Update D2K FactionImages

Default is now Ordos, as there are 3 ordos subfactions and 2 for others.
Fremen now uses Atreides Structures as in original, rather than
Harkonnen
This commit is contained in:
Mustafa Alperen Seki
2017-11-30 13:49:56 +03:00
committed by Paul Chote
parent fbc18dfb18
commit 395eb36cd1
2 changed files with 67 additions and 64 deletions

View File

@@ -224,11 +224,12 @@ upgrade.conyard:
Valued: Valued:
Cost: 1000 Cost: 1000
RenderSprites: RenderSprites:
Image: conyard.harkonnen Image: conyard.ordos
FactionImages: FactionImages:
atreides: conyard.atreides atreides: conyard.atreides
ordos: conyard.ordos fremen: conyard.atreides
corrino: conyard.corrino harkonnen: conyard.harkonnen
corrino: conyard.harkonnen
ProvidesPrerequisite@upgradename: ProvidesPrerequisite@upgradename:
upgrade.barracks: upgrade.barracks:
@@ -247,12 +248,12 @@ upgrade.barracks:
Valued: Valued:
Cost: 500 Cost: 500
RenderSprites: RenderSprites:
Image: barracks.harkonnen Image: barracks.ordos
FactionImages: FactionImages:
atreides: barracks.atreides atreides: barracks.atreides
ordos: barracks.ordos fremen: barracks.atreides
mercenary: barracks.ordos harkonnen: barracks.harkonnen
smuggler: barracks.ordos corrino: barracks.harkonnen
ProvidesPrerequisite@upgradename: ProvidesPrerequisite@upgradename:
upgrade.light: upgrade.light:
@@ -271,12 +272,12 @@ upgrade.light:
Valued: Valued:
Cost: 400 Cost: 400
RenderSprites: RenderSprites:
Image: light.harkonnen Image: light.ordos
FactionImages: FactionImages:
atreides: light.atreides atreides: light.atreides
ordos: light.ordos fremen: light.atreides
mercenary: light.ordos harkonnen: light.harkonnen
smuggler: light.ordos corrino: light.harkonnen
ProvidesPrerequisite@upgradename: ProvidesPrerequisite@upgradename:
upgrade.heavy: upgrade.heavy:
@@ -295,12 +296,13 @@ upgrade.heavy:
Valued: Valued:
Cost: 800 Cost: 800
RenderSprites: RenderSprites:
Image: heavy.harkonnen Image: heavy.ordos
FactionImages: FactionImages:
atreides: heavy.atreides atreides: heavy.atreides
ordos: heavy.ordos fremen: heavy.atreides
harkonnen: heavy.harkonnen
corrino: heavy.harkonnen
mercenary: heavy.mercenary mercenary: heavy.mercenary
smuggler: heavy.ordos
ProvidesPrerequisite@upgradename: ProvidesPrerequisite@upgradename:
upgrade.hightech: upgrade.hightech:

View File

@@ -91,12 +91,12 @@ construction_yard:
Power: Power:
Amount: 20 Amount: 20
RenderSprites: RenderSprites:
Image: conyard.harkonnen Image: conyard.ordos
FactionImages: FactionImages:
atreides: conyard.atreides atreides: conyard.atreides
ordos: conyard.ordos fremen: conyard.atreides
smuggler: conyard.ordos harkonnen: conyard.harkonnen
mercenary: conyard.ordos corrino: conyard.harkonnen
WithBuildingPlacedOverlay: WithBuildingPlacedOverlay:
Palette: d2k Palette: d2k
PrimaryBuilding: PrimaryBuilding:
@@ -151,12 +151,12 @@ wind_trap:
RevealsShroud: RevealsShroud:
Range: 3c768 Range: 3c768
RenderSprites: RenderSprites:
Image: power.harkonnen Image: power.ordos
FactionImages: FactionImages:
atreides: power.atreides atreides: power.atreides
ordos: power.ordos fremen: power.atreides
smuggler: power.ordos harkonnen: power.harkonnen
mercenary: power.ordos corrino: power.harkonnen
WithIdleOverlay@ZAPS: WithIdleOverlay@ZAPS:
Sequence: idle-zaps Sequence: idle-zaps
Power: Power:
@@ -221,12 +221,12 @@ barracks:
Power: Power:
Amount: -30 Amount: -30
RenderSprites: RenderSprites:
Image: barracks.harkonnen Image: barracks.ordos
FactionImages: FactionImages:
atreides: barracks.atreides atreides: barracks.atreides
ordos: barracks.ordos fremen: barracks.atreides
smuggler: barracks.ordos harkonnen: barracks.harkonnen
mercenary: barracks.ordos corrino: barracks.harkonnen
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
GrantConditionOnPrerequisite: GrantConditionOnPrerequisite:
Prerequisites: upgrade.barracks Prerequisites: upgrade.barracks
@@ -297,12 +297,12 @@ refinery:
DeliveringActor: carryall.reinforce DeliveringActor: carryall.reinforce
Facing: 160 Facing: 160
RenderSprites: RenderSprites:
Image: refinery.harkonnen Image: refinery.ordos
FactionImages: FactionImages:
atreides: refinery.atreides atreides: refinery.atreides
ordos: refinery.ordos fremen: refinery.atreides
smuggler: refinery.ordos harkonnen: refinery.harkonnen
mercenary: refinery.ordos corrino: refinery.harkonnen
WithDockedOverlay@SMOKE: WithDockedOverlay@SMOKE:
Sequence: smoke Sequence: smoke
Power: Power:
@@ -336,12 +336,12 @@ silo:
RevealsShroud: RevealsShroud:
Range: 2c768 Range: 2c768
RenderSprites: RenderSprites:
Image: silo.harkonnen Image: silo.ordos
FactionImages: FactionImages:
atreides: silo.atreides atreides: silo.atreides
ordos: silo.ordos fremen: silo.atreides
smuggler: silo.ordos harkonnen: silo.harkonnen
mercenary: silo.ordos corrino: silo.harkonnen
WithSpriteBody: WithSpriteBody:
WithSiloAnimation: WithSiloAnimation:
StoresResources: StoresResources:
@@ -392,12 +392,12 @@ light_factory:
RevealsShroud: RevealsShroud:
Range: 4c768 Range: 4c768
RenderSprites: RenderSprites:
Image: light.harkonnen Image: light.ordos
FactionImages: FactionImages:
atreides: light.atreides atreides: light.atreides
ordos: light.ordos fremen: light.atreides
smuggler: light.ordos harkonnen: light.harkonnen
mercenary: light.ordos corrino: light.harkonnen
RallyPoint: RallyPoint:
Offset: 2,2 Offset: 2,2
Exit@1: Exit@1:
@@ -502,12 +502,13 @@ heavy_factory:
Prerequisite: heavy.missiletank Prerequisite: heavy.missiletank
Factions: atreides, harkonnen Factions: atreides, harkonnen
RenderSprites: RenderSprites:
Image: heavy.harkonnen Image: heavy.ordos
FactionImages: FactionImages:
atreides: heavy.atreides atreides: heavy.atreides
ordos: heavy.ordos fremen: heavy.atreides
harkonnen: heavy.harkonnen
corrino: heavy.harkonnen
mercenary: heavy.mercenary mercenary: heavy.mercenary
smuggler: heavy.ordos
WithProductionOverlay@WELDING: WithProductionOverlay@WELDING:
Sequence: production-welding Sequence: production-welding
WithIdleOverlay@TOP: WithIdleOverlay@TOP:
@@ -566,12 +567,12 @@ outpost:
ProvidesRadar: ProvidesRadar:
RequiresCondition: !disabled RequiresCondition: !disabled
RenderSprites: RenderSprites:
Image: outpost.harkonnen Image: outpost.ordos
FactionImages: FactionImages:
atreides: outpost.atreides atreides: outpost.atreides
ordos: outpost.ordos fremen: outpost.atreides
smuggler: outpost.ordos harkonnen: outpost.harkonnen
mercenary: outpost.ordos corrino: outpost.harkonnen
WithIdleOverlay@DISH: WithIdleOverlay@DISH:
Sequence: idle-dish Sequence: idle-dish
PauseOnCondition: disabled PauseOnCondition: disabled
@@ -627,12 +628,13 @@ starport:
Produces: Starport Produces: Starport
ActorType: frigate ActorType: frigate
RenderSprites: RenderSprites:
Image: starport.harkonnen Image: starport.ordos
FactionImages: FactionImages:
atreides: starport.atreides atreides: starport.atreides
ordos: starport.ordos fremen: starport.atreides
harkonnen: starport.harkonnen
corrino: starport.harkonnen
smuggler: starport.smuggler smuggler: starport.smuggler
mercenary: starport.ordos
WithDeliveryOverlay: WithDeliveryOverlay:
Palette: starportlights Palette: starportlights
ProductionBar: ProductionBar:
@@ -847,12 +849,12 @@ repair_pad:
RallyPoint: RallyPoint:
Offset: 1,3 Offset: 1,3
RenderSprites: RenderSprites:
Image: repair_pad.harkonnen Image: repair_pad.ordos
FactionImages: FactionImages:
atreides: repair_pad.atreides atreides: repair_pad.atreides
ordos: repair_pad.ordos fremen: repair_pad.atreides
smuggler: repair_pad.ordos harkonnen: repair_pad.harkonnen
mercenary: repair_pad.ordos corrino: repair_pad.harkonnen
WithRepairOverlay: WithRepairOverlay:
Palette: effect75alpha Palette: effect75alpha
Power: Power:
@@ -901,12 +903,12 @@ high_tech_factory:
RevealsShroud: RevealsShroud:
Range: 4c768 Range: 4c768
RenderSprites: RenderSprites:
Image: hightech.harkonnen Image: hightech.ordos
FactionImages: FactionImages:
atreides: hightech.atreides atreides: hightech.atreides
ordos: hightech.ordos fremen: hightech.atreides
smuggler: hightech.ordos harkonnen: hightech.harkonnen
mercenary: hightech.ordos corrino: hightech.harkonnen
ProvidesPrerequisite@upgrade: ProvidesPrerequisite@upgrade:
Prerequisite: hightech.atreides Prerequisite: hightech.atreides
Factions: atreides Factions: atreides
@@ -976,12 +978,12 @@ research_centre:
RevealsShroud: RevealsShroud:
Range: 4c768 Range: 4c768
RenderSprites: RenderSprites:
Image: research.harkonnen Image: research.ordos
FactionImages: FactionImages:
atreides: research.atreides atreides: research.atreides
ordos: research.ordos fremen: research.atreides
smuggler: research.ordos harkonnen: research.harkonnen
mercenary: research.ordos corrino: research.harkonnen
WithIdleOverlay@LIGHTS: WithIdleOverlay@LIGHTS:
Sequence: idle-lights Sequence: idle-lights
Power: Power:
@@ -1028,13 +1030,12 @@ palace:
RevealsShroud: RevealsShroud:
Range: 4c768 Range: 4c768
RenderSprites: RenderSprites:
Image: palace.harkonnen Image: palace.ordos
FactionImages: FactionImages:
atreides: palace.atreides atreides: palace.atreides
ordos: palace.ordos fremen: palace.atreides
harkonnen: palace.harkonnen
corrino: palace.corrino corrino: palace.corrino
smuggler: palace.ordos
mercenary: palace.ordos
Power: Power:
Amount: -200 Amount: -200
ProvidesPrerequisite@nuke: ProvidesPrerequisite@nuke: