Use new update util extensions to simplify some update rules

This commit is contained in:
reaperrr
2018-05-21 04:55:46 +02:00
committed by abcdefg30
parent f6278a1f41
commit 3a60dcd4a1
3 changed files with 7 additions and 26 deletions

View File

@@ -30,13 +30,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
foreach (var sod in actorNode.ChildrenMatching("ShakeOnDeath"))
{
var intensity = sod.LastChildMatching("Intensity");
if (intensity == null)
continue;
intensity.RenameKey("Duration");
}
sod.RenameChildrenMatching("Intensity", "Duration");
yield break;
}