diff --git a/mods/ra/rules/infantry.yaml b/mods/ra/rules/infantry.yaml index 20e810d697..4bc2c7d742 100644 --- a/mods/ra/rules/infantry.yaml +++ b/mods/ra/rules/infantry.yaml @@ -417,7 +417,7 @@ MECH: VoiceSet: MechanicVoice AutoTarget: AutoTargetPriority@DEFAULT: - ValidTargets: Vehicle + ValidTargets: Vehicle, Ship EINSTEIN: Inherits: ^CivInfantry diff --git a/mods/ra/rules/ships.yaml b/mods/ra/rules/ships.yaml index a52a7049ff..f7b23f1ad6 100644 --- a/mods/ra/rules/ships.yaml +++ b/mods/ra/rules/ships.yaml @@ -27,7 +27,7 @@ SS: TargetTypes: Ground, Water, Ship, Submarine, Repair RequiresCondition: !underwater Targetable@UNDERWATER: - TargetTypes: Underwater, Submarine, Repair + TargetTypes: Underwater, Submarine RequiresCondition: underwater Cloak: CloakTypes: Underwater @@ -95,7 +95,7 @@ MSUB: TargetTypes: Ground, Water, Ship, Submarine, Repair RequiresCondition: !underwater Targetable@UNDERWATER: - TargetTypes: Underwater, Submarine, Repair + TargetTypes: Underwater, Submarine RequiresCondition: underwater Cloak: CloakTypes: Underwater