Fixed Warhead ValidTargets and InvalidTargets.

This commit is contained in:
UberWaffe
2014-08-05 16:46:33 +02:00
parent 0904b6a1a4
commit 390ca380bd
5 changed files with 85 additions and 42 deletions

View File

@@ -19,7 +19,7 @@ namespace OpenRA.GameRules
public abstract class Warhead public abstract class Warhead
{ {
[Desc("What types of targets are affected.")] [Desc("What types of targets are affected.")]
public readonly string[] ValidTargets = { "Air", "Ground", "Water" }; public readonly string[] ValidTargets = { "Ground", "Water" };
[Desc("What types of targets are unaffected.", "Overrules ValidTargets.")] [Desc("What types of targets are unaffected.", "Overrules ValidTargets.")]
public readonly string[] InvalidTargets = { }; public readonly string[] InvalidTargets = { };

View File

@@ -72,6 +72,7 @@ Atomic:
Spread: 1c0 Spread: 1c0
Damage: 1500 Damage: 1500
InfDeath: 5 InfDeath: 5
ValidTargets: Ground, Air
Versus: Versus:
None: 100% None: 100%
Wood: 100% Wood: 100%
@@ -85,6 +86,7 @@ Atomic:
Damage: 1000 Damage: 1000
InfDeath: 5 InfDeath: 5
Delay: 3 Delay: 3
ValidTargets: Ground, Air
Versus: Versus:
None: 100% None: 100%
Wood: 100% Wood: 100%
@@ -105,6 +107,7 @@ Atomic:
Damage: 500 Damage: 500
InfDeath: 5 InfDeath: 5
Delay: 6 Delay: 6
ValidTargets: Ground, Air
Versus: Versus:
None: 100% None: 100%
Wood: 100% Wood: 100%
@@ -122,6 +125,7 @@ Atomic:
Damage: 200 Damage: 200
InfDeath: 5 InfDeath: 5
Delay: 9 Delay: 9
ValidTargets: Ground, Air
Versus: Versus:
None: 100% None: 100%
Wood: 100% Wood: 100%
@@ -141,38 +145,21 @@ IonCannon:
Spread: 1c0 Spread: 1c0
Damage: 1000 Damage: 1000
InfDeath: 5 InfDeath: 5
ValidTargets: Ground, Air
Warhead@2Res_impact: DestroyResource Warhead@2Res_impact: DestroyResource
Warhead@3Smu_impact: LeaveSmudge Warhead@3Smu_impact: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Warhead@4Dam_area: PerCellDamage Warhead@4Res_area: DestroyResource
Size: 2,1
Damage: 0
InfDeath: 5
Delay: 3
Warhead@5Dam_area: SpreadDamage
Damage: 0
InfDeath: 5
Delay: 3
Warhead@6Res_area: DestroyResource
Size: 2,1 Size: 2,1
Delay: 3 Delay: 3
Warhead@7Smu_area: LeaveSmudge Warhead@5Smu_area: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Size: 2,1 Size: 2,1
Delay: 3 Delay: 3
Warhead@8Dam_area2: PerCellDamage Warhead@6Res_area2: DestroyResource
Size: 1
Damage: 0
InfDeath: 5
Delay: 3
Warhead@9Dam_area2: SpreadDamage
Damage: 0
InfDeath: 5
Delay: 3
Warhead@10Res_area2: DestroyResource
Size: 1 Size: 1
Delay: 3 Delay: 3
Warhead@11Smu_area2: LeaveSmudge Warhead@7Smu_area2: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Size: 1 Size: 1
Delay: 3 Delay: 3
@@ -188,6 +175,7 @@ Sniper:
Spread: 42 Spread: 42
Damage: 100 Damage: 100
InfDeath: 2 InfDeath: 2
ValidTargets: Infantry
HighV: HighV:
ROF: 25 ROF: 25
@@ -221,6 +209,7 @@ HeliAGGun:
Spread: 256 Spread: 256
Damage: 20 Damage: 20
InfDeath: 2 InfDeath: 2
ValidTargets: Ground
Versus: Versus:
None: 100% None: 100%
Wood: 50% Wood: 50%
@@ -243,6 +232,7 @@ HeliAAGun:
Spread: 128 Spread: 128
Damage: 20 Damage: 20
InfDeath: 2 InfDeath: 2
ValidTargets: Air
Versus: Versus:
None: 100% None: 100%
Wood: 50% Wood: 50%
@@ -262,6 +252,7 @@ Pistol:
Spread: 128 Spread: 128
Damage: 1 Damage: 1
InfDeath: 2 InfDeath: 2
InvalidTargets: Wall
Versus: Versus:
None: 100% None: 100%
Wood: 50% Wood: 50%
@@ -281,6 +272,7 @@ M16:
Spread: 128 Spread: 128
Damage: 15 Damage: 15
InfDeath: 2 InfDeath: 2
InvalidTargets: Wall
Versus: Versus:
None: 100% None: 100%
Wood: 25% Wood: 25%
@@ -308,6 +300,7 @@ Rockets:
Spread: 128 Spread: 128
Damage: 30 Damage: 30
InfDeath: 4 InfDeath: 4
ValidTargets: Ground, Air
Versus: Versus:
None: 50% None: 50%
Wood: 85% Wood: 85%
@@ -341,6 +334,7 @@ BikeRockets:
Spread: 128 Spread: 128
Damage: 30 Damage: 30
InfDeath: 4 InfDeath: 4
ValidTargets: Ground, Air
Versus: Versus:
None: 25% None: 25%
Wood: 75% Wood: 75%
@@ -374,6 +368,7 @@ OrcaAGMissiles:
Spread: 128 Spread: 128
Damage: 25 Damage: 25
InfDeath: 4 InfDeath: 4
ValidTargets: Ground
Versus: Versus:
None: 50% None: 50%
Wood: 100% Wood: 100%
@@ -406,6 +401,7 @@ OrcaAAMissiles:
Spread: 128 Spread: 128
Damage: 25 Damage: 25
InfDeath: 4 InfDeath: 4
ValidTargets: Air
Versus: Versus:
Light: 75% Light: 75%
Heavy: 50% Heavy: 50%
@@ -426,6 +422,7 @@ Flamethrower:
Spread: 341 Spread: 341
Damage: 40 Damage: 40
InfDeath: 5 InfDeath: 5
InvalidTargets: Wall
Versus: Versus:
None: 100% None: 100%
Wood: 100% Wood: 100%
@@ -450,6 +447,7 @@ BigFlamer:
Spread: 341 Spread: 341
Damage: 75 Damage: 75
InfDeath: 5 InfDeath: 5
InvalidTargets: Wall
Versus: Versus:
None: 100% None: 100%
Wood: 100% Wood: 100%
@@ -643,6 +641,7 @@ MammothMissiles:
Spread: 298 Spread: 298
Damage: 45 Damage: 45
InfDeath: 4 InfDeath: 4
ValidTargets: Ground, Air
Versus: Versus:
None: 50% None: 50%
Wood: 75% Wood: 75%
@@ -682,6 +681,7 @@ MammothMissiles:
Spread: 683 Spread: 683
Damage: 25 Damage: 25
InfDeath: 4 InfDeath: 4
ValidTargets: Ground
Versus: Versus:
None: 35% None: 35%
Wood: 60% Wood: 60%
@@ -714,6 +714,7 @@ MammothMissiles:
Spread: 128 Spread: 128
Damage: 60 Damage: 60
InfDeath: 4 InfDeath: 4
ValidTargets: Ground, Air
Versus: Versus:
None: 25% None: 25%
Wood: 75% Wood: 75%
@@ -764,6 +765,7 @@ MachineGun:
Spread: 128 Spread: 128
Damage: 15 Damage: 15
InfDeath: 2 InfDeath: 2
InvalidTargets: Wall
Versus: Versus:
None: 100% None: 100%
Wood: 20% Wood: 20%
@@ -828,6 +830,7 @@ TowerMissle:
Spread: 683 Spread: 683
Damage: 25 Damage: 25
InfDeath: 3 InfDeath: 3
ValidTargets: Ground
Versus: Versus:
None: 50% None: 50%
Wood: 25% Wood: 25%
@@ -850,6 +853,7 @@ Vulcan:
Spread: 426 Spread: 426
Damage: 100 Damage: 100
InfDeath: 2 InfDeath: 2
ValidTargets: Ground, Water
Versus: Versus:
None: 100% None: 100%
Wood: 25% Wood: 25%
@@ -870,6 +874,7 @@ Napalm:
Spread: 341 Spread: 341
Damage: 300 Damage: 300
InfDeath: 5 InfDeath: 5
ValidTargets: Ground, Water
Versus: Versus:
None: 100% None: 100%
Wood: 100% Wood: 100%
@@ -930,6 +935,7 @@ SAMMissile:
ContrailLength: 8 ContrailLength: 8
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 682 Spread: 682
ValidTargets: Air
Versus: Versus:
None: 100% None: 100%
Wood: 100% Wood: 100%
@@ -1014,6 +1020,7 @@ APCGun:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 128 Spread: 128
Damage: 15 Damage: 15
ValidTargets: Ground
Versus: Versus:
None: 50% None: 50%
Wood: 50% Wood: 50%
@@ -1033,6 +1040,7 @@ APCGun.AA:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 128 Spread: 128
Damage: 25 Damage: 25
ValidTargets: Air
Versus: Versus:
Heavy: 50% Heavy: 50%
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
@@ -1055,6 +1063,7 @@ Patriot:
Angle: 88 Angle: 88
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 682 Spread: 682
ValidTargets: Air
Versus: Versus:
None: 100% None: 100%
Wood: 100% Wood: 100%

View File

@@ -37,6 +37,7 @@ Bazooka:
Spread: 96 Spread: 96
Damage: 50 Damage: 50
InfDeath: 4 InfDeath: 4
ValidTargets: Ground
Versus: Versus:
None: 10% None: 10%
Wood: 75% Wood: 75%
@@ -85,6 +86,7 @@ Vulcan:
Spread: 96 Spread: 96
Damage: 30 Damage: 30
InfDeath: 2 InfDeath: 2
ValidTargets: Ground, Air
Versus: Versus:
Wood: 0% Wood: 0%
Light: 60% Light: 60%
@@ -110,6 +112,7 @@ Slung:
Spread: 192 Spread: 192
Damage: 30 Damage: 30
InfDeath: 4 InfDeath: 4
ValidTargets: Ground
Versus: Versus:
None: 0% None: 0%
Wood: 75% Wood: 75%
@@ -186,6 +189,7 @@ QuadRockets:
Spread: 96 Spread: 96
Damage: 25 Damage: 25
InfDeath: 4 InfDeath: 4
ValidTargets: Ground, Air
Versus: Versus:
None: 35% None: 35%
Wood: 45% Wood: 45%
@@ -245,6 +249,7 @@ TowerMissile:
Spread: 384 Spread: 384
Damage: 50 Damage: 50
InfDeath: 3 InfDeath: 3
ValidTargets: Ground, Air
Versus: Versus:
None: 50% None: 50%
Wood: 45% Wood: 45%
@@ -347,6 +352,7 @@ DevBullet:
Spread: 384 Spread: 384
Damage: 60 Damage: 60
InfDeath: 4 InfDeath: 4
ValidTargets: Ground
Versus: Versus:
None: 20% None: 20%
Wood: 50% Wood: 50%

View File

@@ -34,6 +34,7 @@ ZSU-23:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 213 Spread: 213
Damage: 12 Damage: 12
ValidTargets: Air
Versus: Versus:
None: 30% None: 30%
Wood: 75% Wood: 75%
@@ -175,6 +176,7 @@ Maverick:
Spread: 128 Spread: 128
Damage: 70 Damage: 70
InfDeath: 4 InfDeath: 4
ValidTargets: Ground, Water
Versus: Versus:
None: 30% None: 30%
Wood: 75% Wood: 75%
@@ -355,6 +357,7 @@ Dragon:
Spread: 128 Spread: 128
Damage: 50 Damage: 50
InfDeath: 4 InfDeath: 4
ValidTargets: Ground, Water
Versus: Versus:
None: 10% None: 10%
Wood: 75% Wood: 75%
@@ -391,6 +394,7 @@ HellfireAG:
Spread: 128 Spread: 128
Damage: 60 Damage: 60
InfDeath: 4 InfDeath: 4
ValidTargets: Ground, Water
Versus: Versus:
None: 30% None: 30%
Wood: 75% Wood: 75%
@@ -427,6 +431,7 @@ HellfireAA:
Spread: 128 Spread: 128
Damage: 40 Damage: 40
InfDeath: 4 InfDeath: 4
ValidTargets: Air
Versus: Versus:
None: 30% None: 30%
Wood: 75% Wood: 75%
@@ -567,6 +572,7 @@ Grenade:
Spread: 128 Spread: 128
Damage: 60 Damage: 60
InfDeath: 4 InfDeath: 4
InvalidTargets: Air, Infantry
Versus: Versus:
None: 20% None: 20%
Wood: 75% Wood: 75%
@@ -629,6 +635,7 @@ MammothTusk:
Spread: 256 Spread: 256
Damage: 50 Damage: 50
InfDeath: 3 InfDeath: 3
ValidTargets: Air, Infantry
Versus: Versus:
None: 100% None: 100%
Wood: 75% Wood: 75%
@@ -777,7 +784,7 @@ CrateNuke:
Explosion: nuke Explosion: nuke
ImpactSound: kaboom1.aud ImpactSound: kaboom1.aud
Warhead@4Dam_areanuke: PerCellDamage Warhead@4Dam_areanuke: PerCellDamage
Size: 5,4 Size: 5
Damage: 250 Damage: 250
InfDeath: 5 InfDeath: 5
Delay: 4 Delay: 4
@@ -837,6 +844,7 @@ Nike:
Spread: 128 Spread: 128
Damage: 50 Damage: 50
InfDeath: 3 InfDeath: 3
ValidTargets: Air
Versus: Versus:
None: 90% None: 90%
Wood: 0% Wood: 0%
@@ -866,6 +874,7 @@ RedEye:
Spread: 128 Spread: 128
Damage: 40 Damage: 40
InfDeath: 3 InfDeath: 3
ValidTargets: Air
Versus: Versus:
None: 90% None: 90%
Wood: 75% Wood: 75%
@@ -961,6 +970,7 @@ Stinger:
Spread: 128 Spread: 128
Damage: 30 Damage: 30
InfDeath: 4 InfDeath: 4
ValidTargets: Air, Ground, Water
Versus: Versus:
None: 30% None: 30%
Wood: 75% Wood: 75%
@@ -1001,6 +1011,7 @@ TorpTube:
Spread: 426 Spread: 426
Damage: 180 Damage: 180
InfDeath: 4 InfDeath: 4
ValidTargets: Water, Underwater, Bridge
Versus: Versus:
None: 30% None: 30%
Wood: 75% Wood: 75%
@@ -1062,6 +1073,7 @@ DepthCharge:
Spread: 128 Spread: 128
Damage: 80 Damage: 80
InfDeath: 4 InfDeath: 4
ValidTargets: Underwater
Versus: Versus:
None: 30% None: 30%
Wood: 75% Wood: 75%
@@ -1114,6 +1126,7 @@ DogJaw:
Spread: 213 Spread: 213
Damage: 100 Damage: 100
InfDeath: 1 InfDeath: 1
ValidTargets: Infantry
Versus: Versus:
Wood: 0% Wood: 0%
Light: 0% Light: 0%
@@ -1147,6 +1160,7 @@ Repair:
Spread: 213 Spread: 213
Damage: -20 Damage: -20
InfDeath: 1 InfDeath: 1
ValidTargets: Repair
Versus: Versus:
None: 0% None: 0%
Wood: 0% Wood: 0%
@@ -1217,6 +1231,7 @@ Atomic:
Spread: 1c0 Spread: 1c0
Damage: 1500 Damage: 1500
InfDeath: 5 InfDeath: 5
ValidTargets: Ground, Water, Air
Versus: Versus:
Concrete: 25% Concrete: 25%
Warhead@2Res_impact: DestroyResource Warhead@2Res_impact: DestroyResource
@@ -1232,6 +1247,7 @@ Atomic:
Damage: 600 Damage: 600
InfDeath: 5 InfDeath: 5
Delay: 5 Delay: 5
ValidTargets: Ground, Water, Air
Versus: Versus:
Concrete: 25% Concrete: 25%
Warhead@6Res_areanuke1: DestroyResource Warhead@6Res_areanuke1: DestroyResource
@@ -1249,6 +1265,7 @@ Atomic:
Damage: 600 Damage: 600
InfDeath: 5 InfDeath: 5
Delay: 10 Delay: 10
ValidTargets: Ground, Water, Air
Versus: Versus:
Concrete: 25% Concrete: 25%
Warhead@10Res_areanuke2: DestroyResource Warhead@10Res_areanuke2: DestroyResource
@@ -1263,6 +1280,7 @@ Atomic:
Damage: 600 Damage: 600
InfDeath: 5 InfDeath: 5
Delay: 15 Delay: 15
ValidTargets: Ground, Water, Air
Versus: Versus:
Concrete: 25% Concrete: 25%
Warhead@13Res_areanuke3: DestroyResource Warhead@13Res_areanuke3: DestroyResource
@@ -1277,6 +1295,7 @@ Atomic:
Damage: 600 Damage: 600
InfDeath: 5 InfDeath: 5
Delay: 20 Delay: 20
ValidTargets: Ground, Water, Air
Versus: Versus:
Concrete: 25% Concrete: 25%
Warhead@16Res_areanuke4: DestroyResource Warhead@16Res_areanuke4: DestroyResource
@@ -1293,6 +1312,7 @@ MiniNuke:
Spread: 1c0 Spread: 1c0
Damage: 1500 Damage: 1500
InfDeath: 5 InfDeath: 5
ValidTargets: Ground, Water, Air
Versus: Versus:
Concrete: 25% Concrete: 25%
Warhead@2Res_impact: DestroyResource Warhead@2Res_impact: DestroyResource
@@ -1305,6 +1325,7 @@ MiniNuke:
Damage: 600 Damage: 600
InfDeath: 5 InfDeath: 5
Delay: 5 Delay: 5
ValidTargets: Ground, Water, Air
Versus: Versus:
Concrete: 25% Concrete: 25%
Warhead@5Res_areanuke1: DestroyResource Warhead@5Res_areanuke1: DestroyResource
@@ -1318,6 +1339,7 @@ MiniNuke:
Damage: 600 Damage: 600
InfDeath: 5 InfDeath: 5
Delay: 10 Delay: 10
ValidTargets: Ground, Water, Air
Versus: Versus:
Concrete: 25% Concrete: 25%
Warhead@8Res_areanuke2: DestroyResource Warhead@8Res_areanuke2: DestroyResource
@@ -1328,6 +1350,7 @@ MiniNuke:
Damage: 600 Damage: 600
InfDeath: 5 InfDeath: 5
Delay: 15 Delay: 15
ValidTargets: Ground, Water, Air
Versus: Versus:
Concrete: 25% Concrete: 25%
Warhead@10Res_areanuke3: DestroyResource Warhead@10Res_areanuke3: DestroyResource
@@ -1491,6 +1514,7 @@ FLAK-23:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 213 Spread: 213
Damage: 20 Damage: 20
ValidTargets: Air, Ground, Water
Versus: Versus:
None: 40% None: 40%
Wood: 10% Wood: 10%
@@ -1543,6 +1567,7 @@ APTusk:
Spread: 128 Spread: 128
Damage: 30 Damage: 30
InfDeath: 4 InfDeath: 4
ValidTargets: Ground, Water
Versus: Versus:
None: 25% None: 25%
Wood: 75% Wood: 75%
@@ -1594,30 +1619,24 @@ Mandible:
MADTankThump: MADTankThump:
InvalidTargets: MADTank InvalidTargets: MADTank
Warhead@1Dam: HealthPercentageDamage Warhead@1Dam: HealthPercentageDamage
Spread: 7c0,6c0 Spread: 7c0
Damage: 1
Versus:
None: 0%
Warhead@2Dam: SpreadDamage
Damage: 1 Damage: 1
InvalidTargets: MADTank
Versus: Versus:
None: 0% None: 0%
MADTankDetonate: MADTankDetonate:
InvalidTargets: MADTank InvalidTargets: MADTank
Warhead@1Dam: HealthPercentageDamage Warhead@1Dam: HealthPercentageDamage
Spread: 7c0,6c0 Spread: 7c0
Damage: 19 Damage: 19
InvalidTargets: MADTank
Versus: Versus:
None: 0% None: 0%
Warhead@2Dam: SpreadDamage Warhead@2Smu: LeaveSmudge
Damage: 19
Versus:
None: 0%
Warhead@3Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Size: 7,6 Size: 7,6
Warhead@4Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion Explosion: med_explosion
ImpactSound: mineblo1.aud ImpactSound: mineblo1.aud

View File

@@ -98,6 +98,7 @@ Bazooka:
Spread: 128 Spread: 128
Damage: 25 Damage: 25
InfDeath: 2 InfDeath: 2
ValidTargets: Ground, Air
Versus: Versus:
None: 25% None: 25%
Wood: 65% Wood: 65%
@@ -136,6 +137,7 @@ MultiCluster:
Spread: 128 Spread: 128
Damage: 65 Damage: 65
InfDeath: 3 InfDeath: 3
ValidTargets: Ground
Versus: Versus:
None: 25% None: 25%
Wood: 65% Wood: 65%
@@ -245,6 +247,7 @@ CyCannon:
Damage: 120 Damage: 120
InfDeath: 6 InfDeath: 6
ProneModifier: 100 ProneModifier: 100
ValidTargets: Ground
Versus: Versus:
None: 100% None: 100%
Wood: 65% Wood: 65%
@@ -402,6 +405,7 @@ HoverMissile:
Spread: 128 Spread: 128
Damage: 30 Damage: 30
InfDeath: 2 InfDeath: 2
ValidTargets: Ground, Air
Versus: Versus:
None: 25% None: 25%
Wood: 65% Wood: 65%
@@ -473,6 +477,7 @@ MammothTusk:
Damage: 40 Damage: 40
InfDeath: 3 InfDeath: 3
ProneModifier: 70 ProneModifier: 70
ValidTargets: Air
Versus: Versus:
None: 100% None: 100%
Wood: 85% Wood: 85%
@@ -628,6 +633,7 @@ BikeMissile:
Spread: 256 Spread: 256
Damage: 40 Damage: 40
InfDeath: 2 InfDeath: 2
ValidTargets: Ground
Versus: Versus:
None: 25% None: 25%
Wood: 65% Wood: 65%
@@ -727,6 +733,7 @@ Dragon:
Spread: 128 Spread: 128
Damage: 30 Damage: 30
InfDeath: 2 InfDeath: 2
ValidTargets: Ground, Air
Versus: Versus:
None: 25% None: 25%
Wood: 65% Wood: 65%
@@ -827,6 +834,7 @@ Hellfire:
Spread: 85 Spread: 85
Damage: 30 Damage: 30
InfDeath: 2 InfDeath: 2
ValidTargets: Ground, Air
Versus: Versus:
None: 30% None: 30%
Wood: 65% Wood: 65%
@@ -893,6 +901,7 @@ Proton:
Spread: 128 Spread: 128
Damage: 20 Damage: 20
InfDeath: 3 InfDeath: 3
ValidTargets: Ground, Air
Versus: Versus:
None: 25% None: 25%
Wood: 65% Wood: 65%
@@ -920,6 +929,7 @@ HarpyClaw:
Damage: 60 Damage: 60
InfDeath: 1 InfDeath: 1
ProneModifier: 70 ProneModifier: 70
ValidTargets: Ground, Air
Versus: Versus:
Wood: 60% Wood: 60%
Light: 40% Light: 40%
@@ -978,18 +988,16 @@ IonCannon:
Damage: 1000 Damage: 1000
InfDeath: 5 InfDeath: 5
ProneModifier: 100 ProneModifier: 100
ValidTargets: Ground, Air
Warhead@2Eff_impact: CreateEffect Warhead@2Eff_impact: CreateEffect
Explosion: ring1 Explosion: ring1
Warhead@3Dam_area: PerCellDamage Warhead@3Dam_area: PerCellDamage
Size: 2,1 Size: 2
Damage: 250 Damage: 250
InfDeath: 5 InfDeath: 5
Delay: 3 Delay: 3
Warhead@4Dam_area: SpreadDamage ValidTargets: Ground, Air
Damage: 250 Warhead@4Smu_area: LeaveSmudge
InfDeath: 5
Delay: 3
Warhead@5Smu_area: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Size: 2,1 Size: 2,1
Delay: 3 Delay: 3
@@ -1066,6 +1074,7 @@ SAMTower:
Spread: 128 Spread: 128
Damage: 33 Damage: 33
InfDeath: 2 InfDeath: 2
ValidTargets: Air
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: small_clsn Explosion: small_clsn
ImpactSound: expnew12.aud ImpactSound: expnew12.aud