Cache PaletteReference in RenderSimple.
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@@ -33,7 +33,7 @@ namespace OpenRA.Traits
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}
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}
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public class RenderSimple : IRender, IAutoSelectionSize, ITick
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public class RenderSimple : IRender, IAutoSelectionSize, ITick, INotifyOwnerChanged
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{
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public Dictionary<string, AnimationWithOffset> anims = new Dictionary<string, AnimationWithOffset>();
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@@ -56,7 +56,6 @@ namespace OpenRA.Traits
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return Info.Image ?? actor.Name;
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}
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string cachedImage = null;
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public string GetImage(Actor self)
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{
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if (cachedImage != null)
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@@ -66,6 +65,9 @@ namespace OpenRA.Traits
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}
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RenderSimpleInfo Info;
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string cachedImage = null;
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bool initializePalette = true;
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protected PaletteReference palette;
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public RenderSimple(Actor self, Func<int> baseFacing)
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{
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@@ -78,17 +80,26 @@ namespace OpenRA.Traits
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anim.PlayRepeating("idle");
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}
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protected PaletteReference Palette(Player p, WorldRenderer wr)
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protected virtual string PaletteName(Actor self)
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{
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return wr.Palette(Info.Palette ?? Info.PlayerPalette + p.InternalName);
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return Info.Palette ?? Info.PlayerPalette + self.Owner.InternalName;
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}
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protected void UpdatePalette() { initializePalette = true; }
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public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner) { UpdatePalette(); }
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public virtual IEnumerable<Renderable> Render(Actor self, WorldRenderer wr)
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{
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if (initializePalette)
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{
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palette = wr.Palette(PaletteName(self));
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initializePalette = false;
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}
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foreach (var a in anims.Values)
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if (a.DisableFunc == null || !a.DisableFunc())
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{
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Renderable ret = a.Image(self, Palette(self.Owner, wr));
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Renderable ret = a.Image(self, palette);
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if (Info.Scale != 1f)
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ret = ret.WithScale(Info.Scale).WithPos(ret.Pos + 0.5f * ret.Sprite.size * (1 - Info.Scale));
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yield return ret;
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@@ -496,19 +496,21 @@ namespace OpenRA.Mods.RA.Missions
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public override object Create(ActorInitializer init) { return new Allies04RenderHijacked(init.self, this); }
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}
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class Allies04RenderHijacked : RenderUnit, IRenderModifier
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class Allies04RenderHijacked : RenderUnit
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{
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Allies04Hijackable hijackable;
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Allies04RenderHijackedInfo info;
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public Allies04RenderHijacked(Actor self, Allies04RenderHijackedInfo info)
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: base(self)
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{
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this.info = info;
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hijackable = self.Trait<Allies04Hijackable>();
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}
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public IEnumerable<Renderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<Renderable> r)
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protected override string PaletteName(Actor self)
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{
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return r.Select(a => a.WithPalette(Palette(hijackable.OldOwner, wr)));
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return info.Palette ?? info.PlayerPalette + hijackable.OldOwner.InternalName;
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}
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}
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@@ -21,20 +21,23 @@ namespace OpenRA.Mods.RA.Render
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public override object Create(ActorInitializer init) { return new RenderSpy(init.self, this); }
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}
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class RenderSpy : RenderInfantryProne, IRenderModifier
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class RenderSpy : RenderInfantryProne
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{
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RenderSpyInfo info;
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string disguisedAsSprite;
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Spy spy;
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public RenderSpy(Actor self, RenderSpyInfo info) : base(self, info)
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{
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this.info = info;
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spy = self.Trait<Spy>();
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disguisedAsSprite = spy.disguisedAsSprite;
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}
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public IEnumerable<Renderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<Renderable> r)
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protected override string PaletteName(Actor self)
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{
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return spy.disguisedAsPlayer != null ? r.Select(a => a.WithPalette(Palette(spy.disguisedAsPlayer, wr))) : r;
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var player = spy.disguisedAsPlayer != null ? spy.disguisedAsPlayer : self.Owner;
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return info.Palette ?? info.PlayerPalette + player.InternalName;
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}
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public override void Tick(Actor self)
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@@ -46,6 +49,7 @@ namespace OpenRA.Mods.RA.Render
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anim.ChangeImage(disguisedAsSprite, "stand");
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else
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anim.ChangeImage(GetImage(self), "stand");
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UpdatePalette();
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}
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base.Tick(self);
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}
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