From 39aa1a9f9c6498235b4bac41ebf47fa68120097b Mon Sep 17 00:00:00 2001 From: FrameLimiter Date: Mon, 19 Mar 2018 12:15:14 -0400 Subject: [PATCH] Adds ships to the MECH's autotarget priority list The mechanic was not automatically targeting & repairing damaged ships. --- mods/ra/rules/infantry.yaml | 2 +- mods/ra/rules/ships.yaml | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/mods/ra/rules/infantry.yaml b/mods/ra/rules/infantry.yaml index 20e810d697..4bc2c7d742 100644 --- a/mods/ra/rules/infantry.yaml +++ b/mods/ra/rules/infantry.yaml @@ -417,7 +417,7 @@ MECH: VoiceSet: MechanicVoice AutoTarget: AutoTargetPriority@DEFAULT: - ValidTargets: Vehicle + ValidTargets: Vehicle, Ship EINSTEIN: Inherits: ^CivInfantry diff --git a/mods/ra/rules/ships.yaml b/mods/ra/rules/ships.yaml index a52a7049ff..f7b23f1ad6 100644 --- a/mods/ra/rules/ships.yaml +++ b/mods/ra/rules/ships.yaml @@ -27,7 +27,7 @@ SS: TargetTypes: Ground, Water, Ship, Submarine, Repair RequiresCondition: !underwater Targetable@UNDERWATER: - TargetTypes: Underwater, Submarine, Repair + TargetTypes: Underwater, Submarine RequiresCondition: underwater Cloak: CloakTypes: Underwater @@ -95,7 +95,7 @@ MSUB: TargetTypes: Ground, Water, Ship, Submarine, Repair RequiresCondition: !underwater Targetable@UNDERWATER: - TargetTypes: Underwater, Submarine, Repair + TargetTypes: Underwater, Submarine RequiresCondition: underwater Cloak: CloakTypes: Underwater