Provide HasStance extension method for Stance enum, to avoid overhead of HasFlag method.

This commit is contained in:
RoosterDragon
2015-07-14 20:01:29 +01:00
parent 6113892276
commit 3a0eb5554e
6 changed files with 16 additions and 8 deletions

View File

@@ -64,7 +64,7 @@ namespace OpenRA.Mods.Common.Traits
return true;
var stance = self.Owner.Stances[byPlayer];
return info.AlwaysVisibleStances.HasFlag(stance) || visible[byPlayer];
return info.AlwaysVisibleStances.HasStance(stance) || visible[byPlayer];
}
public void Tick(Actor self)