Fix breakage of the old Lua API due to recent changes

Specifically, the CPos::CenterPosition -> Map::CenterOfCell rename (#5758),
as well as the additional argument to Paradrop::SetLZ (#5695).
This commit is contained in:
Oliver Brakmann
2014-07-06 01:21:22 +02:00
parent b9d84cb422
commit 3a67b3dec3
9 changed files with 26 additions and 16 deletions

View File

@@ -2,7 +2,7 @@ Reinforcements = { }
Reinforcements.Insert = function(owner, transportName, passengerNames, enterPath, exitPath)
local facing = { Map.GetFacing(CPos.op_Subtraction(enterPath[2], enterPath[1]), 0), "Int32" }
local center = WPos.op_Addition(enterPath[1].CenterPosition, WVec.New(0, 0, Rules.InitialAltitude(transportName)))
local center = WPos.op_Addition(Map.CenterOfCell(enterPath[1]), WVec.New(0, 0, Rules.InitialAltitude(transportName)))
local transport = Actor.Create(transportName, { Owner = owner, Location = enterPath[1], CenterPosition = center, Facing = facing })
local cargo = Actor.Trait(transport, "Cargo")
local passengers = { }
@@ -24,7 +24,7 @@ end
Reinforcements.Extract = function(owner, transportName, passengerNames, enterPath, exitPath)
local facing = { Map.GetFacing(CPos.op_Subtraction(enterPath[2], enterPath[1]), 0), "Int32" }
local center = WPos.op_Addition(enterPath[1].CenterPosition, WVec.New(0, 0, Rules.InitialAltitude(transportName)))
local center = WPos.op_Addition(Map.CenterOfCell(enterPath[1]), WVec.New(0, 0, Rules.InitialAltitude(transportName)))
local transport = Actor.Create(transportName, { Owner = owner, Location = enterPath[1], CenterPosition = center, Facing = facing })
local cargo = Actor.Trait(transport, "Cargo")