Merge pull request #7121 from pchote/switchmods
Add Launch.Connect command and on-connect mod switching.
This commit is contained in:
@@ -87,10 +87,16 @@ namespace OpenRA
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public const int Timestep = 40;
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public const int TimestepJankThreshold = 250; // Don't catch up for delays larger than 250ms
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public static event Action<string, int> OnRemoteDirectConnect = (a, b) => { };
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public static event Action<OrderManager> ConnectionStateChanged = _ => { };
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static ConnectionState lastConnectionState = ConnectionState.PreConnecting;
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public static int LocalClientId { get { return orderManager.Connection.LocalClientId; } }
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public static void RemoteDirectConnect(string host, int port)
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{
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OnRemoteDirectConnect(host, port);
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}
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// Hacky workaround for orderManager visibility
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public static Widget OpenWindow(World world, string widget)
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{
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@@ -264,6 +270,9 @@ namespace OpenRA
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LobbyInfoChanged = () => { };
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ConnectionStateChanged = om => { };
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BeforeGameStart = () => { };
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OnRemoteDirectConnect = (a, b) => { };
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delayedActions = new ActionQueue();
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Ui.ResetAll();
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if (worldRenderer != null)
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@@ -356,45 +365,7 @@ namespace OpenRA
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Environment.Exit(0);
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}
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else
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{
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var window = args != null ? args.GetValue("Launch.Window", null) : null;
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if (!string.IsNullOrEmpty(window))
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{
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var installData = modData.Manifest.ContentInstaller;
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if (installData.InstallerBackgroundWidget != null)
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Ui.LoadWidget(installData.InstallerBackgroundWidget, Ui.Root, new WidgetArgs());
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Widgets.Ui.OpenWindow(window, new WidgetArgs());
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}
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else
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{
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modData.LoadScreen.StartGame();
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Settings.Save();
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var replay = args != null ? args.GetValue("Launch.Replay", null) : null;
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if (!string.IsNullOrEmpty(replay))
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Game.JoinReplay(replay);
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}
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}
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}
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public static void TestAndContinue()
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{
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Ui.ResetAll();
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var installData = modData.Manifest.ContentInstaller;
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if (!installData.TestFiles.All(f => GlobalFileSystem.Exists(f)))
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{
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var args = new WidgetArgs()
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{
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{ "continueLoading", () => InitializeMod(Game.Settings.Game.Mod, null) },
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};
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if (installData.InstallerBackgroundWidget != null)
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Ui.LoadWidget(installData.InstallerBackgroundWidget, Ui.Root, args);
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Ui.OpenWindow(installData.InstallerMenuWidget, args);
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}
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else
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LoadShellMap();
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modData.LoadScreen.StartGame(args);
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}
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public static void LoadShellMap()
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