Merge pull request #7121 from pchote/switchmods
Add Launch.Connect command and on-connect mod switching.
This commit is contained in:
@@ -48,7 +48,9 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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Ui.OpenWindow("SERVERBROWSER_PANEL", new WidgetArgs
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{
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{ "onStart", RemoveShellmapUI },
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{ "onExit", () => menuType = MenuType.Main }
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{ "onExit", () => menuType = MenuType.Main },
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{ "directConnectHost", null },
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{ "directConnectPort", 0 },
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});
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};
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@@ -173,6 +175,18 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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newsButton.IsHighlighted = () => newsHighlighted && Game.LocalTick % 50 < 25;
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}
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Game.OnRemoteDirectConnect += (host, port) =>
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{
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menuType = MenuType.None;
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Ui.OpenWindow("SERVERBROWSER_PANEL", new WidgetArgs
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{
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{ "onStart", RemoveShellmapUI },
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{ "onExit", () => menuType = MenuType.Main },
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{ "directConnectHost", host },
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{ "directConnectPort", port },
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});
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};
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}
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void SetNewsStatus(string message)
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@@ -85,7 +85,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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if (installButton != null)
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{
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installButton.IsDisabled = () => world == null || !world.IsShellmap;
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var args = new string[] { "Launch.Window=INSTALL_MUSIC_PANEL" };
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var args = new string[] { "Install.Music=true" };
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installButton.OnClick = () =>
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{
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Game.modData.LoadScreen.Display(); // HACK: prevent a flicker when transitioning to the installation dialog
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@@ -51,7 +51,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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}
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[ObjectCreator.UseCtor]
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public ServerBrowserLogic(Widget widget, Action onStart, Action onExit)
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public ServerBrowserLogic(Widget widget, Action onStart, Action onExit, string directConnectHost, int directConnectPort)
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{
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panel = widget;
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this.onStart = onStart;
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@@ -116,6 +116,18 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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}
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RefreshServerList();
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if (directConnectHost != null)
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{
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// The connection window must be opened at the end of the tick for the widget hierarchy to
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// work out, but we also want to prevent the server browser from flashing visible for one tick.
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widget.Visible = false;
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Game.RunAfterTick(() =>
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{
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ConnectionLogic.Connect(directConnectHost, directConnectPort, "", OpenLobby, DoNothing);
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widget.Visible = true;
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});
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}
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}
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void RefreshServerList()
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