refactor Targetable into Targetable{Unit,Building} and ITargetable

This commit is contained in:
Bob
2010-11-03 22:28:53 +13:00
committed by Chris Forbes
parent 98dec6dc8e
commit 39b09780f6
15 changed files with 106 additions and 84 deletions

View File

@@ -163,7 +163,7 @@ namespace OpenRA.Mods.RA
public static bool WeaponValidForTarget(WeaponInfo weapon, Actor target)
{
var targetable = target.TraitOrDefault<Targetable>();
var targetable = target.TraitOrDefault<ITargetable>();
if (targetable == null || !weapon.ValidTargets.Intersect(targetable.TargetTypes).Any())
return false;
@@ -223,7 +223,7 @@ namespace OpenRA.Mods.RA
public static bool IsInRange( float2 attackOrigin, float range, Actor target )
{
var rsq = range * range * Game.CellSize * Game.CellSize;
foreach( var cell in target.Trait<Targetable>().TargetableSquares( target ) )
foreach( var cell in target.Trait<ITargetable>().TargetableSquares( target ) )
if( ( attackOrigin - cell * Game.CellSize ).LengthSquared < rsq )
return true;
return false;

View File

@@ -222,6 +222,7 @@
<Compile Include="TakeCover.cs" />
<Compile Include="TargetableAircraft.cs" />
<Compile Include="TargetableBuilding.cs" />
<Compile Include="TargetableUnit.cs" />
<Compile Include="TeslaInstantKills.cs" />
<Compile Include="Crates\ResetRadarCrateAction.cs" />
<Compile Include="ThrowsParticles.cs" />

View File

@@ -15,13 +15,13 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class TargetableAircraftInfo : TargetableInfo, ITraitPrerequisite<AircraftInfo>
public class TargetableAircraftInfo : TargetableUnitInfo, ITraitPrerequisite<AircraftInfo>
{
public readonly string[] GroundedTargetTypes = { };
public override object Create(ActorInitializer init) { return new TargetableAircraft(init.self, this); }
}
public class TargetableAircraft : Targetable
public class TargetableAircraft : TargetableUnit<TargetableAircraftInfo>
{
Aircraft Aircraft;
public TargetableAircraft(Actor self, TargetableAircraftInfo info)
@@ -32,8 +32,8 @@ namespace OpenRA.Mods.RA
public override string[] TargetTypes
{
get { return (Aircraft.Altitude > 0) ? ((TargetableAircraftInfo)Info).TargetTypes
: ((TargetableAircraftInfo)Info).GroundedTargetTypes; }
get { return (Aircraft.Altitude > 0) ? info.TargetTypes
: info.GroundedTargetTypes; }
}
}
}

View File

@@ -1,4 +1,14 @@
using System;
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@@ -6,19 +16,23 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class TargetableBuildingInfo : TargetableInfo, ITraitPrerequisite<BuildingInfo>
class TargetableBuildingInfo : ITraitInfo, ITraitPrerequisite<BuildingInfo>
{
public override object Create( ActorInitializer init ) { return new TargetableBuilding( this ); }
public readonly string[] TargetTypes = { };
public object Create( ActorInitializer init ) { return new TargetableBuilding( this ); }
}
class TargetableBuilding : Targetable
class TargetableBuilding : ITargetable
{
readonly TargetableBuildingInfo info;
public TargetableBuilding( TargetableBuildingInfo info )
: base( info )
{
this.info = info;
}
public override IEnumerable<int2> TargetableSquares( Actor self )
public string[] TargetTypes { get { return info.TargetTypes; } }
public IEnumerable<int2> TargetableSquares( Actor self )
{
return self.Trait<Building>().OccupiedCells();
}

View File

@@ -12,13 +12,13 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class TargetableCloakedInfo : TargetableInfo, ITraitPrerequisite<CloakInfo>
public class TargetableCloakedInfo : TargetableUnitInfo, ITraitPrerequisite<CloakInfo>
{
public readonly string[] CloakedTargetTypes = {};
public override object Create( ActorInitializer init ) { return new TargetableCloaked(init.self, this); }
}
public class TargetableCloaked : Targetable
public class TargetableCloaked : TargetableUnit<TargetableCloakedInfo>
{
Cloak Cloak;
public TargetableCloaked(Actor self, TargetableCloakedInfo info)
@@ -29,8 +29,8 @@ namespace OpenRA.Mods.RA
public override string[] TargetTypes
{
get { return (Cloak.Cloaked) ? ((TargetableCloakedInfo)Info).CloakedTargetTypes
: ((TargetableCloakedInfo)Info).TargetTypes;}
get { return (Cloak.Cloaked) ? info.CloakedTargetTypes
: info.TargetTypes;}
}
}
}

View File

@@ -0,0 +1,41 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class TargetableUnitInfo : ITraitInfo
{
public readonly string[] TargetTypes = { };
public virtual object Create( ActorInitializer init ) { return new TargetableUnit<TargetableUnitInfo>( this ); }
}
public class TargetableUnit<Info> : ITargetable
where Info : TargetableUnitInfo
{
protected readonly Info info;
public TargetableUnit( Info info )
{
this.info = info;
}
public virtual string[] TargetTypes { get { return info.TargetTypes; } }
public virtual IEnumerable<int2> TargetableSquares( Actor self )
{
yield return Util.CellContaining( self.CenterLocation );
}
}
}