait<DeveloperMode>();
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Race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : self.Owner.Country.Race;
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Race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : self.Owner.Country.InternalName;
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Enabled = !info.Race.Any() || info.Race.Contains(Race);
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CacheProduceables(playerActor);
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@@ -123,7 +123,7 @@ namespace OpenRA.Mods.Common.Traits
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if (!Info.Sticky)
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{
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Race = self.Owner.Country.Race;
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Race = self.Owner.Country.InternalName;
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Enabled = !Info.Race.Any() || Info.Race.Contains(Race);
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}
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@@ -277,13 +277,13 @@ namespace OpenRA.Mods.Common.Traits
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var isBuilding = unit.Traits.Contains<BuildingInfo>();
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if (isBuilding && !hasPlayedSound)
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hasPlayedSound = Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", Info.ReadyAudio, self.Owner.Country.Race);
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hasPlayedSound = Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", Info.ReadyAudio, self.Owner.Country.InternalName);
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else if (!isBuilding)
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{
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if (BuildUnit(order.TargetString))
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", Info.ReadyAudio, self.Owner.Country.Race);
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", Info.ReadyAudio, self.Owner.Country.InternalName);
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else if (!hasPlayedSound && time > 0)
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hasPlayedSound = Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", Info.BlockedAudio, self.Owner.Country.Race);
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hasPlayedSound = Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", Info.BlockedAudio, self.Owner.Country.InternalName);
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}
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})));
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}
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@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Traits
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if (string.IsNullOrEmpty(prerequisite))
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prerequisite = init.Self.Info.Name;
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var race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : init.Self.Owner.Country.Race;
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var race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : init.Self.Owner.Country.InternalName;
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Update(init.Self.Owner, race);
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}
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@@ -64,7 +64,7 @@ namespace OpenRA.Mods.Common.Traits
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public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
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{
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if (info.ResetOnOwnerChange)
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Update(newOwner, newOwner.Country.Race);
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Update(newOwner, newOwner.Country.InternalName);
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}
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void Update(Player owner, string race)
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@@ -112,7 +112,7 @@ namespace OpenRA.Mods.Common.Traits
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Game.RunAfterDelay(info.NotificationDelay, () =>
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{
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if (Game.IsCurrentWorld(player.World))
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Sound.PlayNotification(player.World.Map.Rules, player, "Speech", "Lose", player.Country.Race);
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Sound.PlayNotification(player.World.Map.Rules, player, "Speech", "Lose", player.Country.InternalName);
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});
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}
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}
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@@ -122,7 +122,7 @@ namespace OpenRA.Mods.Common.Traits
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Game.Debug("{0} is victorious.", player.PlayerName);
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if (player == player.World.LocalPlayer)
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Game.RunAfterDelay(info.NotificationDelay, () => Sound.PlayNotification(player.World.Map.Rules, player, "Speech", "Win", player.Country.Race));
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Game.RunAfterDelay(info.NotificationDelay, () => Sound.PlayNotification(player.World.Map.Rules, player, "Speech", "Win", player.Country.InternalName));
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}
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public void OnObjectiveAdded(Player player, int id) { }
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@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Traits
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if (!IsTraitDisabled && order.OrderString == "PowerDown")
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{
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disabled = !disabled;
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Sounds", disabled ? "EnablePower" : "DisablePower", self.Owner.Country.Race);
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Sounds", disabled ? "EnablePower" : "DisablePower", self.Owner.Country.InternalName);
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power.UpdateActor(self);
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if (disabled)
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@@ -68,7 +68,7 @@ namespace OpenRA.Mods.Common.Traits
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if (!disabled || !Info.CancelWhenDisabled)
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return;
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disabled = false;
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Sounds", "EnablePower", self.Owner.Country.Race);
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Sounds", "EnablePower", self.Owner.Country.InternalName);
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power.UpdateActor(self);
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}
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}
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@@ -112,7 +112,7 @@ namespace OpenRA.Mods.Common.Traits
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if (--nextPowerAdviceTime <= 0)
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{
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if (lowPower)
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.SpeechNotification, self.Owner.Country.Race);
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.SpeechNotification, self.Owner.Country.InternalName);
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nextPowerAdviceTime = info.AdviceInterval;
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}
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@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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Info = info;
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rp = Exts.Lazy(() => init.Self.IsDead ? null : init.Self.TraitOrDefault<RallyPoint>());
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Race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : init.Self.Owner.Country.Race;
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Race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : init.Self.Owner.Country.InternalName;
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}
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public void DoProduction(Actor self, ActorInfo producee, ExitInfo exitinfo, string raceVariant)
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@@ -145,7 +145,7 @@ namespace OpenRA.Mods.Common.Traits
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public RenderSprites(ActorInitializer init, RenderSpritesInfo info)
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{
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this.info = info;
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race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : init.Self.Owner.Country.Race;
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race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : init.Self.Owner.Country.InternalName;
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}
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public string GetImage(Actor self)
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@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Traits
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public void Killed(Actor self, AttackInfo e)
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{
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var player = info.NotifyAll ? self.World.LocalPlayer : self.Owner;
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Sound.PlayNotification(self.World.Map.Rules, player, "Speech", info.Notification, self.Owner.Country.Race);
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Sound.PlayNotification(self.World.Map.Rules, player, "Speech", info.Notification, self.Owner.Country.InternalName);
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}
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}
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}
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@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Common.Traits
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// Audio notification
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if (discoverer != null && !string.IsNullOrEmpty(Info.Notification))
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Sound.PlayNotification(self.World.Map.Rules, discoverer, "Speech", Info.Notification, discoverer.Country.Race);
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Sound.PlayNotification(self.World.Map.Rules, discoverer, "Speech", Info.Notification, discoverer.Country.InternalName);
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// Radar notificaion
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if (Info.PingRadar && radarPings.Value != null)
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@@ -62,7 +62,7 @@ namespace OpenRA.Mods.Common.Traits
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self = init.Self;
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this.info = info;
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buildingInfo = self.World.Map.Rules.Actors[info.IntoActor].Traits.GetOrDefault<BuildingInfo>();
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race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : self.Owner.Country.Race;
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race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : self.Owner.Country.InternalName;
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}
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public string VoicePhraseForOrder(Actor self, Order order)
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@@ -101,7 +101,7 @@ namespace OpenRA.Mods.Common.Traits
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foreach (var s in info.NoTransformSounds)
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Sound.PlayToPlayer(self.Owner, s);
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.NoTransformNotification, self.Owner.Country.Race);
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.NoTransformNotification, self.Owner.Country.InternalName);
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return;
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}
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@@ -31,11 +31,11 @@ namespace OpenRA.Mods.Common.Traits
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{
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var spawnClass = p.PlayerReference.StartingUnitsClass ?? w.LobbyInfo.GlobalSettings.StartingUnitsClass;
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var unitGroup = w.Map.Rules.Actors["world"].Traits.WithInterface<MPStartUnitsInfo>()
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.Where(g => g.Class == spawnClass && g.Races != null && g.Races.Contains(p.Country.Race))
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.Where(g => g.Class == spawnClass && g.Races != null && g.Races.Contains(p.Country.InternalName))
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.RandomOrDefault(w.SharedRandom);
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if (unitGroup == null)
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throw new InvalidOperationException("No starting units defined for country {0} with class {1}".F(p.Country.Race, spawnClass));
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throw new InvalidOperationException("No starting units defined for country {0} with class {1}".F(p.Country.InternalName, spawnClass));
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if (unitGroup.BaseActor != null)
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{
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@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Traits
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public void WorldLoaded(World world, WorldRenderer wr)
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{
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Sound.PlayNotification(world.Map.Rules, null, "Speech", info.Notification, world.RenderPlayer == null ? null : world.RenderPlayer.Country.Race);
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Sound.PlayNotification(world.Map.Rules, null, "Speech", info.Notification, world.RenderPlayer == null ? null : world.RenderPlayer.Country.InternalName);
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}
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}
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}
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