diff --git a/OpenRa.Game/Traits/Building.cs b/OpenRa.Game/Traits/Building.cs index 9ecff56896..97d985cbde 100644 --- a/OpenRa.Game/Traits/Building.cs +++ b/OpenRa.Game/Traits/Building.cs @@ -93,7 +93,10 @@ namespace OpenRa.Traits public void Damaged(Actor self, AttackInfo e) { if (e.DamageState == DamageState.Dead) + { + ScreenShaker.registerShakeEffect(10, self.Location.ToFloat2()*new float2(24, 24), 3); Sound.Play("kaboom22.aud"); + } } public void ResolveOrder(Actor self, Order order)