renamed in Mobile.CurrentAction: "Action" -> "Activity"
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@@ -37,13 +37,13 @@ namespace OpenRa.Game.Traits
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public override void Apply()
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{
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var mobile = Unit.traits.Get<Mobile>();
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mobile.QueueAction( new Mobile.Turn( 96 ) );
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mobile.QueueAction( new DeployAction() );
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mobile.QueueActivity( new Mobile.Turn( 96 ) );
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mobile.QueueActivity( new DeployAction() );
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}
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class DeployAction : Mobile.CurrentAction
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class DeployAction : Mobile.CurrentActivity
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{
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public Mobile.CurrentAction NextAction { get; set; }
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public Mobile.CurrentActivity NextActivity { get; set; }
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public void Tick( Actor self, Mobile mobile )
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{
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