Replace IsDisabled checks in production with IsTraitPaused/Disabled checks
Note: We might want to separate IsTraitDisabled checks later (possibly make the latter cancel the currently produced item), but that can be done in a follow-up.
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@@ -100,6 +100,7 @@ GAPILE:
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ExitsDebugOverlay:
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Production:
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Produces: Infantry
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PauseOnCondition: empdisable
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PrimaryBuilding:
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PrimaryCondition: primary
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ProductionBar:
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@@ -159,6 +160,7 @@ GAWEAP:
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ExitsDebugOverlay:
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Production:
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Produces: Vehicle
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PauseOnCondition: empdisable
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PrimaryBuilding:
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PrimaryCondition: primary
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ProductionBar:
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@@ -213,6 +215,7 @@ GAHPAD:
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IsPlayerPalette: false
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Production:
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Produces: Air
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PauseOnCondition: empdisable
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PrimaryBuilding:
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PrimaryCondition: primary
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Reservable:
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@@ -442,6 +445,7 @@ GAPLUG:
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ChargeTime: 720
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Production:
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Produces: HunterSeeker
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PauseOnCondition: empdisable
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Exit@1:
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ExitsDebugOverlay:
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SupportPowerChargeBar:
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@@ -114,6 +114,7 @@ NAHAND:
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IsPlayerPalette: false
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Production:
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Produces: Infantry
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PauseOnCondition: empdisable
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PrimaryBuilding:
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PrimaryCondition: primary
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ProductionBar:
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@@ -171,6 +172,7 @@ NAWEAP:
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ExitsDebugOverlay:
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Production:
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Produces: Vehicle
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PauseOnCondition: empdisable
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PrimaryBuilding:
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PrimaryCondition: primary
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ProductionBar:
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@@ -221,6 +223,7 @@ NAHPAD:
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IsPlayerPalette: false
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Production:
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Produces: Air
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PauseOnCondition: empdisable
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PrimaryBuilding:
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PrimaryCondition: primary
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Reservable:
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@@ -378,5 +381,6 @@ NATMPL:
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ChargeTime: 720
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Production:
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Produces: HunterSeeker
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PauseOnCondition: empdisable
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Exit@1:
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ExitsDebugOverlay:
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@@ -19,6 +19,7 @@ GACNST:
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MaxHeightDelta: 3
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Production:
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Produces: Building,Defense
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PauseOnCondition: empdisable
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Valued:
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Cost: 2500
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Tooltip:
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