Make INotifyKilled require explicit implementation
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@@ -110,7 +110,7 @@ namespace OpenRA.Mods.Common.Traits
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public class UpdatesPlayerStatistics : INotifyKilled
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{
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public void Killed(Actor self, AttackInfo e)
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void INotifyKilled.Killed(Actor self, AttackInfo e)
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{
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if (self.Owner.WinState != WinState.Undefined)
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return;
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