ship out ChooseInitialStance from Game
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@@ -224,25 +224,6 @@ namespace OpenRA
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AfterGameStart();
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}
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public static Stance ChooseInitialStance(Player p, Player q)
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{
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if (p == q) return Stance.Ally;
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// Hack: All map players are neutral wrt everyone else
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if (p.Index < 0 || q.Index < 0) return Stance.Neutral;
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var pc = GetClientForPlayer(p);
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var qc = GetClientForPlayer(q);
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return pc.Team != 0 && pc.Team == qc.Team
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? Stance.Ally : Stance.Enemy;
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}
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static Session.Client GetClientForPlayer(Player p)
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{
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return LobbyInfo.Clients.Single(c => c.Index == p.Index);
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}
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public static void DispatchMouseInput(MouseInputEvent ev, MouseEventArgs e, Modifiers modifierKeys)
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{
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int sync = world.SyncHash();
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