refactor Targetable into Targetable{Unit,Building} and ITargetable

This commit is contained in:
Bob
2010-11-03 22:28:53 +13:00
committed by Chris Forbes
parent 98dec6dc8e
commit 39b09780f6
15 changed files with 106 additions and 84 deletions

View File

@@ -11,7 +11,7 @@
ROT: 5
Selectable:
Voice: VehicleVoice
Targetable:
TargetableUnit:
TargetTypes: Ground
Repairable:
Chronoshiftable:
@@ -39,7 +39,7 @@
ROT: 5
Selectable:
Voice: VehicleVoice
Targetable:
TargetableUnit:
TargetTypes: Ground
Repairable:
Chronoshiftable:
@@ -71,7 +71,7 @@
Beach: 80
Selectable:
Voice: GenericVoice
Targetable:
TargetableUnit:
TargetTypes: Ground
RenderInfantry:
AutoTarget:
@@ -94,7 +94,7 @@
Water: 100
Selectable:
Voice: ShipVoice
Targetable:
TargetableUnit:
TargetTypes: Ground, Water
DetectCloaked:
Range: 3
@@ -157,7 +157,7 @@
Range: 8
Selectable:
Priority: 1
Targetable:
TargetableBuilding:
TargetTypes: Ground
RenderBuildingWall:
HasMakeAnimation: false
@@ -208,7 +208,7 @@
Tooltip:
Name: Bridge
BelowUnits:
Targetable:
TargetableBuilding:
TargetTypes: Ground, Water
Building:
Footprint: ____ ____