Remove PPos overload of ClosestTo.

This commit is contained in:
Paul Chote
2013-07-20 13:31:45 +12:00
parent c1a0836640
commit 39d2095e54
7 changed files with 7 additions and 12 deletions

View File

@@ -55,11 +55,6 @@ namespace OpenRA
return actors.OrderBy(a => (a.CenterPosition - pos).LengthSquared).FirstOrDefault();
}
public static Actor ClosestTo(this IEnumerable<Actor> actors, PPos px)
{
return actors.OrderBy( a => (a.CenterLocation - px).LengthSquared ).FirstOrDefault();
}
public static IEnumerable<Actor> FindUnitsInCircle(this World world, WPos a, WRange r)
{
return world.FindUnitsInCircle(PPos.FromWPos(a), r.Range * Game.CellSize / 1024);