From 396a82987ef62350d61725f269fba7781a237c3a Mon Sep 17 00:00:00 2001 From: psydev Date: Wed, 17 Apr 2013 01:31:39 -0700 Subject: [PATCH] increas TakeCover crawl speed 50% -> 60% Seems like taking cover is a liability much more than a protection. I think it's better if infantry get out of the way of artillery rather than slow down and stay in its way. It's frustrating watching your infantry die pointlessly. Instead of this, a reasonable alternative might be to double-click orders for your infantry to force them back up. --- mods/cnc/rules/defaults.yaml | 1 + 1 file changed, 1 insertion(+) diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index be22ed9529..be63c1339c 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -126,6 +126,7 @@ Buildable: Queue: Infantry TakeCover: + ProneSpeed: 0.6 RenderInfantryProne: AttackMove: Passenger: