Added LaunchEffect effect
This commit is contained in:
committed by
Matthias Mailänder
parent
145b8c87c5
commit
384aaf14b5
57
OpenRA.Mods.Common/Effects/LaunchEffect.cs
Normal file
57
OpenRA.Mods.Common/Effects/LaunchEffect.cs
Normal file
@@ -0,0 +1,57 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Effects;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA.Mods.Common.Effects
|
||||
{
|
||||
public class LaunchEffect : IEffect, ISpatiallyPartitionable
|
||||
{
|
||||
readonly World world;
|
||||
readonly Animation anim;
|
||||
readonly string palette;
|
||||
WPos pos;
|
||||
Func<WPos> posFunc;
|
||||
|
||||
public LaunchEffect(World world, string image, string sequence, string palette)
|
||||
: this(world, () => WPos.Zero, () => 0, image, sequence, palette) { }
|
||||
|
||||
public LaunchEffect(World world, Func<WPos> posFunc, Func<int> facingFunc, string image, string sequence, string palette)
|
||||
{
|
||||
this.world = world;
|
||||
this.posFunc = posFunc;
|
||||
this.palette = palette;
|
||||
|
||||
anim = new Animation(world, image, facingFunc);
|
||||
anim.PlayThen(sequence, () => world.AddFrameEndTask(w => { w.Remove(this); w.ScreenMap.Remove(this); }));
|
||||
pos = posFunc();
|
||||
world.ScreenMap.Add(this, pos, anim.Image);
|
||||
}
|
||||
|
||||
public void Tick(World world)
|
||||
{
|
||||
anim.Tick();
|
||||
pos = posFunc();
|
||||
world.ScreenMap.Update(this, pos, anim.Image);
|
||||
}
|
||||
|
||||
public IEnumerable<IRenderable> Render(WorldRenderer wr)
|
||||
{
|
||||
if (world.FogObscures(pos))
|
||||
return SpriteRenderable.None;
|
||||
|
||||
return anim.Render(pos, wr.Palette(palette));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -149,6 +149,7 @@
|
||||
<Compile Include="Effects\RallyPointIndicator.cs" />
|
||||
<Compile Include="Effects\SpriteEffect.cs" />
|
||||
<Compile Include="Graphics\RailgunRenderable.cs" />
|
||||
<Compile Include="Effects\LaunchEffect.cs" />
|
||||
<Compile Include="Projectiles\AreaBeam.cs" />
|
||||
<Compile Include="Projectiles\Bullet.cs" />
|
||||
<Compile Include="Projectiles\InstantHit.cs" />
|
||||
|
||||
Reference in New Issue
Block a user