Merge pull request #8908 from Mailaender/fix-spectating-desync
Fixed a desync when a player surrenders
This commit is contained in:
@@ -238,7 +238,10 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public void ResolveOrder(Actor self, Order order)
|
||||
{
|
||||
if (order.OrderString == "Surrender")
|
||||
{
|
||||
ForceDefeat(self.Owner);
|
||||
self.Owner.Spectating = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user