Allow queueing up scatter and move Nudge to an activity

This commit is contained in:
Gustas
2022-12-02 00:31:07 +02:00
committed by Matthias Mailänder
parent 54dac39e83
commit 3ab421cbe3
8 changed files with 86 additions and 41 deletions

View File

@@ -90,7 +90,7 @@ namespace OpenRA.Mods.Common.Traits
var pilot = self.World.CreateActor(true, Info.PilotActor.ToLowerInvariant(), td);
if (!inAir)
pilot.TraitOrDefault<Mobile>()?.Nudge(pilot);
pilot.QueueActivity(false, new Nudge(pilot));
else
Game.Sound.Play(SoundType.World, Info.ChuteSound, cp);
});