Convert BaseProvider range check to world coords.

This commit is contained in:
Paul Chote
2013-07-06 16:10:31 +12:00
parent d631f1b06b
commit 39e699d119
7 changed files with 25 additions and 30 deletions

View File

@@ -38,23 +38,20 @@ namespace OpenRA.Mods.RA.Buildings
public object Create(ActorInitializer init) { return new Building(init, this); }
public PPos CenterLocation(CPos topLeft)
public Actor FindBaseProvider(World world, Player p, CPos topLeft)
{
return (PPos)((2 * topLeft.ToInt2() + Dimensions) * Game.CellSize / 2);
}
bool HasBaseProvider(World world, Player p, CPos topLeft)
{
var center = CenterLocation(topLeft);
var center = topLeft.CenterPosition + FootprintUtils.CenterOffset(this);
foreach (var bp in world.ActorsWithTrait<BaseProvider>())
{
if (bp.Actor.Owner.Stances[p] != Stance.Ally || !bp.Trait.Ready())
continue;
if (Combat.IsInRange(center, bp.Trait.Info.Range, bp.Actor.CenterLocation))
return true;
// Range is counted from the center of the actor, not from each cell.
var target = Target.FromPos(bp.Actor.CenterLocation);
if (target.IsInRange(center, WRange.FromCells(bp.Trait.Info.Range)))
return bp.Actor;
}
return false;
return null;
}
public bool IsCloseEnoughToBase(World world, Player p, string buildingName, CPos topLeft)
@@ -62,7 +59,7 @@ namespace OpenRA.Mods.RA.Buildings
if (p.PlayerActor.Trait<DeveloperMode>().BuildAnywhere)
return true;
if (RequiresBaseProvider && !HasBaseProvider(world, p, topLeft))
if (RequiresBaseProvider && FindBaseProvider(world, p, topLeft) == null)
return false;
var buildingMaxBounds = (CVec)Dimensions;
@@ -126,7 +123,9 @@ namespace OpenRA.Mods.RA.Buildings
occupiedCells = FootprintUtils.UnpathableTiles( self.Info.Name, Info, TopLeft )
.Select(c => Pair.New(c, SubCell.FullCell)).ToArray();
pxPosition = Info.CenterLocation(topLeft);
var position = topLeft.CenterPosition + FootprintUtils.CenterOffset(Info);
pxPosition = PPos.FromWPosHackZ(position);
}
public int GetPowerUsage()