Ensure TargetLineRenderable width and marker size don't get lost.
By making the constructor take non-optional parameters, this highlights some calls sites which were forgetting to set these values. These are now fixed. Set the path debug to have a marker size of 2 for better visibility.
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committed by
Paul Chote
parent
9d4d4bb924
commit
3a7aeb5324
@@ -94,7 +94,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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yield return r;
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if (selected && self.World.LocalPlayer != null && self.World.LocalPlayer.PlayerActor.Trait<DeveloperMode>().PathDebug)
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yield return new TargetLineRenderable(ActivityTargetPath(self), Color.Green);
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yield return new TargetLineRenderable(ActivityTargetPath(self), Color.Green, 1, 2);
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// Hide decorations for spectators that zoom out further than the normal minimum level
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// This avoids graphical glitches with pip rows and icons overlapping the selection box
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