diff --git a/mods/d2k/weapons/debris.yaml b/mods/d2k/weapons/debris.yaml index 817d751701..2312bf3c51 100644 --- a/mods/d2k/weapons/debris.yaml +++ b/mods/d2k/weapons/debris.yaml @@ -11,9 +11,9 @@ Debris: BounceCount: 3 BounceRangeModifier: 20 Warhead@1Dam: SpreadDamage - Spread: 320 - Falloff: 100, 60, 30, 15, 0 Damage: 1500 + Spread: 320 + Falloff: 100, 0 Versus: none: 20 wall: 50 diff --git a/mods/d2k/weapons/largeguns.yaml b/mods/d2k/weapons/largeguns.yaml index 8ae2d6026a..952c24d034 100644 --- a/mods/d2k/weapons/largeguns.yaml +++ b/mods/d2k/weapons/largeguns.yaml @@ -7,9 +7,9 @@ Inaccuracy: 380 Image: 120mm Warhead@1Dam: SpreadDamage - Spread: 256 - Falloff: 100, 50, 25, 0 Damage: 2700 + Spread: 256 + Falloff: 100, 0 Versus: none: 20 wall: 50 @@ -93,9 +93,8 @@ DevBullet: ContrailLength: 20 Image: 155mm Warhead@1Dam: SpreadDamage - Spread: 416 - Falloff: 100, 65, 35, 20, 0 Damage: 4500 + Spread: 416 Versus: none: 125 wall: 100 diff --git a/mods/d2k/weapons/missiles.yaml b/mods/d2k/weapons/missiles.yaml index 5c0f723431..65572d6c55 100644 --- a/mods/d2k/weapons/missiles.yaml +++ b/mods/d2k/weapons/missiles.yaml @@ -11,9 +11,9 @@ TrailPalette: effect75alpha TrailInterval: 1 Warhead@1Dam: SpreadDamage - Spread: 192 - Falloff: 100, 50, 25, 0 Damage: 3000 + Spread: 192 + Falloff: 100, 0 Versus: none: 8 wall: 75 diff --git a/mods/d2k/weapons/other.yaml b/mods/d2k/weapons/other.yaml index 9be7497f1a..944d99ddf6 100644 --- a/mods/d2k/weapons/other.yaml +++ b/mods/d2k/weapons/other.yaml @@ -68,7 +68,7 @@ OrniBomb: Shadow: true Warhead@1Dam: SpreadDamage Spread: 320 - Falloff: 100, 60, 30, 15, 0 + Falloff: 100, 0 Damage: 7500 #400 in original, reduce when bombers can do multiple passes Versus: none: 90 @@ -156,7 +156,7 @@ DeathHandCluster: CrateExplosion: Warhead@1Dam: SpreadDamage Spread: 320 - Falloff: 100, 60, 30, 15, 0 + Falloff: 100, 0 Damage: 5000 Versus: none: 90 @@ -218,7 +218,7 @@ grenade: Shadow: true Warhead@1Dam: SpreadDamage Spread: 320 - Falloff: 100, 65, 35, 20, 0 + Falloff: 100, 0 Damage: 1500 Versus: none: 125 @@ -242,7 +242,7 @@ grenade: GrenDeath: Warhead@1Dam: SpreadDamage Spread: 320 - Falloff: 100, 60, 30, 15, 0 + Falloff: 100, 0 Damage: 1500 Versus: none: 125 @@ -265,7 +265,7 @@ GrenDeath: SardDeath: Warhead@1Dam: SpreadDamage Spread: 256 - Falloff: 100, 50, 25, 0 + Falloff: 100, 0 Damage: 3000 Versus: none: 15 @@ -295,7 +295,7 @@ SpiceExplosion: Image: 120mm Warhead@1Dam: SpreadDamage Spread: 320 - Falloff: 100, 60, 30, 15, 0 + Falloff: 100, 0 Damage: 750 Versus: none: 90 @@ -322,7 +322,7 @@ BloomExplosion: Projectile: InstantHit Warhead@1Dam: SpreadDamage Spread: 320 - Falloff: 100, 60, 30, 15, 0 + Falloff: 100, 0 Damage: 7500 Versus: none: 90 @@ -340,7 +340,7 @@ BloomExplosion: PlasmaExplosion: Warhead@1Dam: SpreadDamage Spread: 2c0 - Falloff: 100, 37, 0 + Falloff: 100, 0 Damage: 20000 Versus: None: 100 diff --git a/mods/d2k/weapons/smallguns.yaml b/mods/d2k/weapons/smallguns.yaml index a927d581ec..342163fdf8 100644 --- a/mods/d2k/weapons/smallguns.yaml +++ b/mods/d2k/weapons/smallguns.yaml @@ -4,9 +4,9 @@ Report: MGUN2.WAV Projectile: InstantHit Warhead@1Dam: SpreadDamage - Spread: 128 - Falloff: 100, 50, 25, 0 Damage: 1250 + Spread: 128 + Falloff: 100, 0 Versus: wall: 10 building: 25 @@ -81,7 +81,6 @@ HMG: Report: 20MMGUN1.WAV Warhead@1Dam: SpreadDamage Spread: 160 - Falloff: 100, 60, 30, 0 Damage: 1800 Warhead@2Concrete: DamagesConcrete Damage: 1800