Merge pull request #8908 from Mailaender/fix-spectating-desync

Fixed a desync when a player surrenders
This commit is contained in:
Pavel Penev
2015-08-03 22:57:41 +03:00
2 changed files with 3 additions and 1 deletions

View File

@@ -238,7 +238,10 @@ namespace OpenRA.Mods.Common.Traits
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Surrender")
{
ForceDefeat(self.Owner);
self.Owner.Spectating = true;
}
}
}