Use FogObscures(WPos).
This commit is contained in:
@@ -18,7 +18,6 @@ namespace OpenRA.Mods.Common.Effects
|
||||
{
|
||||
readonly World world;
|
||||
readonly WPos pos;
|
||||
readonly CPos cell;
|
||||
readonly Animation anim;
|
||||
readonly string palette;
|
||||
|
||||
@@ -26,7 +25,6 @@ namespace OpenRA.Mods.Common.Effects
|
||||
{
|
||||
this.world = world;
|
||||
this.pos = pos;
|
||||
this.cell = world.Map.CellContaining(pos);
|
||||
this.palette = palette;
|
||||
|
||||
anim = new Animation(world, trail);
|
||||
@@ -38,7 +36,7 @@ namespace OpenRA.Mods.Common.Effects
|
||||
|
||||
public IEnumerable<IRenderable> Render(WorldRenderer wr)
|
||||
{
|
||||
if (world.FogObscures(cell))
|
||||
if (world.FogObscures(pos))
|
||||
return SpriteRenderable.None;
|
||||
|
||||
return anim.Render(pos, wr.Palette(palette));
|
||||
|
||||
Reference in New Issue
Block a user