MRJ works; moved ProvidesRadar.IsActive update to Tick to avoid desync if any other actor code relies on it.
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@@ -229,6 +229,7 @@
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<Compile Include="Traits\ConstructionYard.cs" />
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<Compile Include="Traits\IronCurtain.cs" />
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<Compile Include="Traits\IronCurtainable.cs" />
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<Compile Include="Traits\JamsRadar.cs" />
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<Compile Include="Traits\LightPaletteRotator.cs" />
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<Compile Include="Traits\LimitedAmmo.cs" />
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<Compile Include="Traits\Passenger.cs" />
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