refactor Targetable into Targetable{Unit,Building} and ITargetable
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@@ -15,13 +15,13 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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public class TargetableAircraftInfo : TargetableInfo, ITraitPrerequisite<AircraftInfo>
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public class TargetableAircraftInfo : TargetableUnitInfo, ITraitPrerequisite<AircraftInfo>
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{
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public readonly string[] GroundedTargetTypes = { };
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public override object Create(ActorInitializer init) { return new TargetableAircraft(init.self, this); }
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}
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public class TargetableAircraft : Targetable
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public class TargetableAircraft : TargetableUnit<TargetableAircraftInfo>
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{
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Aircraft Aircraft;
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public TargetableAircraft(Actor self, TargetableAircraftInfo info)
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@@ -32,8 +32,8 @@ namespace OpenRA.Mods.RA
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public override string[] TargetTypes
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{
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get { return (Aircraft.Altitude > 0) ? ((TargetableAircraftInfo)Info).TargetTypes
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: ((TargetableAircraftInfo)Info).GroundedTargetTypes; }
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get { return (Aircraft.Altitude > 0) ? info.TargetTypes
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: info.GroundedTargetTypes; }
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}
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}
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}
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